• Download↓
  • Guide
  • DISCORD
  • Rankings
  • Gallery
  • Forums
  • Donate
  • Support
  • Game Guide Referrals
    Smart Guide Alokes
    Colosseum Ranking System Hall of Fame Guild Front
    Videos
    alxx - Dekaron Rising - The Ultimate Dekaron Experience Jump to content
    • Existing user? Sign In
    • Sign Up
    • Home
    New player? Have questions? Try RisingAI (fixed) ×
    • Home
    • alxx

    alxx

    Members
     View Profile  See their activity
    • Posts

      16
    • Joined

      October 7, 2022
    • Last visited

      October 3, 2024
    • Days Won

      9

    alxx last won the day on December 28 2022

    alxx had the most liked content!

    1 Follower

    • Cosgrave

    Recent Profile Visitors

    The recent visitors block is disabled and is not being shown to other users.

    alxx's Achievements

    Apprentice

    Apprentice (3/14)

    • One Year In
    • First Post Rare
    • Collaborator Rare
    • Reacting Well Rare
    • Conversation Starter Rare

    Recent Badges

    14

    Reputation

    • Activity
    • Images
    1. alxx

      Rising Class vs Class Tournament | 职业对职业锦标赛

      alxx commented on Nitex's article in Articles

      IGN: FUCKYOU Class: Hunter Level: 230
      • December 5, 2023
      • 86 comments
    2. alxx

      How to get DK Coins

      alxx posted a guide in PVE Content (Dungeons/Quests)

      How to get DK Coins from Weekly Quests, Daily DK Square Quest and Zuto Battlefield Patch notes: https://dekaron-rising.com/news/articles/patch-113-santa-karon-dungeon-pet-rng-removal-r28/ Summary: So you're wondering how to get some DK Coins to upgrade your Dragonic Perpetus or to re-roll your Infinite Dragonic Perpetus? Well, this is a short guide on how to get some. Addiitional Notes: You can only have 1 daily quest active. If you picked up Thursday's daily quest and you do not complete it, on Friday Sofos won't have his daily quest available. - Daam Obtaining IB2 tickets for Monday's daily: Small chance of obtaining an IB2 ticket by completing the Monster Hunt quest. - Daam Sacred Claw's lost boss has small chance of dropping an IB2 Ticket. - Hami Quest Massacre Operation from Jokhan (NPC, Deadlands) DK Square Quest: The first source that I'm going to go over is the DK Square quest. This quest requires you to get a win in DK Square. Quest Giver NPC: Makaio (NPC, Ardeca) Quest Completion NPC: Makaio (NPC, Ardeca) Quest Title: [DK Square] Victory from Igutt Quest Requirement: Get a win in DK Square Quest Reward: 2x DK Guardian's Proof, 1x Dekaron Coin, 1x Z Coin (Bind) Zuto Battlefield Quest: The second source is the quest in Zuto Battlefield. Quest Giver NPC: Checkpoint Security (Battlefield Entrance) (NPC, Zuto's Road) Quest Completion NPC: Checkpoint Security (Battlefield Entrance) (NPC, Zuto's Road) Quest Title: Receive a Divine Revelation from Zuto! Quest Requirement: Investigate the guardian stones of Earth, Fire, Wind and Soul inside Zuto Battlefield Quest Reward: EXP, 1x Z Coin, 1x Dekaron Coin Notes: In order to enter the Zuto's Road area you have to go to Makaio (NPC, Ardeca) and select the third option. You can only complete this quest when it's time for Zuto Battlefield. You can see the event schedule on the website (https://dekaron-rising.com/) on the right hand side under the Event Countdown section. Weekly Quests Monday Quest Giver NPC: Jakhan (NPC, Deadlands) Quest Completion NPC: Jakhan (NPC, Deadlands) Quest Title: Daily Limited Quest (Monday) Quest Requirement: Kill a Hidnil inside IB2 Quest Reward: EXP, DIL, 1x Dekaron Coin Notes: In order to finish the quest you need to enter IB2. You can find info regarding how to obtain tickets in the Additional Notes section Tuesday Quest Giver NPC: Guiness (Historian) (NPC, Crespo) Quest Completion NPC: Guiness (Historian) (NPC, Crespo) Quest Title: Daily Limited Quest (Tuesday) Quest Requirement: Kill Wrath Vine inside Snowvice temple [InDun] Quest Reward: EXP, DIL, 1x Dekaron Coin Notes: Wrath Vine is the last boss in the dungeon... Wednesday Quest Giver NPC: Haze (NPC, Ellonom Sanctum entrance) Quest Completion NPC: Haze (NPC, Ellonom Sanctum entrance) Quest Title: Daily Limited Quest (Thursday) Quest Requirement: Kill Rubisin in Ellonom Sanctum Quest Reward: EXP, DIL, 1x Dekaron Coin Notes: You can complete the quest, by killing the optional boss Rubisin in Ellonom Sanctum. in order to enter the chamber you'll need Dream Powder which you can get from the last boss of the dungeon or by exchanging Dragonic Signets. Once you kill the final boss and head to the Crystal to exit the dungeon, instead of exiting click on the "Dust off" option to enter the Rubisin's chamber. Thursday Quest Giver NPC: Ydnak (NPC, Valley Rift) Quest Completion NPC: Ydnak (NPC, Valley Rift) Quest Title: Daily Limited Quest (Thursday) Quest Requirement: Kill Rubisin in Dravice Secret Passage Quest Reward: EXP, DIL, 1x Dekaron Coin Notes: In order to complete this quest you'll need Dream Powder, which you can easily get by completing the Ellonhom dungeon and not entering the optional boss room to kill Rubisin. Once you get Dream Powder you have to go to Dravice Secret Passage and run the dungeon. Once you kill Manouver at the end of the dungeon do not exit, and go to the NPC on the wall on the right hand side when facing the exit of the dungeon to enter the optional boss (Rubisin) room. Friday Quest Giver NPC: Sofos (NPC, Dravice Village) Quest Completion NPC: Sofos (NPC, Dravice Village) Quest Title: Daily Limited Quest (Friday) Quest Requirement: Kill Captain Desair and Helmous Atar in Favnil's nest Quest Reward: EXP, DIL, 1x Dekaron Coin Notes: In order to complete this quest you need to repeat the Favnil's nest dungeon twice. This is good since you can currently only do it twice per day, since Super Pass is unavailable. On your first run once you kill the first mini boss (right after killing the monsters at the start) you have to pick one of the sides. Either you go left or right. depending on which side you go you will either face Captain Desair or Helmous Atar. In order to complete the quest, the second time you go inside you have to go to the other side to kill the other boss and complete the quest Saturday Quest Giver NPC: Dark Knight Joshua (NPC, Crespo Abyss) Quest Completion NPC: Dark Knight Joshua (NPC, Crespo Abyss) Quest Title: Daily Limited Quest (Saturday) Quest Requirement: Defeat Boss in Crespo Abyss DG (Normal Mode) Quest Reward: EXP, DIL, 1x Dekaron Coin Notes: You Need 2 People to Complete this Daily Sunday Quest Giver NPC: Scarlet (NPC, Dravice Field) Quest Completion NPC: Scarlet (NPC, Dravice Field) Quest Title: Daily Limited Quest (Sunday) Quest Requirement: Kill 500 Decomposed Infectee or Stinky Infectees Quest Reward: EXP, DIL, 1x Dekaron Coin Notes: Completing this quest DOES NOT REQUIRE Red Hole event.
      • December 25, 2022
        • 3
        • Like
        • Thanks
    3. Cosgrave started following alxx December 14, 2022
    4. alxx

      Great Devil's Horn

      alxx commented on alxx's guide in Items

      Good call, thanks!
      • December 11, 2022
      • 2 comments
    5. alxx

      Great Devil's Horn

      alxx posted a guide in Items

      MAIN ACCESSORY - GREAT DEVIL'S HORN This is a short guide on what the devils' horn is and how to craft it Patch notes: https://dekaron-rising.com/news/articles/patch-110-branding-bug-fixes-r22/ Summary: Great Devil's Horn is a main accessory that everyone ingame should have. This is the first of all the necessary accessories that you should get. Getting Materials: The materials that you need to upgrade the Mitera Bright Tear to Great Devil's Horn don't change too much. It's must Mitera Ghost Fragments, Mitera Angers Fragments and Mitera Insanity Fragments. Obtaining the materials: These can be farmed in Mitera through AFK farming and by completing the temple dungeon, which would grant you a box containing 150x Mitera Ghost Fragments, 100x Mitera Anger Fragments and 30x Mitera Insanity Fragments. How to exchange the materials: In order to exchange the Mitera Ghost/Anger/Insanity Fragments you need to go to Aria (NPC, Ardeca) Rates: 2x Mitera Ghost Fragment = 1x Mitera Ghost 3x Mitera Anger Fragment = 1x Mitera Anger 3x Mitera Insanity Fragment = 1x MItera Insanity Upgrading Tears of Mitera to Great Devil's Horn: Get your Tears of Mitera from Tes (NPC, Ardeca) Go to Aria -> Upgrade -> Accessories and upgrade: Tears of Mitera -> Mitera's Blurry Tears -> Mitera's Delicate Tears -> Mitera's Shiny Tears -> Mitera's Bright Tears -> -> Karon's Fangs -> Mitera's Bright Tears -> Delicate Karon's Fang -> Shiny Karon's Fang -> Bright Karon's Fang -> -> Devil's Horn -> Devil's Horn -> Sturdy Devil's Horn -> Shiny Devil's Horn -> Great Devil's Horn
      • December 7, 2022
      • 2 comments
    6. alxx

      Gems, Jewels and Stones

      alxx posted a guide in Items

      ALL ABOUT GEMS, JEWELS AND STONES This is a short guide regarding some of the most common gems, jewels and stones ingame, how to obtain them and what they're meant for Patch notes: https://dekaron-rising.com/news/articles/patch-110-branding-bug-fixes-r22/ Summary: I've recently noticed that there is a lot of confusion on what gems, jewels and stones are available from what dungeons and what goes where, so here we go, a guide on how to get what. Anything related to difficulty, estimation of drop rarety and so on are based on my personal experience and not on what I'd asume the tables droprates are showing. YOU CAN FARM CRAP GEMS EASILY AT DOOMED MAZE AND DRAVICE FIELD! Gems alocation: What is the difference between gems, jewels and stones? What goes where, despite what the "Enchantable Part" says? Gems - Meant for Armors and Weapons (All Res + HP goes in Armor, Vitality + HP goes in Helmet/MC3, Crit. Res + HP goes in Pants, Magical/Physical Penetration go in Gloves) Jewels - Meant for Wings Stones - Meant for Belts and Bracelets Crests - Meant for Costumes EXCEPTION: IMMORTAL REDUCE - Meant for Belt How to obtain the gems: All Medium Gems : I'm starting off with the medium gems as they are pretty straight forward to get, literary all of them can be found in Karon's Fire Pot dungeon in Mitera. This dungeon is completely soloable even with starter gear Location: Karon's Fire Pot (Mitera) Entry Level: 185 Dungeon difficulty: Starter gear: Slow, but easy Meidum gear: Easy Endgame gear: Extremely easy Drops: 9% Attack Choice boxes (common), 0.3% Magical/Physical Penetration (common), 73 All Res + 2.5k HP (rare), 30 Vitality + 2.5k HP (rare), 6% CDR + 2.5k HP (rare), Enhanced Jewel MP 4k (common), Jewel MP 3k (common), Jewel HP 3k (common), Jewel Battle 4% (common), Jewel Speed 5% (common), elemental stones III (common) Endgame "common" armor and weapon gems : Yes, I will be separating the armor and weapon gems in 2 parts, since there are certain weapon gems that are less common and can be found in different dungeons. Feeling like soloing? Do a half run. All you need are 3 characters to enter, from that point on you can just put them up to follow your main. Location: Hidden Mansion of Kastiotica (Dravice Field) Entry Level: 200 Dungeon difficulty: Starter gear: Hard Meidum gear: Easy Endgame gear: Super easy Drops: 11% Attack gems (common), 79 All Res + 2.5k HP (rare), 40 Vitality + 2.5k HP (rare), 7% CDR + 2.5k HP (rare), 0.5% Magical/Physical Penetration (common), "Uncommon" weapon gems : Ok, ok. This is not really well known dungeon, but considering the drops haven't really been edited in this particular dungeon and the drops that are in Global (plus what we've gather as information by RA31), this dungeon should drop certain weapon gems that might not be very common, such as % Magic Attack, % Elemental Attack + Stats (such as Vit, Cancel Abnormal, Abnormal, HP + DEX/SPR/STR). I personally have only seen the vit, cancel abnormal and the abnormal res. Location: Abandoned Qune's Temple (Shangri-La) Entry Level: 195 Dungeon difficulty: Starter gear: Super hard Meidum gear: Hard Endgame gear: Easy Drops: % Magic Attack, % Elemental Attack + Stats (such as Vit, Cancel Abnormal, Abnormal, HP + DEX/SPR/STR). I personally have only seen the vit, cancel abnormal and the abnormal res. Endgame stones and jewels : This is where the fun starts. These are only obtainable through Tower of Magic. This dungeon is a shitshow. I will not go into details as to why. A wise man once said "If you can't resist it, enjoy it". Location: Tower of Magic (Mitera) Entry Level: 200 Dungeon difficulty: Starter gear: Impossible Meidum gear: Pretty much impossible if not a decently structured and organized party Endgame gear: Easy, but slow (depending on the party size) Drops: Jewel Battle 5% (common), Jewel MP 4k (common), Jewel HP 4k (rare), Jewel Piercing 1.5% (rare), Immortal reduce 4% (rare), Elemental Stone IV (common)
      • December 5, 2022
    7. alxx

      Siege Mechanics

      alxx posted a guide in Game Systems / Modes

      NEW SIEGE MECHANICS GUIDE This is a really simplified description of the New Siege mechanics. I will not discuss tactics beyond what the main goals are. Patch notes: https://dekaron-rising.com/news/articles/patch-108-performance-agency-launcher-and-more-r20/ What's new (Dumbed down version)? Literary everything. Apart from the name siege is not what it used to be in A9. This is a short list of the things that you SHOULD DEFINITELY KNOW about the new siege. Guilds don't have to register for Siege. Any guild can enter a siege castle at any time during the Siege Event. You can literary register a guild during siege and enter by yourself. Yes, you can technically steal a castle. There are 3 castles, instead of 1. A9's Siege revolved around 1 castle, however A31 (or w/e the action is) has 3 castles. Basically each castle can be owned by a different guild. Completely different set of rules of capturing a castle. There are no talkers, there are no statues or anything. There's just gates and a stone in the middle that has to be destroyed to capture a castle (more below) More information... Ok, ok... Hold my beer... There's so much shit I gotta go through that Imma simply copy shit from other sources and just pray that I've not missed something... We're still waiting for an announcement that would provide information on when siege is going to take place. The event is ran on Global every Sunday at 14:00 CET on the Divine Valley channel, in our case this should be the Ark channel. As stated above, there are no entry requirements and all guilds can join. The only thing that might prevent you from joining is if a single castle has more than 300 players inside. Castle Locations: Imperial Castle in Ardeca (Coordinates 470:300) Golden Castle : Deadlands (Coordinates 30:370) Conbelton Castle in Requies Beach (Coordinates 205:490) How to Siege: During the Siege War as usual, players are devided into attackers and defender. The attacker guilds are obviously the ones that are trying to take over the castle and the Defender is the guild that currently holds the castle and has to protect the crystal from being destroyed by the attackers. Guilds can enter the castle as soon as Siege War event starts. All castle areas are PK zones, same as old siege. You still need to hold Control when attacking to target other attackers. The attackers have to destroy the gates to gain access to the crystal When the castle crystal is destroyed the guild that got the last hit gets the castle. All other guilds will be teleported outside. Once a castle has been taken over no other guild can enter it, aside of the one that is currently holding it. During the "down-time" of the entry the leader of the guild that holds the castle can fortify the gates and deploy guards (Monsters) that would defend it. Additional information: Crystal has a total of 5,000 HP and only takes 1 damage per hit (Yes, the crystal has to be hit 5,000 times to be destroyed... *CAUGH* BOXING GLOVES *CAUGH*) When the player is in the castle, the player can give buff, revive, and invite a party to all players within the same guild. Players can eliminate everyone, including other guilds in their Alliance. If a player dies in the castle and then attempts to revive himself he will be teleported back to Ardeca Mercury guild functions The guild leader of the current castle holder can strengthen the gates. The default HP of a gate is 1,500, once strenghtened the gate HP jumps to 3,000. The guild leader of the current castle holder can also deploy up to 100 guards through the Lorenzo NPC, which can be found near the Crystal of each castle There are 6 types of guards with Max HP from 4,400,000 to 6,600,000 depending on guard type. Each guard Costs 100k. Mercury Skill Use Mercury Skill Use can only be used by the guild leader of the current ownder of the castle throught the Lorenzo NPC at anytime ((before Siege, during Mercury waiting time, and during the Siege battle). Skill List: Mercury Skill : Guardian Effect : All Guild member stats improved Req. Guild Level : 10 DIL cost : 10,000,000 Cooldown : 10 minutes Duration : 3 minutes Mercury Skill : Power Effect : Reduce movespeed of all characters except Guild members Req. Guild Level : 12 DIL cost : 30,000,000 Cooldown : 15 minutes Duration : 15 seconds Mercury Skill : Domination Effect : All characters cannot move except Guild members Req. Guild Level : 15 DIL cost : 50,000,000 Cooldown : 15 minutes Duration : 10 seconds Defender guild can teleport beyond the gates to fight off attackers through the Lorenzo NPC, which can be found near the Crystal Teleportation through the Lorenzo NPC is not available for the attackers All players can leave the castle by using return scrolls Rewards: Castle holder's guild emblems will be displayed on top of the flags in the center of ardeca and infront of the Colosseum Lobby. Guild leader will gain access to the castle treasure room where a treasure chest will be spawned (No clue what the rewards are going to be) Guild leader can claim the tax collected from all agency purchases through the Lorenzo NPC.
      • November 25, 2022
      • 1 review
        • 1
        • Like
    8. alxx

      How to get from Map A to Map B [Done]

      alxx commented on alxx's guide in New Players

      As As far as I know, they've fixed the jump event and you can once again create a Lv. 180 character. I'd advise you to do that.
      • November 23, 2022
      • 2 comments
    9. alxx

      Stats [Done]

      alxx posted a guide in New Players

      STATS This is a complete guide on all of the stats that your character can have in the game, what they do, limits, etc Basic Stats: HP - life points of your character. MP - mana points of your character. MP allows you to cast skills. Some classes have special skills which allow them to use MP to soak damage they receive. SHIELD - 'shielding' life points of your character. This gets damaged first before your character does. STR - increases your Melee Attack / Critical Hit / Block **For Concerra Summoners, Ranged Attack / Critical Hits / Block increase DEX - increases your Ranged Attack / Critical Hit / Block / Guard ** For Concerra Summoners, Melee Attack / Critical Hit / Block / Guard increase SPR - increases Magic Attack / MP / Critical Hit HEAL - increases HP / Shield Attack - this is the amount of physical damage you inflict within a short range. This may sometimes be referrred to this as 'melee'. Ranged Attack - this is the amount of physical damage you inflict within a long range. Magic Attack - this is the amount of magical damage you inflict through skills. Defense - this lessens the amount of physical damage you take, whatever range you get it from. Magic Resistance - this lessens the amount of 'pure' magical damage you take. Special Stats (1/3): Elemental Res - These are the Fire / Ice / Lightning / Poison / Curse / Dark Resistances. These stats will lessen the amount of elemental damage you take. The elemental damage can come from 'natural' elemental skills that certain classes specialize on. For example, a Black Wizard will hit you with mostly Dark Attack Damage, a Seguriper will hit you with mostly Curse Attack Damage, and so on. Elemental damage can also come from physical damage classes from the Elemental Attack Damage gems on their weapons or their accessories. Accuracy - The chances of your attacks landing. Because the equipment of the server has strong bases, this will be 100% for all players at all times. Block - This stat allows you to block (completely negate) an attack you receive. It does not matter if the damage is 100,000. Once it is blocked, you get hit by 0 DMG. Guard - This stat allows you to decrease the damage you receive by up to 80% maximum. The chances of a Guard instance happening is dictated by how high your Guard stat. However, the damage reduction is dictated by your Vitality stat. Acceleration - This stat decreases the cast time of your sklls. In other words, you will be hitting your skills faster than usual. Move Speed - This dictates how fast the movement of your character is on foot. A lot of skills and buff/debuff skills could either slow you down or speed you up. Attack Speed - This affects how fast you hit 'normal' attacks. This is mainly useful for breaking gates or killing monsters which limit your damage to 1 like Siege Gates. Special Stats (2/3): Mastery - This stat allows you to negate the block and guard stats of your targets by a certain amount. Works on both PVE and PVP. Vitality - This dictates the multiplier for your critical hits. This also determines the amount of DMG your Guard stat reduces per successful instance. Destroy - This negates the resistance of your targets to critical hits. Critical - This increases the chances of your attacks to be critical hits. Critical Hit Res - This increases your chances for NOT receiving critical hits. Critical DMG Def - This decreases the amount of DMG you take from critical hits. Damage Res - This is a pure damage reduction which works on all types of damage you receive. PVP DMG Res - This is a special type of damage reduction which decreases the amount of PVP damage you take. It works in junction with Damage Res. PVE DMG Res - This is a special type of damage reduction which decreases the amount of PVE damage you take. It works in junction with Damage Res. Abnormal Res - This is the rate at which you block abnormal statuses. An abnormal status is often defined as 'disables' in other games. These are stuns (complete stoppage), immobilization (prevention from moving), silences (prevention from casting skills), HP Drains, Movement Speed Decrease, sleeps (a stun variant), etc. Melee DMG Res - This is a special type of damage reduction which works on all damages you receive from a short range. Ranged DMG Res - This is a special type of damage reduction which works on all damages you receive from a long range. Special Stats (3/3): HP Recovery - The rate at which you recover HP per second. Note that it is not exactly 1 to 1 when you see it in all sources. Sometimes, when an item says 10,000 HP per second, it only reflects as 100 HP per second on the actual stats, etc - some with worse rates, some better. MP Recovery - The rate at which you recover MP per second. Note that it is not exactly 1 to 1 when you see it in all sources. Sometimes, when an item says 10,000 HP per second, it only reflects as 100 HP per second on the actual stats, etc - some with worse rates, some better. Shield Recovery - The rate at which you recover Shield per second. Note that it is not exactly 1 to 1 when you see it in all sources. Sometimes, when an item says 10,000 HP per second, it only reflects as 100 HP per second on the actual stats, etc - some with worse rates, some better. Defeat Res - This determines by how much HP could you get flinched / knocked back. Getting flinched or knocked back constantly makes you unable to move or do anything. Getting flinched / knocked back once may interrupt your skill. Cooldown - This determines the % by which your skills' cool time are decreased. i.e. The higher your cooldown is, the faster you can use your skill again. Cancel Abnormal Resistance - This works as a negation to Abnormal Resistance. Note that this is not 1 to 1. 25% Cancel is widely regarded to be enough to make you hit a player with an abnormal status of 100%. PVP Attack - The amount of PVP damage you inflict on other players. PVP DMG Bonus - The amount of bonus PVP damage you inflict on other players. Physical Penetration - This acts as a negation to a character's Physical DMG Res (Defense). Magical Penetration - This acts as a negation to a character's Magical DMG Res (Magic Resistance). Boss DMG Increase - Note that the tooltip says 'Boss Res'. However this is actually, Boss DMG Increase. This acts as a % bonus increase to your character's damage to Bosses.
      • November 23, 2022
    10. alxx

      How to get from Map A to Map B [Done]

      alxx posted a guide in New Players

      Navigation (Infographic) How to get from map A to map B infographic. Start at Ardeca.
      • November 20, 2022
      • 2 comments
        • 1
        • Like
    11. alxx

      dungeons Fallen Sailor's Ring / Abyss

      alxx posted a guide in Items

      HOW TO OBTAIN THE FALLEN SAILOR'S RING AND THE SAILOR'S RING OF THE ABYSS This is a short guide for one of the useful newbie rings ingame, namely The Fallen Sailor's Ring. Patch notes: https://dekaron-rising.com/news/articles/patch-106-black-friday-3x-weekend-bug-fixesqol-changes-r17/ As of Patch 10.6 the dungeon is spammable. This guide will not cover the expedition way of farming these rings. Obtaining the Fallen Sailor's Ring and the Sailor's ring of the Abyss: Go to [Reques Beach] The Qualines through the Holy Water Press M -> Premium Service -> [Reques Beach] The Qualines Go to the Karon's Transport Ship [Instance] NPC If it's your first time doing the dungeon for the given day then you can get a free ticket. Fortunately, the Incarnation of Helion (NPC, Ardeca) sells tickets for 5 Milion + 15 Mitera's Insanity Fragment Complete the dungeon and collect the rings dropping from the 5 bosses First 3 bosses would only drop Sinked Sailor's Ring and the last and second to last bosses would drop the Fallen Sailor's Ring. Video Guide: https://www.youtube.com/watch?v=3patX7EAf_c&ab_channel=MoserRS Alternative way of obtaining the Sailor's ring of the Abyss: In order to do this dungeon you will need a party of at least 3. You can enter solo, but you must have at least 3 characters in your party. THIS IS A FASTER THAN THE SOLO DUNGEON! Go to [Reques Beach] The Qualines through the Holy Water Press M -> Premium Service -> [Reques Beach] The Qualines Go to the Karon's Transport Ship [Instance] NPC If it's your first time doing the dungeon for the given day then you can get a free ticket. Fortunately, the Incarnation of Helion (NPC, Ardeca) sells tickets for 5 Milion + 15 Mitera's Insanity Fragment Enter the DKSQ server through the third option in the NPC Once on the DKSQ server go to "Karon's Transport Ship F Expedition crew" Select the Karon's Transport Ship (Fresh) option from the list Tips: Spikes will 1 shot you, regardless of your HP. Kill all the dragons. Before you teleport make sure you fire the cannon, otherwise you'will have to fight a mini boss, which is stronger than the final boss. Video Guide: https://www.youtube.com/watch?v=A6JZeNBzc8E&ab_channel=Sh1ro Additional Information: The Fallen Sailor's Ring is the default ring. This version of the Sailor's Ring cannot be upgraded. The Sinked Sailor's Ring can be upgraded to +10. You can do this through the Crafting System -> Accessories -> Unique Accessory Upgrade 10x Sinked Sailor's Ring -> Submerged Sailor's Ring 10x Submerged Sailor's Ring -> Bogged Down Sailor's Ring 3x Bogged Down Sailor's Ring -> Sailor's Ring of the Abyss
      • November 18, 2022
    12. alxx

      Independent Necklace

      alxx posted a guide in Items

      HOW TO UPGRADE YOUR INDEPENDENT NECKLACE (as a free to play player) The Independent Necklace as of 10.4 is the most viable accessories in-game. This is a short description of how to get it and how to upgrade it. In order to proceed through this guide you will need: READ FULL GUIDE BEFOFORE GATHERING MATERIALS! Snowflakes: The only way of obtaining snowflakes currently is farming either Arcadia or Arcadia prison. Which would require you to have Arcadia Protection (150x Seed of Dreams per hour). You can get Seed of Dreams by either AFK farming Mitera, Dravice and Arcadia or you can do the Ellonhom party dungeon. There is no other way of obtaining Snowflakes aside of Battle Supporting in these 3 maps so if your holy water has expired, you will need to farm Ellonhom dungeon to get more Seed of Dreams for Holy water as well. Holy Water will bring you back 1900 Seed of Dreams for 1 Day, 5400 Seed of Dreams for 3 Days and 12500 Seed of Dreams for 7 Days. What you can do is create jump event alts with holy water and feed them Arcadia protection with your main character, which you have farmed Ellonhom with. Anyway, enjoy battle supporting and not being able to buy snowflakes from other players for dil or exchanging them for materials. I was able to get about 20 snowflakes per hour of grinding during a 2x Drop event. Don't worry. Snowflakes are tradeable and there are a lot of people farming Arcadia already! Compound Mavrics (Needed for both Frozen and Chaotic necklaces): The compound mavric is crafted through the crafting system. In order to use the Crafting System you first have to get your mastery from Dora (NPC, Ardeca). Once you've got your mastery click Ctrl + R, navigate to the Common tab and type "Compound" in the search bar at the top of the Crafting System window, the available option should be the Compound Mavrics you're looking for. A single Compound Mavric requires 99x Pass Mavric, 99x Nium Mavric and 99x Tatum Mavric. Currently, the fastest way of obtaining these is through the Treasure Hunter Rune. Luckily both mavrics and compound mavrics are tradeable therefore if you don't feel like spending Seed of Dreams on a Treasure Hunter Rune you can trade in other materials or buy some for DIL. Adamentium (Needed for Chaotic Necklace only): Adamentium is farmable in Shangri-La Heavenly Energy (Needed for Frozen Necklace only): Heavenly Energy is farmable in Shangri-La Mitera Ghosts (Needed for Chaotic Necklace only): You can farm Mitera ghosts by AFK farming in Mitera or by doing Forgotten Temple, where the last boss in the dungeon drops a box containing 150x Mitera Ghost Fragments that can be upgraded to 75x Mitera Ghosts. Basically, the ratio when upgrading Mitera Ghost Fragments to Mitera Ghosts is 2:1. Mitera Insanity (Needed for Frozen Necklace only): You can farm Mitera insanity by AFK farming in Mitera or by doing Forgotten Temple, where the last boss in the dungeon drops a box containing 30x Mitera Insanity Fragments that can be upgraded to 10x Mitera Insanity. Basically, the ratio when upgrading Mitera Insanity Fragments to Mitera Insanity is 3:1. Obtaining the Independent Necklace: Currently this is one of the best accessories we've got in our disposal. You can further upgrade it at Aria. Success rate to 2nd upgrade is 20% and 100% to 3rd upgrade. Requirements for the upgrades are not too high, so it's totally worth going for this one. Buy the Independent Necklace from Incarnation of Helion. The necklace only costs 50 Seed of Dreams Go to Aria -> Accessories. Chose either the Chaotic Necklace or the Frozen Necklace. Chaotic Necklace First Chaotic Necklace upgrade requires 5 Adamentium, 100 Mitera Ghosts and a Compound Mavric. Success rate is 20%. The second Chaotic Necklace upgrade requires 100 Mitera Angers. Success rate is 100% Frozen Necklace First Frozen Necklace upgrade requires 5 Heavenly Energy, 50 Snowflakes and a Compound Mavric. Success rate is 20%. The second Frozen necklace upgrade requires 150 Mitera Insanity. Success is 100% Which necklace to choose? It's all about personal preference. In General damage wise you'd benefit more from the Frozen Necklace. Defence wise you will benefit more from the Chaotic Necklace. You can not wear both at the same time in the same equipment page, however you can have one in your first equipment page and the other on your second equipment page which would allow you to switch between attack and defence sets. Both necklaces are tradeable so once you get them you can just transfer them to any other character that you have.
      • November 18, 2022
    13. alxx

      Snowflake Emblem

      alxx posted a guide in Items

      HOW TO UPGRADE YOUR SNOWFLAKE EMBLEM (as a free to play player) The snowflake emblem as of 10.4 is the most viable emblem in-game and one of the most important accessories. This is a short description of how to get it and how to upgrade it. Patch notes: https://dekaron-rising.com/news/articles/patch-106-black-friday-3x-weekend-bug-fixesqol-changes-r17/ In order to proceed through this guide you will need: Snowflakes: The only way of obtaining snowflakes currently is farming either Arcadia or Arcadia prison. Which would require you to have Arcadia Protection (150x Seed of Dreams per hour). You can get Seed of Dreams by either AFK farming Mitera, Dravice and Arcadia or you can do the Ellonhom party dungeon. There is no other way of obtaining Snowflakes aside of Battle Supporting in these 3 maps so if your holy water has expired, you will need to farm Ellonhom dungeon to get more Seed of Dreams for Holy water as well. Holy Water will bring you back 1900 Seed of Dreams for 1 Day, 5400 Seed of Dreams for 3 Days and 12500 Seed of Dreams for 7 Days. What you can do is create jump event alts with holy water and feed them Arcadia protection with your main character, which you have farmed Ellonhom with. Anyway, enjoy battle supporting and not being able to buy snowflakes from other players for dil or exchanging them for materials. I was able to get about 20 snowflakes per hour of grinding during a 2x Drop event. Don't worry. Snowflakes are tradeable and there are a lot of people farming Arcadia already! Circulation Argates: These can be obtained by spamming the Death Corridor dungeon, which can be found in Deneb. Go to the NPC named Buttler Alfredo and receive the ticket from the 2nd option in the list. Easy mode only drops Circulation Argates I ~ III. Don't worry, you can basically exchange these to any argate you desire through Marielle (NPC, Deneb). Currently the options in both NPCs are codes. They should eventually be fixed up with a future patch Obtaining the Snowflake V emblem: Receive the Snowflake Emblem from Aria (NPC, Ardeca). Upgrade your Snowflake to III through Aria. You will need a total of 1150 snowflakes. Receive the Circulation Emblem from Buttler Alfredo (NPC, Deneb). Upgrade your Circulation Emblem to Lv. 50. The upgrades are done at any blacksmith. You will need Circulation Aragates I ~ V. In order to get Circulation Argate IV and V you will need to exchange Circulation Argates I, through Marielle (NPC, Deneb) next to Buttler Alfredo. When upgrading the Circulation Emblem, each successful upgrade will grant you 10 levels. Failing upgrades will not decrease the Circulation Emblem Level. Go to Aria and upgrade your Snowflake Emblem to IV. You will need to have both Snowflake Emblem III and Circulation Emblem Lv. 50 to craft Snowflake Emblem IV. The success rate is 100% so you have nothing to worry about. Attempt to upgrade your Snowflake Emblem to V. This is the final stage of the Snowflake Emblem. Success rate is 3% so good luck!
      • November 15, 2022
    14. alxx

      Branding (pics)

      alxx posted a guide in Item Making

      Summary Branding is a system that allows you to improve your items by adding extra statuses to it. By mastering your item’s brand, you can further improve your character build. Most Weapons, Armors, Belts, and Bracelets can be branded. The brands of an item are displayed on the item stats under the section Brand Options. An item can have a maximum of 4 brands. Brands are randomly rolled and can vary in stats type and stats value (e.g. Melee attack can be % and flat number). These values can have 3 strengths, reminiscent of options via Carmen. Remember: Magic, Noble, and Divine Noble. These are now commonly referred to as "blue", "white", and "gold". Blues are generally weak and never wanted. Whites can be 'near-golds' for example, 57 Spirit is White, while 58 Spirit is Gold. Since 1 Spirit is close to zero improvement, you can opt for whites too instead of just going for 4/4 gold brands. How to Brand Branding can be done at any blacksmith NPC in Ardeca (Axion, Pablos, Maximus) Let's go through what happens when you brand an item: You start with an item with no Brand Options in the UI. Proceed with the branding. pic Your item will now have one stat line. pic Keep repeating until you get all four lines. PROCEED WITH CAUTION. Do not brand again after you have four lines in your items. Your item now looks something like this: pic Let's first look at a few things. As you can see, the brand options offer a wide variety of stats. Unlike before, offensive stats usually only go on the gloves. But for the Brand Options, even the offensive stats can be granted on pants, helmet etc. What happens when you click Brand after your item have four stats? It resets all the stats. So always proceed with caution. Do not overclick. This is the "rerolling" part of the Brand Options. If you are not satisfied with all the stats, you may proceed. before / after pic However, if you are satisfied by any one of them, you may opt to Lock the option(s) via clicking the checkbox adjacent to it. Note that this requires the item "Brand Option Lock". sample lock before / after
      • November 9, 2022
    15. alxx
      alxx changed their profile photo November 9, 2022
    16. alxx

      Progression Guide (Starter to Maxed) [Callback]

      alxx posted a guide in New Players

      What to do next? Sometimes, new players have a hard time figuring out what to do first to make their characters progress. This guide will help you have a steady progression from a complete beginner to the maxed player. Key Tips Make your progression with a balance of going for the cheapest and the most useful upgrades. Max out your PVE damage first. You will not be competitive in PVP with 50% gear or even 80% gear. You need to be 95% geared to fight. You will be spending most of your time in the early game farming. Join a guild with a buff as soon as you can. Having no guild in Dekaron in 2024 is a HUGE DEBUFF. If spending a good amount of dil or d-shop, make sure to ask veteran players for the price. People will be people and they will be trying to rip you off especially if you do not know the normal prices!! Keeping up to date with updates (patches, events, donation discounts, etc..) is KEY! Join the discord channel as soon as you start downloading the game. Link: https://discord.gg/cq4yjRv4yb Early Game Priorities The new Holy Water System As of November 2023, Holy Water of Almighty is no longer available immediately upon character creation. However, you unlock a 1-day Holy Water on Level 220, 7-day on Level 225, and 15-day on Level 227. This prevents the AFK capabilities of new players at the start but benefits them in a long run. Because of this, you may consider buying a 30-day Holy Water as one of your top priorities. Getting to Level 210 / 220 / 223 / 225 / 227 This is an important milestone as you unlock free accessories (Starter Devil’s Horn, Starter Fallen’s Sailor Ring, and Starter Pure Moon Star Earrings). You also will be able to unlock your Grand Meister 2 at level 210. As said above, there are new boxes at levels 223, 225, and 227. 3x pics 7 Day EXP Talisman Expiry (personal recommendation) The 500% EXP talisman is the biggest boost you could have early on for EXP. I would recommend utilizing this and reaching level 230+ on your main character for the first week. If you are making your main character today, keep it leveling for 7 days straight in red holes, tower of magic runs, kastrioti mansion runs (whenever available) and make an alternate character to farm for those 7 days instead. Note however that you can buy another EXP talisman on the D-shop once it expires. Buy an Independent Necklace Worth only 50 Seed of Dreams, you can buy this from Rising Helion NPC in Ardeca. It is an amazing starter accessory. It can be upgraded to the Frozen Necklace which is going to be a best-in-slot accessory for PVE later on. PVE Mount (Type 1) This might be unusual, but this is one of the best economical items you can have early on. You can buy a mount box for 4500 Gemstones and 4500 Snowflakes (NPC: Rising Helion in Ardeca). Both of which are considerably cheap. The amount of time you cut from riding a mount instead of walking is insane and underrated. It also gives extra 100% EXP which is super valuable for leveling. Estimated price: 400 - 600m (4500 Gemstones + 4500 Snowflakes) Maxing Grand Meisters and Meisters This is the biggest damage spike as a starter. The damage increase you will have from having level 1 meisters / grand meisters to level 10 is insane. Ruins of Baz is the fastest way to farm Gniar’s Stolen Scroll. However, it is faster to farm Seed of Dreams in Elonohm then sell it for dil, then buy Gniar’s Stolen Scroll from other players. You may do either way. Use your own judgment. How to upgrade your Grand Meister / Meister guide (link) Estimated price: 10-20k Scrolls roughly: 500m - 1b (~500m per 10k) Socket your Weapons and Accessories Farm the gems you may need at Karon’s Fire Pot. The earliest gem you can get from a dungeon is 7% stone gems for bracelets and belts while 9% elemental gems for your weapon (NOTE: ONLY USE 9% WEAPON GEMS IF YOU GET THEM). 11% weapon gems are extremely cheap now and should not cost more than 150m each. DO NOT BUY 9% weapon gems. Since you can have 3-4 gems in your weapon, 1 stone in each bracelet and 2 stones in your belt, you can have a 55% - 64% damage boost from this. This is the another amazing damage spike for your character. Estimated price: 100m - 150m per 11% gem, DON’T BUY 9% gems, 50-100m per III stone Picture of sample gems / made weapons and accessories. Great Devil’s Horn This is a best-in-slot accessory that is very cheap. You can buy the materials if you have dil, but along the way, you should have some of them naturally from doing the Forgotten Underground Temple, and AFK-ing in Mitera. Estimated price ~300m - ~1b depending on luck and overall supply Devil’s Horn Page Abyss-Fallen Sailor’s Ring This is a best-in-slot accessory that is already very cheap. You should not farm this on your own, but ALWAYS buy this from other players. Estimated price: ~300m to 1b. Sailor’s Ring Page Rare Frozen Necklace This is a great accessory for PVE. Materials are easily available. This is the upgrade of the Independent Necklace you should have bought earlier. Estimated price: ~600 - ~1b depending on luck. Frozen / Chaotic Page 30 Day Dragonic Perpetuus Expiry Preparation Your Dragonic Perpetuus will expire in 30 days. Start to farm the materials for Perpetuus once you have done most, if not all, of the crucial steps above. If Sacred Claw dungeon is still hard for you at this point, consider getting the other stuff below first. Estimated time for completion: 2-3 days Perp page (link) Offensive Wings (Recommended) BUY made wings from other players!! These will be incredibly cheap as this is secondhand. This can be as cheap as 5b which is the cheapest from which you can buy wings. If there is no ready-made wings for your class, get it for 1450 D-shop coins. I would personally save up for 3k D-shop Coins, buy the Wings, and buy a 30-Day Holy Water for 1375 Coins. You can also choose to buy the wings itself from other players or you can buy D-shop Coins directly from them (as 1000, 5000, and 10000 amounts). Add sockets and jewel gems as soon as you can. Wings Upgrade System Page Why offensive? Most people will tell you to get a defensive wing first because it is more important, and it is better value. And while that is true, having a defensive wing will make 0 difference in whether a maxed player 1 shots you or not. Having a defensive wing early on will make an endgame player do 230k damage on you instead of 250k damage. Having an offensive wing will make you do about 2k-5k more damage to monsters. That 20k damage decrease from players is useless to you early on because you get 1 shot anyway, but that small increase in attack in PVE is crucial. Max out PVE Damage first before getting the defensive accessories. PVE Pet There’s two choices for this: Sayre (left) or Porsche (right). You would want the Sayre 95% of the time because it gives 5% Damage Res and 15% Critical DMG. In rare cases where you would want to be more tanky in PVE, you can buy the Porsche pet for 9% PVE DMG Res instead. In both pets, you want to have the 8% ATK gem or 9% Magic ATK gem for PVE. If you wish to get more EXP bonus, you can use Pet EXP Increase 18% gem instead. Estimated price for Sayre Pet Egg / Porsche Pet Egg: 500m - 1b Estimated price for Pet Piz / Pet Taric: 500m - 1.5b Estimated price for Pet Clamp: 150m-500m. Estimated price for Pet EXP Increase: 300m - 600m Pet Page Talisman V There’s only two versions of the Talisman you can buy. A 50% EXP Talisman or a 5% DMG Talisman. You would need both. However, 50% EXP Talisman are not cheap and you may prioritize them later on once you focus on leveling. Estimated price for EXP Talisman: ~5b or even higher (this is super in demand) Estimated price for 5% DMG Talisman: 350m - 750m Talisman Page Aquanic Emblem V & Snowflake Emblem V This is a best-in-slot item (Emblem slot) which is very cheap and is a great bump in stats. Later on, you would need both. You would want an Aquanic Emblem V 90% of the time in PVP while opting for Snowflake Emblem V in certain cases. Note that Snowflake would be more useful for you in PVE, however, Aquanic is considerably cheaper. Aquanic Page Snowflake Page Easy and Good PVE Titles Feel free to add any other title you wish and are able to acquire. Check the "Titles" guide in Character Building for the full list. Titles Link Savior (2/34) +25 Heal stats Doomed Maze -> Python Castle (InDun) Python Castle Dungeon - Kill 1000 prisoners to complete the quest. Take quest (Savior) from the Python Castle (InDun) entrance. YOLO (3/34) +500 Defense Elleghos Dungeon - Kill boss Mellias Space of Pilgrimage -> (InDun) Warp Note: You have to kill every monster to progress the first part of the dungeon. Spirit Summoner (4/34) +2% (M) Damage Tolerance Elleghos Dungeon - Kill 2nd boss Irias without dying since the start of the dungeon. Space of Pilgrimage -> (InDun) Warp) Note: You have to kill every monster to progress the first part of the dungeon. A Destructive Instinct (6/34) +125 All Attack Valley Rift -> Elonohm Sanctuary -> Dravice Secret Passageway Dungeon Dravice Secret Passageway Dungeon - Kill 1000 non-spawning dungeon monsters. Take the quest at the Entrance. I Fly Solo (8/34) +125 All Attack Valley Rift -> Deadlands -> Jakhan NPC Infinite Battle 2 Dungeon - Finish it solo. Taste of Combo (10/34) +125 All Attack Norak Cave -> Norak Secret Arena Norak Secret Arena - kill final boss. I Hate Yogmond (12/34) +5% Movement Speed Dravice Village -> Dravice Field [DK Server] Dravice Field - die 5 times to Yogmond. Frontier Pioneer (14/34) +125 All Attack Ardeca -> Vascuda NPC Guild Frontier - enter the Battlefield area. (Ask any active guild for help) Power of Helpyron (15/34) +125 All Attack Ardeca -> Closed Dimensional Door -> Mitera -> Forgotten Underground Temple Forgotten Underground Temple - give all materials to Miriam. Get 1x Baron's Crystal, 1x Baron's Necklace, 1x Bishop's Bible, 1x Bishop's Crystal, 1x Helpyron's Eye, 1x Helpyron's Nail, 1x Helpyron's Skin from the dungeon. Suffering Corridor (17/34) +125 All Attack Denebe -> Butler Alfredo [NPC] Death Corridor - Clear Normal Mode Greedy One (19/34) +125 All Attack Denebe -> Butler Alfredo [NPC] Death Corridor - Clear Easy Mode Solo Champion (20/34) +125 All Attack Ardeca -> Colosseum Lobby -> Dein [NPC] Colosseum Arena (Solo) - Finish the dungeon. Agent of 12 Gods (27/34) +120 All Elemental Resistance Crespo -> Crespo Abyss (DK Server) -> Karon's Fragments [InDun] Finish Karon's Fragments [InDun]. 30 Day Costume Expiry In 30 days, your free Costume will expire. Depending on how fast you are at farming, you can either make a free one or start a strong PVE costume instead. Free one: Buy a Fisherman’s Hat Ex-Box (around 500m - 1b) and use Free Starter Crests. An alternative to the Fisherman’s Hat is the Basic Transcendence Costume Box worth 4500 Seed of Dreams in the Rising Helion NPC. Pro Tip: You can create new characters and trade the Free Starter Crest Select Box to your main character then just delete the new character afterwards. Strong PVE: Buy any of the two above (Fisherman's Hat Ex-Box or Basic Transcendence Costume Box) and use the following crests: Movement Speed for Green until you get max movement speed, EXP Increase if you are not max movement speed. You may also use 2x EXP Increase instead if you are prioritizing getting to 230 ASAP. Estimated price: 300-500m for MS, 1b for EXP Increase. Damage Res for Blue mostly, or PVE Damage Res if you could get one. Estimated price: 2b-3b each. All Attack for Purple Estimated price: 500m-1b. All Attack for Orange Estimated price: 500m-1b. Pro Tip: If you are starting with having 0 crests, it’s better to buy the new “Best PVE Crest Box” for 378 D-shop Coins and gamble there until you get all of them. The EXP Increase 75%, 90%, and PVE DMG Res 12% is naturally high in price so it’s worth the gamble. If you do not fully understand what this means, stick to buying the crests instead of the box. Getting the crests for 500m - 1b flat is better than gambling D-shop. Divine Moon Star Earrings This is a best-in-slot offensive earring. It is both useful for PVE and PVP. Similar to the concept of getting offensive wings first, you would want to get the Divine first instead of Aegis (defensive equivalent of the Divine Earrings). Remember: Max out PVE Damage first before getting the defensive accessories. Estimated price: 3b - 5b. Page (link) God of War and Champion Bracelets These are the last cheap upgrades you can get. Note that you can remove the gem you put in the bracelets. You may use either the III stone gems depending on it as a starter or the IV stone gems already. Depending on the element you need, the IV stone gems could cost so much more or could be cheap. For example, Ice Stone IV would be <500m each while Curse Stone IV can cost up to 2b each. Estimated price for God of War: 1b - 1.5b Estimated price for Champion: ~500m Page (link) Midgame Priorities Now, it is time to get yourself the main gears: Weapon and Armor. There are two ways to do this, incrementally or buying as a set. Making items incrementally Pros: You get stronger as you gear up meaning you may farm faster along the way, and get more competitive along the way. Cons: More expensive in general. Why? The prices for items that are already maxed will always be cheaper than the price you make them because of the concept of “secondhand items”. Someone may be willing to sell a set for 30-40k coins while making it on your own can cost up to 50k+ coins depending on luck. Buying “made” items Pros: Way cheaper and you do not need to take chances. You would not be “fighting luck” in this scenario. You will spend a fixed amount of coins for an item while it may keep on failing over and over if you do it on your own. Cons: You do not get to choose the stats. If you want for example a 26% CDR maxed boots, it might be difficult to find one because a lot of people will need it. If you are able to find ready-made boots, you might find a 24% CDR, 25% CDR and so on. Finding the item you need at a good price is hard. If you make your own item, you get to choose exactly how you customize it. After the Weapons and Armor, you can start looking at the maxed accessories for PVP. Note that at this point, you should have the PVE accessories first. It is incredibly inefficient to do PVP first before the PVE items if you will be progressing the game 100% F2P. Buying “Made Items” In my opinion, you would want the following order: Helion Weapon > MC4 > Gloves > Armor = Pants = Boots > Zuto Weapon. Helion Weapon is the absolute first item you should buy. It accelerates your farming rate insane amounts. MC4 is the next item because of the raw stats this piece of armor gives. I preferred gloves next because of its offensive stats. Armor, Pants, and Boots have somewhat of an equal impact in terms of PVE. Why is Zuto Weapon the last item you need? Because at this point in the game, there is no such thing as a “Midgame PVP player”. You either have to be complete, or you will be losing 70% of your matches. Having the damage is useless if you cannot sustain long enough to deal the damage. Making Items Incrementally First, click this link to make sure you understand all the mechanics in crafting, upgrading, socketing, branding etc. Item Making Breakdown Reinforcing Socketing Optioning Branding System Crafting Aria Crafitng Helion Weapon Craft a Helion Weapon. The stats don’t matter. Make it +7, and put 11% weapon gems. Brand it with a flat 750+ DMG. This should only cost you a bunch of Soul Stones. Then, start crafting for a good Helion Weapon. Look for at least ~7000 All Attack in total. The other stats do not matter. Once you have this, make it +9/+10. This would vary on your luck and overall feeling. +9 is a safe bet and should be easy for the most part. Armor Pieces You do not need to create a +7 random armor. Remember that at this point, you are wearing +15 starter set. Those are better than even +10 armor pieces. Start crafting armors with good stats. For the MC3, it is recommended to have at least ~23000 HP. Decide for yourself if you would be happy with 22000, 22500 etc. For the Armor, it is recommended to have at least ~580 all resist, block at 2150+ (optional). All resist is more important in most cases. For the Pants, it is recommended to have at least ~580 all resist, and vitality at 330+. This case, you would want both. For the Gloves, it is recommended to have at least ~2.3k Mastery and ~11% Critical Resistance. For the Boots, it is recommended to have at least 25% Critical Damage Resistance. Why the following stats? Remember, you are spending more by doing it incrementally. Do not overspend in making items that are substandard. You would end up making it for a lot of coins, then selling it for cheap just to get it replaced by something better. Note that in the endgame, even the smallest amount of difference in stats makes the world of a difference. Upgrade them incrementally. You may start getting them to +9 first. Then making them one by one into +10. Once you successfully made a single +10 piece, make them immediately into +12. Note that this is a 100% chance on both upgrades. It is cheaper to get one piece from +10 to +12 than it is to get a +9 into a +10 on average. Once they are +12, you can start branding 3 good lines into them. The regular choices for offensive branding are: Melee Attack Damage / Ranged Attack Damage / Magic Attack Damage Flat Strength / Spirit / Dexterity DK Attack Damage Melee Attack Damage / Ranged Attack Damage / Magic Attack Damage % Vitality Cancel Abn Res Physical Penetration / Magical Penetration Once they are +12 and has 3 lines of brands, you can replace the corresponding item in the starter set. Repeat the steps above until you no longer have your starter set. At this point you are all +12, with ¾ brandings. You can invest incrementally here until you make them all +15 while you invest in other midgame accessories. However, getting the 4th brand is a mistake here. The reason is it could cost you a fortune just to get that 4th line while you are still missing key pieces in your character’s build. PVP Gears First up would be making a +15 Zuto Weapon. Ideally, you would want a weapon with 4.7k+ Destroy, and 6k+ All Attack. Decide it upon your luck in opening boxes, or budget that you are willing to spend. 4.7k Destroy is overrated. It is a common theme for players to find weapons with at least 4.7k Destroy believing that Destroy is a key component. That is only partly true. However, you can compensate with Destroy using Attributes. If you have a weapon that gives you extra +100 destroy, but loses you 600 attack, you basically lost 3 attribute points if you are physical damage and lost 7 attribute points if you are magic damage. Look for weapons with a good balance. You want both, not either. Then, you would want decent Zuto Bracelets. You have to find the bracelet that matches your character’s element. The more %element of your class, the better. Once you find something like 5%-6% of your class’ element, start upgrading them into +10 and branding them too. At this stage, leave the belt. Do not get the Zuto Belt or the Darkness Belt yet. The ‘Vanilla’ Offensive and Defensive PVP Costumes You can start making your own costumes by using a basic offensive one and a defensive one. The basic rule is you have to be 75% PVP DMG Res, and 75% Damage Res. The rest are optimal based on your character’s build, class, and playstyle. For the offensive costume: Green can be either Movement Speed or All ATK depending on your class and preference Leave the Blue empty for now. Purple should 90% of the time be DK ATK, while All ATK in some cases Orange should 90% of the time PVP DMG Bonus, while All ATK again, in some cases. The only way to know is to test it with your character’s setup. For the defensive costume: Green can be either Movement Speed or HP Blue would be PVP DMG Res if you are not 75% PVP DMG res, DMG res if you are not 75% Damage Res otherwise it should be Melee DMG res / DK All Res / Abnormal Resistance. This would be based on preference Purple would be Cancel Abn Res if needed, DK ATK / All ATK otherwise. Orange would be PVP DMG Res, otherwise it can be PVP DMG Bonus / All ATK / HP crest PVP Accessories For offensive you would want to have the following: Moon Light’s Qune Earring Page The Only Chaos Necklace / The Only Freezing Necklace (you may only need one of them) Page Fine Therapy Necklace (optional, you might not need it) Page For defensive, you would want to have the following: Aegis Moon Star Earring Page White Candy Earring Page Ring of Hard Gemma Page Helpyron’s Belt Page Endgame - ‘The Building’ At this point, you start to have nearly all of the items obtainable in the game. Here, you will start conceptualizing to min-max your character. This is a highly customizable part of the game where there is no “correct” build. You have to find out what works for you. However, there are some common denominators among different builds. Defensive Set Swap For this set of items, you want to maximize your tankiness. It is common to have a second set of armors. The idea is to have a completely different set of brands. Instead of putting offensive brands like Melee / Ranged / Magic Attack Damage, Strength / Spirit / Dexterity , DK Attack Damage etc., you may also use defensive brands like HP, Health, Magic Resistance, All Res, Cancel Abn Res, DK All Res, and Defeat Resistance. It is based completely on what you want for your own build. For the accessories, you would normally want to be 75% PVP DMG Res, and 75% Damage Res. Feel free to use any combination in achieving these stats. However, you would still prioritize getting more Melee DMG Resistance and Critical Damage Resistance even when you’re at 75% PVP / 75% DDR already. Offensive Set Swap You normally have this set of armors already. Your PVE armors are technically the set you use for offensive in PVP. Attack Damage, Stats, DK Attack Damage, Penetration, Vitality, and other offensive stats are used for this swap. For the accessories, some would prefer to be glass cannon. They would be maxing out their damage output by using completely offensive accessories. This means that they would take even more damage similar to how they output more damage. Others prefer a balanced build of increasing just the damage while maintaining a set amount of defensive capabilities. Multiple Mounts / Pets / Costumes Also at this stage, you can start experimenting with using different mount, pets and costume crests combinations. You can get Abnormal Resistance from pets, PVP DMG Res from mounts and Pets, while the costumes are completely bonkers as you could get Melee DMG Res, DK All Res, Abnormal Resistance, PVP DMG res, Damage Res, Cancel Abn Res, and Max HP from them. Note that you have to be right on the money. Being over the maximum limit of stats will waste it. Check out the Competitive Character Building Guide for specifics on how to make your character complete!
      • November 9, 2022
      • 1 review
        • 9
        • Like
        • Thanks
        • progression
        • 2024
    • All Activity
    • Home
    • alxx
    • Language
    • Theme
    • Privacy Policy
    • Cookies

    Powered by Invision Community

    x
    ×
    • Existing user? Sign In
    • Sign Up
    • Download↓

      • Back
      • Download↓
      • Game Guide
      • Referrals
    • Guide

      • Back
      • Guide
      • Smart Guide
      • Alokes
    • DISCORD
    • Rankings

      • Back
      • Colosseum
      • Ranking System
      • Hall of Fame
      • Guild Front
    • Gallery

      • Back
      • Gallery
      • Videos
    • Forums
    • Donate

      • Back
      • Donate
    • Support
    ×
    • Create New...