• Download↓
  • Guide
  • DISCORD
  • Rankings
  • Gallery
  • Forums
  • Donate
  • Support
  • Game Guide Referrals
    Smart Guide Alokes
    Colosseum Ranking System Hall of Fame Guild Front
    Videos
    Nitex - Dekaron Rising - The Ultimate Dekaron Experience Jump to content
    • Existing user? Sign In
    • Sign Up
    • Home
    New player? Have questions? Try RisingAI (fixed) ×
    • Home
    • Nitex

    Nitex

    Administrators
     View Profile  See their activity
    • Posts

      492
    • Joined

      October 7, 2022
    • Last visited

      8 hours ago
    • Days Won

      39

    Nitex last won the day on November 16 2024

    Nitex had the most liked content!

    12 Followers

    • Mmo-Stock
    • Elijah
    • Mafro
    • General
    • aa2325010
    • Tagzzz_30
    • Khalista
    • ghettoboy
    • kuihkuih12
    • alex999st
    • KINGDARK88

    Recent Profile Visitors

    The recent visitors block is disabled and is not being shown to other users.

    Nitex's Achievements

    Proficient

    Proficient (10/14)

    • Well Followed Rare
    • One Year In
    • Reacting Well Rare
    • One Month Later
    • First Post Rare

    Recent Badges

    53

    Reputation

    • Activity
    • Images
    1. Nitex

      Patch 24.3: Tower of Spell Revamp + Events, Abyssal & Navy Emblem, Network Improvements

      Nitex commented on Nitex's article in Articles

      提示:请访问网站/启动器查看 RisingAI! 快速解答您的任何疑问! 开发人员评论 我们非常高兴地推出地下城改造系列的第二部分。非常感谢 GamerDad 的辛勤付出,以及帮助他在测试服务器上测试地下城的社区成员。 我还想借此机会为过去一周的网络不稳定问题致歉。我们以创新且强大的网络架构为荣,并将正常运行时间、稳定性和网络性能(低延迟)视为重中之重。遗憾的是,我们先进的路由优化技术受到了一种网络洪泛攻击的影响,从而导致了网络问题。除了解决这些问题之外,我们还升级了Ark、DK2和DK3通道和节点上的网络路由优化和服务器硬件。在接下来的几周内,我们将升级更多服务器硬件并添加网络节点,以进一步降低延迟。我们衷心感谢社区一直以来的支持、耐心和信任。 新闻与活动 夏季班级对班级锦标赛即将公布。 本周末的 PvP 活动将于周六 法术塔改造活动现已开始 斗兽场 PTM(3v3):第 20 赛季现已开始 /* Tower of Spell Section */ .tower-of-spell { width: 100%; margin: 40px auto; padding: 30px; background-color: #2a2a2a; border-radius: 10px; font-family: Arial, sans-serif; color: #f2f2f2; } /* make only the 4th & 5th cards double-wide */ .tower-of-spell .floor-card:nth-child(5) { grid-column: span 2; } .tower-of-spell .section-title { font-size: 28px; color: #000; background-color: #ecf0f1; padding: 10px 15px; border-radius: 6px; text-align: center; margin-bottom: 30px; } .tower-of-spell .developer-commentary, .tower-of-spell .spell-info { background-color: #333; border-radius: 8px; padding: 20px; margin-bottom: 30px; } .tower-of-spell .developer-commentary h3 { font-size: 20px; color: #2ecc71; margin-bottom: 15px; } .tower-of-spell .developer-commentary p { background-color: #000; color: #ffffcc; line-height: 1.5; padding: 8px; border-radius: 4px; margin-bottom: 10px; } .tower-of-spell .spell-info h3 { font-size: 20px; color: #ffffcc; background-color: #000; display: inline-block; padding: 6px 12px; border-radius: 5px; margin-bottom: 20px; } .tower-of-spell .info-list { list-style: none; padding: 0; margin-bottom: 20px; } .tower-of-spell .info-list li { font-size: 16px; margin: 0 8px 8px 0; color: #f1c40f; background-color: #000; display: inline-block; padding: 4px 8px; border-radius: 4px; white-space: nowrap; } .tower-of-spell .floor-grid { display: grid; grid-template-columns: repeat(auto-fit, minmax(200px, 1fr)); gap: 20px; } .tower-of-spell .floor-card { background-color: #333; border: 2px solid #f1c40f; border-radius: 8px; padding: 15px; text-align: center; } .tower-of-spell .boss-header { display: flex; align-items: center; justify-content: center; gap: 10px; margin-bottom: 10px; } .tower-of-spell .boss-header img { max-width: 60px; height: auto; border-radius: 4px; } .tower-of-spell .boss-header .boss-name { font-size: 18px; color: #ffffcc; font-weight: bold; } .tower-of-spell .floor-card h4 { font-size: 18px; color: #f1c40f; margin-bottom: 10px; } .tower-of-spell .floor-card ul { list-style: none; padding: 0; margin: 0; } .tower-of-spell .floor-card ul li { font-size: 14px; /* made smaller */ margin-bottom: 6px; color: #ffffcc; background-color: #000; border: 1px dashed #ffffcc; border-radius: 4px; padding: 4px 8px; display: inline-block; white-space: nowrap; } [活动] 地下城改造 第二部分:法术之塔 GamerDad 的开发者评论 嗨,Rising 社区的朋友们!我是GamerDad,很高兴能从幕后走出来介绍自己。我与 Nitex 密切合作已有一段时间,致力于打造我们共同喜爱的这款游戏。作为一名充满热情的玩家和一位父亲,我致力于让《Dekaron Rising》成为我们所有人的史诗级体验。 有任何反馈或疑问吗?欢迎在 Discord 的地下城反馈频道留言。我洗耳恭听(或者说,我全神贯注地看着)!祝大家游戏愉快!—— GamerDad 和 Rising 开发团队 法术塔(困难) 独特的多地图地牢,每层都有独特的挑战机制! 活动每日限制:4倍 事件:高经验值 正常每日限额:3倍 等级要求:240 地下城位置:山谷裂隙 -> 信徒庇护所 哈德·菲拉图斯 一楼滴 1× 崛起硬币 – 25% 几率 20% 生命值药水 – 100% 几率 硬无形科 二楼滴 1× 崛起硬币 – 35% 几率 1-3× 可可 – 100% 几率 哈德莫德雷什 三楼滴 1× 崛起硬币 – 100% 几率 1× EXP 幸运盒 – 100% 几率 1-3× 可可 – 100% 几率 艰难的幸福 4楼滴 1× 崛起硬币 – 100% 几率 1× 康德金阿盖特 -100% 几率 Neo Deux 大理石 五楼滴水 2× 崛起硬币 – 25% 几率 最佳铁匠级随机盒子 - 35% 几率 Rising Coin 交易所信息: 物品获取能力改进 深渊徽章 -> 制作率提升 更新了制作概率 +0 -> +1: 50% -> 65% +1 -> +2: 30% -> 40% +2 -> +3: 20% -> 35% +3 -> +4: 10% -> 20% +4 -> +5: 5% -> 10% 精英海军徽章 -> 制作率提高 更新了制作概率 高级海军徽章 -> 精英海军徽章: 35% -> 50% 精英海军徽章 -> 精英海军徽章 +2: 10% -> 20% 黑暗(阿特玛交换材料) 掉落率增加 0-3x 黑暗(现有) -> 100% 几率掉落至少 1x 黑暗 错误修复及其他 地下城掉落所有权 我们修复了一个问题,该问题有时会导致派对地牢掉落物的所有权被分配/“拥有”给一名派对成员,并忽略派对掉落物分配设置。 沉船困难 修复掉落分布问题 魔法塔 修复掉落分布问题 罗马斗兽场 PTM - 赛季新闻 第 20 赛季 - 5 月 2 日开始 队伍规模:2v2 赛季结束! 恭喜所有参赛者!上一季的奖品即将寄出。下一季将于本周开始!详情请见下方。 温馨提示: 排名需要考虑的匹配数量至少有限制(随着平均值的增加而增加) 装备需求每天仅检查一次。角色之间交换物品不会绕过此要求。 任何形式的作弊、故意输球、不比赛、故意离开等行为都将受到账号处罚。 公平 任何形式的作弊行为都将导致所有角色被永久 PTM 封禁,并且还可能因持续滥用而导致帐户被封禁。 我们对 Colosseum PTM 数据进行了统计分析,以检测异常或作弊行为。您可以点击此处了解更多信息。 被发现具有高度统计异常数据信心的角色将被禁止参加下一季的斗兽场。 这些角色参加的任何比赛均已从排名数据中排除。 这确保了公平性,既没有人获得不公平的收益,也没有人遭受不公平的损失。 未来我们将采取更严格的措施,包括多账户斗兽场禁令和账户禁令。 第 19 季奖品 奖品不可交易。需至少进行100场比赛。 斗兽场冠军徽章 硬币 前 1 名(每个级别): 3,000 枚硬币 前 2 名(每个级别)2,000 枚硬币 前 3-5 名(每个级别)1,000 枚硬币 斗兽场第17赛季徽章 武器皮肤 更多信息和指南 英语 中国人 .patch-reset * { margin: 0; padding: 0; box-sizing: border-box; } .patch-body { background-color: #1a1a1a; color: #f2f2f2; font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; line-height: 1.6; padding: 20px; } /* Rest of the styles remain the same */ .patch-container { max-width: 1200px; margin: 0 auto; } .tournament-header { text-align: center; margin-bottom: 40px; } .tournament-header h1 { font-size: 3em; color: #66ff99; margin-bottom: 10px; text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.5); background-color: #0000ff; display: inline-block; padding: 10px 20px; border-radius: 8px; } .tournament-banner { max-width: 100%; height: auto; margin: 20px 0; } .schedule-container { display: flex; gap: 20px; flex-wrap: wrap; margin: 20px 0; } .schedule-day { flex: 1; min-width: 300px; background-color: #333333; padding: 20px; border-radius: 8px; border: 2px solid #e74c3c; } .schedule-day h3 { color: #ffcc00; margin-bottom: 15px; text-align: center; font-size: 1.5em; } .class-list { display: grid; grid-template-columns: repeat(auto-fit, minmax(150px, 1fr)); gap: 10px; margin-top: 15px; } .class-item { background-color: #2a2a2a; padding: 8px; border-radius: 4px; text-align: center; } .prize-grid { display: grid; grid-template-columns: repeat(auto-fit, minmax(300px, 1fr)); gap: 20px; margin-top: 20px; } .prize-card { background-color: #333333; padding: 20px; border-radius: 8px; text-align: center; } .prize-card img { max-width: 100%; height: auto; border-radius: 8px; margin: 10px 0; } .bracket-info { background-color: #333333; padding: 15px; border-radius: 8px; margin: 15px 0; } .faq-item { background-color: #333333; padding: 20px; border-radius: 8px; margin-bottom: 15px; } .faq-item h3 { color: #ffcc00; margin-bottom: 10px; } .faq-item ul { list-style-type: disc; margin-left: 20px; } .faq-item li { margin: 10px 0; } .patch-section { background-color: #2a2a2a; padding: 25px; margin-bottom: 30px; border-radius: 8px; } .patch-title { font-size: 1.8em; color: #66ff99; margin-bottom: 20px; background-color: #000000; display: inline-block; padding: 5px 10px; border-radius: 5px; }
      • May 2
      • 1 comment
    2. Nitex

      Patch 24.3: Tower of Spell Revamp + Events, Abyssal & Navy Emblem, Network Improvements

      Nitex posted an article in Articles

      More information about "Patch 24.3: Tower of Spell Revamp + Events,  Abyssal & Navy Emblem, Network Improvements"
      向下滚动查看中文翻译 TIP: Check out RisingAI on website/launcher! Quick answers for any questions you might have! Developer Comments We're super excited to present the Pt 2 of the Dungeon Revamp series. A huge thanks to GamerDad for his hard work on this and the community that helped him test the dungeon on the test server. I'd also like to take this time to apologize for the recent network instability over the past week. We take pride in our innovative and robust network architecture and consider uptime, stability, and network performance (low latency) a very high priority. Our cutting-edge route-optimization technology was unfortunately susceptible to a type of network flooding attack which caused network issues. In addition to resolving these issues, we've also upgraded our network routing optimization and server hardware on Ark, DK2, and DK3 channels and nodes. Over the next few weeks we will be upgrading more server hardware and adding network nodes to improve latency even further. We sincerely thank the community for their continued support, patience, and trust. News & Events Summer Class vs. Class Tournament will be announced soon. PvP event this weekend will be on Saturday Tower of Spell Revamp Event Starts Now Colosseum PTM (2v2): Season 20 Starts Now /* Tower of Spell Section */ .tower-of-spell { width: 100%; margin: 40px auto; padding: 30px; background-color: #2a2a2a; border-radius: 10px; font-family: Arial, sans-serif; color: #f2f2f2; } /* make only the 4th & 5th cards double-wide */ .tower-of-spell .floor-card:nth-child(5) { grid-column: span 2; } .tower-of-spell .section-title { font-size: 28px; color: #000; background-color: #ecf0f1; padding: 10px 15px; border-radius: 6px; text-align: center; margin-bottom: 30px; } .tower-of-spell .developer-commentary, .tower-of-spell .spell-info { background-color: #333; border-radius: 8px; padding: 20px; margin-bottom: 30px; } .tower-of-spell .developer-commentary h3 { font-size: 20px; color: #2ecc71; margin-bottom: 15px; } .tower-of-spell .developer-commentary p { background-color: #000; color: #ffffcc; line-height: 1.5; padding: 8px; border-radius: 4px; margin-bottom: 10px; } .tower-of-spell .spell-info h3 { font-size: 20px; color: #ffffcc; background-color: #000; display: inline-block; padding: 6px 12px; border-radius: 5px; margin-bottom: 20px; } .tower-of-spell .info-list { list-style: none; padding: 0; margin-bottom: 20px; } .tower-of-spell .info-list li { font-size: 16px; margin: 0 8px 8px 0; color: #f1c40f; background-color: #000; display: inline-block; padding: 4px 8px; border-radius: 4px; white-space: nowrap; } .tower-of-spell .floor-grid { display: grid; grid-template-columns: repeat(auto-fit, minmax(200px, 1fr)); gap: 20px; } .tower-of-spell .floor-card { background-color: #333; border: 2px solid #f1c40f; border-radius: 8px; padding: 15px; text-align: center; } .tower-of-spell .boss-header { display: flex; align-items: center; justify-content: center; gap: 10px; margin-bottom: 10px; } .tower-of-spell .boss-header img { max-width: 60px; height: auto; border-radius: 4px; } .tower-of-spell .boss-header .boss-name { font-size: 18px; color: #ffffcc; font-weight: bold; } .tower-of-spell .floor-card h4 { font-size: 18px; color: #f1c40f; margin-bottom: 10px; } .tower-of-spell .floor-card ul { list-style: none; padding: 0; margin: 0; } .tower-of-spell .floor-card ul li { font-size: 14px; /* made smaller */ margin-bottom: 6px; color: #ffffcc; background-color: #000; border: 1px dashed #ffffcc; border-radius: 4px; padding: 4px 8px; display: inline-block; white-space: nowrap; } [EVENT] Dungeon Revamp Pt.2: Tower of Spell Developer Commentary from GamerDad Hey, Rising community! I’m GamerDad, and I’m thrilled to step out from behind the scenes and introduce myself. I’ve been working closely with Nitex for a while now, helping shape the game we all love. As a passionate gamer and a dad, I’m dedicated to making Dekaron Rising an epic experience for all of us. Got feedback or questions? Drop them in the Dungeon Feedback channel in Discord. I’m all ears (or rather, all eyes)! Happy grinding, everyone! — GamerDad & the Rising Dev Team Tower of Spell (Hard) A unique multi-map dungeon with uniquely challenging mechanics on each floor! EVENT Daily Limit: 4× EVENT: HIGH EXP Normal Daily Limit: 3× Level Requirement: 240 Dungeon Location: Valley Rift -> Worshipper's Shelter Hard Filatus 1st Floor Drops 1× Rising Coin – 25% Chance 20% HP Potions – 100% Chance Hard Atypidae 2nd Floor Drops 1× Rising Coin – 35% Chance 1–3× Kakao – 100% Chance Hard Mordresh 3rd Floor Drops 1× Rising Coin – 100% Chance 1× EXP Lucky Box – 100% Chance 1-3× Kakao – 100% Chance Hard Bonheur 4th Floor Drops 1× Rising Coin – 100% Chance 1× Cond Gold Argate -100% Chance Neo Deux Marble 5th Floor Drops 2× Rising Coin – 25% Chance BEST Blacksmith Grade Random Box – 35% Chance Rising Coin Exchange Information: Item Obtainability Improvements Abyssal Emblem -> Crafting Rates Improved Updated Crafting Probability +0 -> +1: 50% -> 65% +1 -> +2: 30% -> 40% +2 -> +3: 20% -> 35% +3 -> +4: 10% -> 20% +4 -> +5: 5% -> 10% Elite Navy Emblem -> Crafting Rates Improved Updated Crafting Probability Advanced Navy Emblem -> Elite Navy Emblem: 35% -> 50% Elite Navy Emblem -> Elite Navy Emblem +2: 10% -> 20% Darkness (Atma Exchange Material) Drop rate increased 0-3x darkness (existing) -> 100% chance top drop at least 1x Darkness Bug Fixes & Miscellaneous Dungeon Drop-Ownership We fixed an issue that sometimes caused the ownership of a party-dungeon drop to be assigned/"owned" by one party member and ignore the party drop distribution setting. Shipwreck Hard Fixed drop distribution issue Tower of Magic Fixed drop distribution issue Colosseum PTM - Season News Season 20 - Starts May 2nd Team Size: 2v2 Season Complete! Congratulations to all participants! Prizes for the previous season will be sent shortly. The next season will be starting this week! Information below. Friendly Reminders: There is a minimum # of matches (that increases with the average) to be considered for rankings The gear requirement is checked only once per day. Trading items between characters will not bypass it. Any form of cheating, intentionally losing or not fighting, or intentionally leaving will lead to account action. Fairness Any form of cheating will result in the permanent PTM bans on all characters and may also result in account bans for continued abuse. A statistical analysis was ran on the Colosseum PTM data to detect abnormalities or cheating. You can read more about it here. Characters that were found with high-confidence of statistically abnormal data have been banned from the next Colosseum season. Any match that those characters participated have been excluded from the ranking data. This ensured fairness so that both no one unfairly benefits and no one unfairly loses. In the future we will take stricter actions including a multi-account Colosseum ban and account bans. Season 19 Prizes Prizes are not tradeable. Minimum 100 matches must be played. Colosseum Champion Emblem Coins Top 1 (each class): 3,000 Coins Top 2 (each class) 2,000 Coins Top 3-5 (each class) 1,000 Coins Colosseum Season 17 Emblem Weapon Skin More Information & Guide English Chinese .patch-reset * { margin: 0; padding: 0; box-sizing: border-box; } .patch-body { background-color: #1a1a1a; color: #f2f2f2; font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; line-height: 1.6; padding: 20px; } /* Rest of the styles remain the same */ .patch-container { max-width: 1200px; margin: 0 auto; } .tournament-header { text-align: center; margin-bottom: 40px; } .tournament-header h1 { font-size: 3em; color: #66ff99; margin-bottom: 10px; text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.5); background-color: #0000ff; display: inline-block; padding: 10px 20px; border-radius: 8px; } .tournament-banner { max-width: 100%; height: auto; margin: 20px 0; } .schedule-container { display: flex; gap: 20px; flex-wrap: wrap; margin: 20px 0; } .schedule-day { flex: 1; min-width: 300px; background-color: #333333; padding: 20px; border-radius: 8px; border: 2px solid #e74c3c; } .schedule-day h3 { color: #ffcc00; margin-bottom: 15px; text-align: center; font-size: 1.5em; } .class-list { display: grid; grid-template-columns: repeat(auto-fit, minmax(150px, 1fr)); gap: 10px; margin-top: 15px; } .class-item { background-color: #2a2a2a; padding: 8px; border-radius: 4px; text-align: center; } .prize-grid { display: grid; grid-template-columns: repeat(auto-fit, minmax(300px, 1fr)); gap: 20px; margin-top: 20px; } .prize-card { background-color: #333333; padding: 20px; border-radius: 8px; text-align: center; } .prize-card img { max-width: 100%; height: auto; border-radius: 8px; margin: 10px 0; } .bracket-info { background-color: #333333; padding: 15px; border-radius: 8px; margin: 15px 0; } .faq-item { background-color: #333333; padding: 20px; border-radius: 8px; margin-bottom: 15px; } .faq-item h3 { color: #ffcc00; margin-bottom: 10px; } .faq-item ul { list-style-type: disc; margin-left: 20px; } .faq-item li { margin: 10px 0; } .patch-section { background-color: #2a2a2a; padding: 25px; margin-bottom: 30px; border-radius: 8px; } .patch-title { font-size: 1.8em; color: #66ff99; margin-bottom: 20px; background-color: #000000; display: inline-block; padding: 5px 10px; border-radius: 5px; }
      • May 2
      • 1 comment
    3. Nitex

      Patch 24.1: Dungeons Revamp Pt. 1, Balance, Rising Coin Exchange | 地下城改造第 1 部分、平衡性、升级币兑换

      Nitex commented on Nitex's article in Articles

      阶梯式查看 提示:请访问网站/启动器查看RisingAI! 快速解答您的任何疑问! 活动 重要信息: 入场前禁止使用复活增益效果。规则将在活动现场公布。 本次更新中,ABCD 增益宝箱新增了增益效果(见下文)。它们将在锦标赛中使用。这些增益宝箱可交易,现有宝箱打开后也会获得新的增益效果。 更新摘要 城墙改造计划简介 Rising Coin Exchange 总体平衡 2025 年春季技能平衡 联合国转型计划 它是什么? 《崛起地下城》改版旨在丰富游戏内物品获取方式。该计划旨在弥补现有不足,帮助新老玩家更快、更实地升级角色,最重要的是,同时享受更多乐趣。我们将研究游戏中几乎所有(甚至所有)地下城,并逐步添加更多物品和获取方式,以保证获得物品。 第一阶段 Rising Coin Exchange介绍(见下文) 法术塔改造(即将推出) 第二阶段(即将推出) 法术塔改造(即将推出) Rising Coin 交易所中的其他项目 改进的地下城掉落 我可以如何提供帮助或建议? 我们将在 Discord 上专门为项目创建一个频道,希望您可以在这里提供有关地下城积分、金币兑换率以及兑换商店价格的反馈。您甚至可以告诉您商店提供哪些内容! 此外,您还可以随时使用网站或论坛发布建议。 Rising Coin Exchange 工作原理 崛起币兑换处是一款全新的兑换道具,在各个地下城中都有100%的概率。 其目标是让新手和老手都能在地下城中获得更多奖励。 崛起币可以在阿尔德卡的崛起赫利昂NPC处兑换。 地下城的“升值兑换币” 崛起币兑换处是一款全新的兑换道具,在各个地下城中都有100%的概率。 其目标是让新手和老手都能在地下城中获得更多奖励。 魔法塔 2x-3x 沉船困难 2x-3x 枫奖励 兑换奖励将不断完善,并可能发生变化。 我们正在跟踪与物品可用性以及必不可少但难以获得的物品相关的统计数据,以改善新玩家体验和现有玩家体验。 常规与角色平衡 珀斯评论 我们计划进行一些额外的平衡性改进,并在检查这些项目的PvP/PK统计数据后实施。这些项目包括平衡技能和平衡增益。我们仍在检查一些与项目相关的平衡性(例如翅膀)。 总体平衡 物品/增益效果提升 我们已经将ABCD增益组合包中的部分增益添加/替换为新的增益,以提升生存能力相关的平衡性。新项目目前不可交易,因为在我们分析数据变化后可能会发生。 增益盒A 更换的特里雅斯特水->药鸡汤 最大生命值+10%、生命恢复+1%、防御+6%、移动速度+10% 新增 ->新年年糕汤 最大生命值12%、生命恢复+3%、全体攻击+3%、防御+8%、移动速度+10% 增益盒C 新增 ->樱花安瓿 最大生命值+15%、生命恢复+5%、整体攻击力+5%、防御力+10%、移动速度+10 角色平衡技能 - 2025 年春季 /* --- TAB CONTAINER STYLES --- */ .tab-container { display: flex; flex-wrap: wrap; gap: 4px; padding: 8px; background-color: #f1f1f1; border-bottom: 2px solid #ccc; max-width: 1200px; margin: 0 auto 20px; } /* Style for all buttons */ .tab-container button { flex: 0 1 auto; min-width: 160px; height: 48px; padding: 0 16px; background-color: #ffffff; border: 1px solid #ddd; border-radius: 6px; cursor: pointer; transition: all 0.2s ease; display: flex; align-items: center; justify-content: flex-start; font-size: 14px; font-weight: 500; color: #333; white-space: nowrap; } /* Icon styles */ .tab-container button::before { content: ''; display: inline-block; width: 32px; height: 32px; background-repeat: no-repeat; background-image: url('https://pcp.dekaron-rising.com/icon.png?3'); background-size: auto; border-radius: 50%; margin-right: 8px; flex-shrink: 0; } /* Active and hover states */ .tab-container button:hover { background-color: #f8f8f8; border-color: #bbb; transform: translateY(-1px); } .tab-container button.active { background-color: #e8e8e8; border-color: #aaa; box-shadow: inset 0 1px 3px rgba(0,0,0,0.1); transform: translateY(0); } /* Icon positions */ .icon_job_0::before { background-position: -55px -20px; } .icon_job_1::before { background-position: -105px -20px; } .icon_job_2::before { background-position: -155px -20px; } .icon_job_3::before { background-position: -205px -20px; } .icon_job_4::before { background-position: -255px -20px; } .icon_job_5::before { background-position: -305px -20px; } .icon_job_6::before { background-position: -355px -20px; } .icon_job_7::before { background-position: -405px -20px; } .icon_job_8::before { background-position: -255px -70px; } .icon_job_9::before { background-position: -55px -70px; } .icon_job_10::before { background-position: -105px -70px; } .icon_job_11::before { background-position: -155px -70px; } .icon_job_12::before { background-position: -205px -70px; } .icon_job_13::before { background-image: url('https://img.dekaron.co.kr/dekaron/home/icon.png?4'); background-position: -355px -70px; } .icon_job_14::before { background-position: -305px -70px; } /* Table Styles */ .skill-table { width: 100%; border-collapse: collapse; text-align: center; margin-bottom: 40px; } .skill-table caption { color: gold; font-weight: bold; font-size: 24px; margin: 10px 0; } .skill-table th, .skill-table td { border: 1px solid #ddd; padding: 8px; vertical-align: top; color: #000; } .skill-table thead { background-color: #f2f2f2; color: #000; } .skill-table tbody tr:nth-child(odd) { background-color: #fff; } .skill-table tbody tr:nth-child(even) { background-color: #f9f9f9; } .skill-table ul { list-style: none; padding-left: 0; margin: 0; } /* Tab content styles */ .tab-content { display: none; } .tab-content.active { display: block; } /* Responsive Design */ @media (max-width: 768px) { .tab-container { padding: 4px; gap: 2px; } .tab-container button { min-width: 140px; height: 40px; padding: 0 12px; font-size: 13px; } .tab-container button::before { width: 24px; height: 24px; margin-right: 6px; } .skill-table th, .skill-table td { padding: 6px; font-size: 12px; } .skill-table caption { font-size: 20px; } } 苍蓝骑士电锯猎人食客魔术师邪恶召唤师康塞拉召唤师信号对于。阿洛肯龙骑士三角射手黑巫师塞古里佩尔黑白阿洛克斯特里缪斯 苍蓝骑士 類型 。 改变 穆尼 已更新 大师级别 最高学历 向上翻译 风暴波 改变攻击次数 5杆 7 次点击 Grandis Equest-5 5 向上翻译 风暴波 减少攻击动画 Velox Equest-5 5 掌握 杜蕾斯 改变攻击次数 7 次点击 9次点击 Velox Equest-5 10 电锯猎人 類型 。 改变 穆尼 已更新 大师级别 最高学历 向上翻译 神圣之怒 增强屋顶改变 远程攻击力10% 7秒 远程攻击力10% 15秒 暴雨-5 5 向上翻译 神圣之怒 增强屋顶改变 远程攻击力10% 7秒 远程攻击力10% 15秒 马格南射手-5 5 掌握 高屁股 技能攻击力增加 - - 暴雨-10 10 掌握 杰西塔 技能攻击力增加 - - 暴雨-10 10 掌握 穿孔孔 技能攻击力增加 - - 马格南射手-10 10 掌握 有意识的 技能攻击力增加 - - 马格南射手-10 10 大师 急速火焰 技能攻击力增加 - - 暴雨-10 10 大师 消失 技能攻击力增加 - - 马格南射手-10 10 魔术师 類型 。 改变 穆尼 已更新 大师级别 最高学历 掌握 其他 技能攻击力增加 - - 内容领主-10 10 大师 流星之 技能攻击力增加 - - 内容领主-10 10 凶猛召唤师 類型 。 改变 穆尼 已更新 大师级别 最高学历 掌握 毒雾 技能攻击力增加 - - 黑毒-10 10 掌握 斯福尔扎 扩大范围 1-3次命中2.5个单元格(3次命中后命中范围内有6个单元格) 1-3次击中6个单元格(所有击中范围相同) 黑毒-10 10 掌握 斯福尔扎 技能攻击力增加 - - 黑毒-10 10 康塞拉召唤师 類型 。 改变 穆尼 已更新 大师级别 最高学历 偷袭 隐形阴影 收益变更 毒属性攻击力+25% (1、2级通用) 毒属性攻击力+30% (仅增加2级) 创造者-1 2 偷袭 隐形阴影 增强屋顶改变 40秒 (1级和2级通用) 120秒(1级) 180秒(2级) 死亡低语-2 2 迈斯特 毒雾 技能攻击力增加 - - Creatrix-10 10 迈斯特 瓦伦区 技能攻击力增加 - - Creatrix-10 10 迈斯特 瓦伦区 改变攻击次数 6次点击 10次命中(仅限10级) Creatrix-10 10 迈斯特 影像之刃 减免变更 出血 - 1050 出血 -3% 死亡低语-10 10 迈斯特 影像之刃 缩短持续时间改变 10秒 5秒 死亡低语-10 10 塞格纳莱 類樹 。 改变 穆尼 已更新 大师级别 最高学历 向上翻译 诅咒的暴风雪 缩短持续时间改变 技能3秒内无法使用 技能无法使用4秒 治愈之手-5 5 向上翻译 诅咒的暴风雪 缩短持续时间改变 技能3秒内无法使用 技能无法使用4秒 深红女皇-5 5 向上翻译 诅咒的暴风雪 减少攻击动画 - - 深红女皇-5 5 迈斯特 穆尔西亚 增强技能攻击力 - - 治愈之手-10 10 迈斯特 穆尔西亚 改变攻击次数 6次点击 7次命中(仅限10级) 治愈之手-10 10 巴吉战士 類樹 。 改变 穆尼 已更新 大师级别 最高学历 战斗精神 吸收 增强持续时间改变 格挡概率50% 体力-15 PVE伤害抵抗20% 7秒 格挡概率50% 体力-15 PVE伤害抗性20% 10秒 铁墙-10 10 战斗精神 吸收 增强持续时间改变 格挡概率50% 体力-15 PVE伤害抵抗20% 7秒 格挡概率50% 体力-15 PVE伤害抗性20% 10秒 人力灾难-5 10 迈斯特 利拉斯金 技能攻击力增加 - - 铁墙-10 10 迈斯特 埃斯皮尔 技能攻击力增加 - - 人类事件-10 10 阿洛肯 類樹 。 改变 穆尼 已更新 大师级别 最高学历 迈斯特 刺痛审判 技能攻击力增加 - - 审判-10 10 迈斯特 楚环境 技能攻击力增加 - - 增强所-10 10 迈斯特 布拉斯特罗 技能攻击力增加 - - 增强所-10 10 迈斯特 布拉斯特罗 冲锋次数 8次命中(基于10级) 9次命中(仅限10级) 增强所-10 10 龙骑士 類樹 。 改变 穆尼 已更新 大师级别 最高学历 伊纳特 奥博尔坦 扩大范围 5个单元格 6个细胞 安施斯-10 15 伊纳特 奥博尔坦 扩大范围 5个单元格 6个细胞 Arai-15 15 袭击 防御崩溃 冷却时间减少 10级:31秒 15级:21秒 10级:25秒 15级:20秒 安施斯-15 15 袭击 防御崩溃 冷却时间减少 10级:31秒 15级:21秒 10级:25秒 15级:20秒 Arai-10 15 袭击 流光耀斑 冷却时间减少 10级:31秒 15级:21秒 10级:25秒 15级:20秒 安施斯-15 15 袭击 流光耀斑 冷却时间减少 10级:31秒 15级:21秒 10级:25秒 15级:20秒 Arai-10 15 袭击 球体打击 冷却时间减少 10级:31秒 15级:21秒 10级:25秒 15级:20秒 安施斯-15 15 袭击 球体打击 冷却时间减少 10级:31秒 15级:21秒 10级:25秒 15级:20秒 Arai-10 15 向上翻译 吉库韦 扩大范围 4个细胞 6个细胞 恩西斯-5 5 向上翻译 吉库韦 扩大范围 4个细胞 6个细胞 Arai-5 5 向上翻译 流星力量 技能攻击力增加 - - 恩西斯-5 5 向上翻译 流星力量 技能攻击力增加 - - Arai-5 5 塞吉塔射手 類樹 。 改变 穆尼 已更新 大师级别 最高学历 射手 露台魔术 冷却时间减少 310秒 120秒 哨兵-5 5 射手 露台魔术 MP 增加 283 707 泰坦-5 5 射手 露台魔术 增强持续时间改变 300秒 120秒 5 射手 喝起泡酒 冷却时间减少 600秒 30秒 哨兵-10 10 射手 喝起泡酒 MP 增加 625 781 泰坦-10 10 射手 喝起泡酒 增强持续时间改变 600秒 30秒 10 射手 影响行为 冷却时间减少 250秒 120秒 哨兵-10 10 射手 影响行为 MP 增加 523 836 泰坦-10 10 射手 影响行为 增强持续时间改变 180秒 120秒 10 射手 短焦 冷却时间减少 300秒 120秒 哨兵-5 5 射手 短焦 MP 增加 539 700 泰坦-5 5 射手 短焦 增强持续时间改变 300秒 120秒 5 迈斯特 最后的反抗 技能攻击力增加 - - 泰坦-10 10 黑巫师 類樹 。 改变 穆尼 已更新 大师级别 最高学历 活力 提升精神 收益变更 精神 +132 精神 +396 驱逐舰-10 10 活力 提升精神 收益变更 精神 +132 精神 +396 德斯特雷维斯-5 10 疼 吸血鬼之触 MP 增加 348 696 驱逐舰-10 10 疼 吸血鬼之触 再冷却时间 18秒 25秒 迪斯特雷维斯-10 10 疼 吸血鬼之触 修改了HP恢复方法 部分吸收伤害到生命价值 HP恢复 10 大大师 星界黑暗 技能攻击力增加 - - 驱逐舰-10 10 大大师 恶梦 技能攻击力增加 - - 迪斯特雷维斯-10 10 向上翻译 死亡微笑 减少攻击动画 - - 驱逐舰-5 5 向上翻译 死亡微笑 减少攻击动画 - - 德斯特雷维斯-5 5 向上翻译 黑暗之魂 减少攻击动画 - - 驱逐舰-5 5 向上翻译 黑暗之魂 减少攻击动画 - - 德斯特雷维斯-5 5 塞古里佩尔 类树 技能 改变 原来的 已更新 大师级别 最高等级 赛斯 海豹菲尼亚 冲锋攻击次数 5 杆 7 次点击 不祥之兆-10 15 赛斯 海豹菲尼亚 冲锋攻击次数 5 杆 7 次点击 命运-15 15 赛斯 伊森堡 改变攻击方式 单一攻击 穿透攻击 不祥之兆-10 15 赛斯 伊森堡 改变攻击方式 单一攻击 穿透攻击 命运-15 15 大大师 莱奥利 改变攻击次数 4次点击 5 次命中(仅限 10 级) 命运-10 10 向上翻译 特使他人 增益效果变更 状态疾病抵抗力 +8% 异常状态抵抗+16% 不祥之兆-5 5 向上翻译 特使他人 增益效果变更 状态疾病抵抗力 +8% 异常状态抵抗+16% 命运-5 5 向上翻译 诅咒暴风雪 减益持续时间改变 技能1秒内无法使用 技能4秒内无法使用 不祥之兆-5 5 向上翻译 诅咒暴风雪 减少攻击动画 - - 命运-5 5 半包 类树 技能 改变 原来的 已更新 大师级别 最高等级 迈斯特 维里斯托 技能攻击力增加 - - 贝纳托里斯-10 10 迈斯特 疯狂之怒 技能攻击力增加 - - 极度愤怒-10 10 迈斯特 清醒的愤怒 技能攻击力增加 - - 极度愤怒-10 10 迈斯特 西布利姆 技能攻击力增加 - - 极度愤怒-10 10 阿洛克斯 类树 技能 改变 原来的 已更新 大师级别 最高等级 共性 叛逆之剑 增益效果变更 所有攻击力20% 所有攻击力40% 阿格雷斯-10 10 共性 叛逆之剑 增益效果变更 所有攻击力20% 所有攻击力40% 斗牛士-10 10 专注 里查玛 减少攻击动画 - - 阿格雷斯-15 15 专注 里查玛 减少攻击动画 - - 斗牛士-10 15 专注 复制品 改变攻击次数 3次点击 5 杆 阿格雷斯-15 15 专注 复制品 改变攻击次数 3次点击 5 杆 斗牛士-10 15 专注 伊拉克 减益持续时间改变 打击效果3.7秒 打击效果4.5秒 阿格雷斯-15 15 专注 伊拉克 减益持续时间改变 打击效果3.7秒 打击效果4.5秒 斗牛士-10 15 专注 劳塔 减益持续时间改变 眩晕3.6秒 眩晕4秒 阿格雷斯-15 15 专注 劳塔 减益持续时间改变 眩晕3.6秒 眩晕4秒 斗牛士-10 15 迈斯特 斯塔里尔 增加技能范围 4个单元格 4.5 个单元格(仅限 10 级) 阿格雷斯-10 10 大大师 菲申 减少攻击动画 - - 阿格雷斯-10 10 缪斯女神 类树 技能 改变 原来的 已更新 大师级别 最高等级 诗人 布利斯特 增益效果变更 暗属性攻击力-15% 暗属性攻击力+30% 乌拉尼亚-15 15 诗人 布利斯特 增益持续时间改变 10秒 15秒 塔拉里亚-10 15 诗人 莫莉·比 减益持续时间改变 3秒(基于11-15级) 15秒 乌拉尼亚-10 15 诗人 莫莉·比 减少攻击动画 - - 塔拉里亚-15 15 诗人 大陆装甲 增益持续时间改变 2秒 5秒 乌拉尼亚-10 15 诗人 大陆装甲 增益持续时间改变 2秒 5秒 塔拉里亚-15 15 外科手术 视力 添加增益效果 - 暗属性攻击力+20% 乌拉尼亚-5 5 外科手术 视力 添加增益效果 - 暗属性攻击力+20% 塔拉里亚-5 5 签名 急速切割 减益效果变更 区块 -1,000 第 2,000 区块 乌拉尼亚-10 10 签名 急速切割 减益效果变更 区块 -1,000 第 2,000 区块 塔拉里亚-10 10 向上翻译 孵化诱饵 移除增益效果 暴击率+30% 暗属性攻击力+20% - 乌拉尼亚-5 5 向上翻译 孵化诱饵 减益持续时间改变 暴击伤害抵抗-10%持续5秒 暴击伤害抵抗-10%持续15秒(基于5级) 塔拉里亚-5 5 梅斯特二世 克卢斯蒂娅 冲锋攻击次数 7 次点击 8 杆 乌拉尼亚-10 10 梅斯特二世 桦树属 冲锋攻击次数 7 次点击 8次点击 乌拉尼亚-10 10 table { width: 100%; border-collapse: collapse; background-color: white; } table, th, td { border: 1px solid black; text-align: center; } th, td { padding: 10px; } th { font-weight: bold; } h2 { text-align: center; font-weight: bold; }
      • April 19
      • 1 comment
    4. Nitex

      Patch 24.1: Dungeons Revamp Pt. 1, Balance, Rising Coin Exchange | 地下城改造第 1 部分、平衡性、升级币兑换

      Nitex posted an article in Articles

      More information about "Patch 24.1: Dungeons Revamp Pt. 1, Balance, Rising Coin Exchange | 地下城改造第 1 部分、平衡性、升级币兑换"
      向下滚动查看中文翻译 TIP: Check out RisingAI on website/launcher! Quick answers for any questions you might have! Events There will be another PvP Event on Saturday. Will be announced in-game and on discord (same time as last week's Saturday event). Important Info: Application of revival buffs before entrance will not be allowed. Rules will be announced at time of event. New buffs were added to the A B C D buffs boxes with this update (see below). They will be usable in the tournament. The buff boxes are tradeable and existing boxes will also give the new buffs when opened. Update Summary Dungeon Revamp Initiative Introduction Rising Coin Exchange General Balance Spring 2025 Skill Balance Dungeon Revamp Initiative What is it? The Rising Dungeon Revamp is an initiative that will add to the current ways item are acquired in-game. The plan is to bridge the gap and help players, new and old, to upgrade their characters faster, more efficiently and most importantly while having more fun. We will look into nearly, if not, all dungeons the game has to offer and slowly add more items and ways to guarantee the drops. Phase 1 Rising Coin Exchange Introduction (see below) Tower of Spell Revamp (coming soon) Phase 2 (upcoming) Tower of Spell Revamp (coming soon) Additional items in Rising Coin exchange Improved dungeon drops How can I help or provide suggestions? We will be setting up a channel in discord dedicated to this initiative where you'll be able to provide feedback on dungeon difficulty, drop rate of the coin and the cost of items in the exchange shop. You can even let us know what you wish the shop had! Additionally you can always use the website or forums to post suggestions. Rising Coin Exchange How it Works The Rising Coin Exchange is a new exchange item that has a 100% drop-rate in various dungeons. The goal is to make dungeon runs more rewarding for both new and established warriors. Rising Coins can be exchange at the Rising Helion NPC in Ardeca. Dungeons that drop Rising Exchange Coins The Rising Coin Exchange is a new exchange item that has a 100% drop-rate in various dungeons. The goal is to make dungeon runs more rewarding for both new and established warriors. Tower of Magic 2x-3x Shipwreck Hard 2x-3x Exchange Rewards Exchange rewards will be continuously improved and may change. We're tracking statistics related to item availability and items that are necessary but hard to obtain to improve both the new player experience and established player experience. General & Character Balance Developer Comments There are some additional balance improvements planned and will be applied after we examine the PvP/PK statistics of this patch. This patch includse both skill balance and buff balance. We're also examining some item-related balance (such as wings). General Balance Item/Buff Improvement We've added/replaced some buffs from the ABCD Buffs packages with newer ones to improve balance related to survivability. The new items are not currently tradeable since they may change after we analyze the data. Buffs Box A Replaced Trieste Water -> Medicinal Chicken Soup Maximum HP +10%, HP Recovery +1%, Defense +6%, Movement Speed +10% Added -> New Year Rice Cake Soup Maximum HP 12%, HP Recovery +3%, All Attack +3%, Defense +8%, Movement Speed +10% Buffs Box C Added -> Sakura Ampule Maximum HP +15%, HP Recovery +5%, All Attack +5%, Defense +10%, Movement Speed +10 Character Skill Balance - Spring 2025 /* --- TAB CONTAINER STYLES --- */ .tab-container { display: flex; flex-wrap: wrap; gap: 4px; padding: 8px; background-color: #f1f1f1; border-bottom: 2px solid #ccc; max-width: 1200px; margin: 0 auto 20px; } /* Style for all buttons */ .tab-container button { flex: 0 1 auto; min-width: 160px; height: 48px; padding: 0 16px; background-color: #ffffff; border: 1px solid #ddd; border-radius: 6px; cursor: pointer; transition: all 0.2s ease; display: flex; align-items: center; justify-content: flex-start; font-size: 14px; font-weight: 500; color: #333; white-space: nowrap; } /* Icon styles */ .tab-container button::before { content: ''; display: inline-block; width: 32px; height: 32px; background-repeat: no-repeat; background-image: url('https://pcp.dekaron-rising.com/icon.png?3'); background-size: auto; border-radius: 50%; margin-right: 8px; flex-shrink: 0; } /* Active and hover states */ .tab-container button:hover { background-color: #f8f8f8; border-color: #bbb; transform: translateY(-1px); } .tab-container button.active { background-color: #e8e8e8; border-color: #aaa; box-shadow: inset 0 1px 3px rgba(0,0,0,0.1); transform: translateY(0); } /* Icon positions */ .icon_job_0::before { background-position: -55px -20px; } .icon_job_1::before { background-position: -105px -20px; } .icon_job_2::before { background-position: -155px -20px; } .icon_job_3::before { background-position: -205px -20px; } .icon_job_4::before { background-position: -255px -20px; } .icon_job_5::before { background-position: -305px -20px; } .icon_job_6::before { background-position: -355px -20px; } .icon_job_7::before { background-position: -405px -20px; } .icon_job_8::before { background-position: -255px -70px; } .icon_job_9::before { background-position: -55px -70px; } .icon_job_10::before { background-position: -105px -70px; } .icon_job_11::before { background-position: -155px -70px; } .icon_job_12::before { background-position: -205px -70px; } .icon_job_13::before { background-image: url('https://img.dekaron.co.kr/dekaron/home/icon.png?4'); background-position: -355px -70px; } .icon_job_14::before { background-position: -305px -70px; } /* Table Styles */ .skill-table { width: 100%; border-collapse: collapse; text-align: center; margin-bottom: 40px; } .skill-table caption { color: gold; font-weight: bold; font-size: 24px; margin: 10px 0; } .skill-table th, .skill-table td { border: 1px solid #ddd; padding: 8px; vertical-align: top; color: #000; } .skill-table thead { background-color: #f2f2f2; color: #000; } .skill-table tbody tr:nth-child(odd) { background-color: #fff; } .skill-table tbody tr:nth-child(even) { background-color: #f9f9f9; } .skill-table ul { list-style: none; padding-left: 0; margin: 0; } /* Tab content styles */ .tab-content { display: none; } .tab-content.active { display: block; } /* Responsive Design */ @media (max-width: 768px) { .tab-container { padding: 4px; gap: 2px; } .tab-container button { min-width: 140px; height: 40px; padding: 0 12px; font-size: 13px; } .tab-container button::before { width: 24px; height: 24px; margin-right: 6px; } .skill-table th, .skill-table td { padding: 6px; font-size: 12px; } .skill-table caption { font-size: 20px; } } Azure KnightSegita HunterIncar MagicianVicious SummonerConcerra SummonerSegnaleBagi WarriorAlokenDragon KnightSegita ShooterBlack WizardSeguripperHalf BagiAlokesTrie Muse AZURE KNIGHT Class Tree Skill Change Original Updated Master Level Max Level Trans Up Storm Wave Change number of attacks 5 strokes 7 hits Grandis Equest-5 5 Trans Up Storm Wave Reduced attack animation Velox Equest-5 5 Meister Durex Change number of attacks 7 hits 9 hits Velox Equest-5 10 SEGITA HUNTER Class Tree Skill Change Original Updated Master Level Max Level Trans Up Divine Rage Buff duration change Ranged attack power 10% 7 seconds Ranged attack power 10% 15 seconds Heavy Rain-5 5 Trans Up Divine Rage Buff duration change Ranged attack power 10% 7 seconds Ranged attack power 10% 15 seconds Magnum Shooter-5 5 Meister Highass Increased skill attack power - - Heavy Rain-10 10 Meister Jercita Increased skill attack power - - Heavy Rain-10 10 Meister Piercing Bore Increased skill attack power - - Magnum Shooter-10 10 Meister Consiant Increased skill attack power - - Magnum Shooter-10 10 Grand Meister Rapid Blaze Increased skill attack power - - Heavy Rain-10 10 Grand Meister Vanish Increased skill attack power - - Magnum Shooter-10 10 INCAR MAGICIAN Class Tree Skill Change Original Updated Master Level Max Level Meister Inor increased skill attack power - - Elemental Lord-10 10 Grand Meister Meteor Blaze increased skill attack power - - Elemental Lord-10 10 VICIOUS SUMMONER Class Tree Skill Change Original Updated Master Level Max Level Meister Poison Mist Increased skill attack power - - Noir Venom-10 10 Meister Sforza Increased skill range 1-3 hits 2.5 cells (6 cells in hit range after 3 hits) 1-3 hits 6 cells (All hitting ranges are the same) Noir Venom-10 10 Meister Sforza Increased skill attack power - - Noir Venom-10 10 CONCERRA SUMMONER Class Tree Skill Change Original Updated Master Level Max Level Sneak Attack Invisible Shadow Buff effect change Poison attribute attack power +25% (common for levels 1 and 2) Poison attribute attack power +30% (Only increases by 2 levels) Creatrix-1 2 Sneak Attack Invisible Shadow Buff duration change 40 seconds (common for levels 1 and 2) 120 seconds (level 1) 180 seconds (level2) Whispering Death-2 2 Meister Poison Haze Increased skill attack power - - Creatrix-10 10 Meister Sector Valen Increased skill attack power - - Creatrix-10 10 Meister Sector Valen Change number of attacks 6 hits 10 hits (level 10 only) Creatrix-10 10 Meister Imagery Blade Debuff effect change Bleeding - 1050 Bleeding -3% Whispering Death-10 10 Meister Imagery Blade Debuff duration change 10 seconds 5 seconds Whispering Death-10 10 SEGNALE Class Tree Skill Change Original Updated Master Level Max Level Trans Up Curse Blizzard Debuff duration change Skill cannot be used for 3 seconds Skill cannot be used 4 seconds Healing Hands-5 5 Trans Up Curse Blizzard Debuff duration change Skill cannot be used for 3 seconds Skill cannot be used 4 seconds Crimson Empress-5 5 Trans Up Curse Blizzard Reduced attack animation - - Crimson Empress-5 5 Meister Mursia Increased skillattack power - - Healing Hands-10 10 Meister Mursia Change number of attacks 6 hits 7 hits (level 10 only) Healing Hands-10 10 BAGI WARRIOR Class Tree Skill Change Original Updated Master Level Max Level Fighting Spirit Imbibe Buff duration change Blocking probability 50% Vitality -15 PVE Damage Resistance 20% 7 sec Blocking probability 50% Vitality-15 PVE Damage Resistance 20% 10 sec Iron Wall-10 10 Fighting Spirit Imbibe Buff duration change Blocking probability 50% Vitality -15 PVE Damage Resistance 20% 7 sec Blocking probability 50% Vitality-15 PVE Damage Resistance 20% 10 sec Human Disaster-5 10 Meister Lilaskin Increased skill attack power - - Iron Wall-10 10 Meister Espier Increased skill attack power - - Human Disaster-10 10 ALOKEN Class Tree Skill Change Original Updated Master Level Max Level Meister Sting Judgment Increased skill attack power - - The Judgement-10 10 Meister Environ Chu Increased skill attack power - - Sanctuary-10 10 Meister Blastro Increased skill attack power - - Sanctuary-10 10 Meister Blastro Charge number of attacks 8 hits (based on level 10) 9 hits (level 10 only) Sanctuary-10 10 DRAGON KNIGHT Class Tree Skill Change Original Updated Master Level Max Level Inat Obortan Increased skill range 5 cells 6 cells Ensis-10 15 Inat Obortan Increased skill range 5 cells 6 cells Arai-15 15 Attack Defense Crash Cooldown reduction Level 10: 31 seconds Level 15: 21 seconds Level 10: 25 seconds Level 15: 20 seconds Ensis-15 15 Attack Defense Crash Cooldown reduction Level 10: 31 seconds Level 15: 21 seconds Level 10: 25 seconds Level 15: 20 seconds Arai-10 15 Attack Stream Flare Cooldown reduction Level 10: 31 seconds Level 15: 21 seconds Level 10: 25 seconds Level 15: 20 seconds Ensis-15 15 Attack Stream Flare Cooldown reduction Level 10: 31 seconds Level 15: 21 seconds Level 10: 25 seconds Level 15: 20 seconds Arai-10 15 Attack Sphere Strike Cooldown reduction Level 10: 31 seconds Level 15: 21 seconds Level 10: 25 seconds Level 15: 20 seconds Ensis-15 15 Attack Sphere Strike Cooldown reduction Level 10: 31 seconds Level 15: 21 seconds Level 10: 25 seconds Level 15: 20 seconds Arai-10 15 Trans Up Jiquve Increased skill range 4 cells 6 cells Ensis-5 5 Trans Up Jiquve Increased skill range 4 cells 6 cells Arai-5 5 Trans Up Meteo Force Increased skill attack power - - Ensis-5 5 Trans Up Meteo Force Increased skill attack power - - Arai-5 5 SEGITA SHOOTER Class Tree Skill Change Original Updated Master Level Max Level Shooter Terrace Magic Cooldown reduction 310 seconds 120 seconds Sentinel-5 5 Shooter Terrace Magic Increased MP consumption 283 707 Titan-5 5 Shooter Terrace Magic Buff duration change 300 seconds 120 seconds 5 Shooter Get Bubbly Cooldown reduction 600 seconds 30 seconds Sentinel-10 10 Shooter Get Bubbly Increased MP consumption 625 781 Titan-10 10 Shooter Get Bubbly Buff duration change 600 seconds 30 seconds 10 Shooter Impact Cheating Cooldown reduction 250 seconds 120 seconds Sentinel-10 10 Shooter Impact Cheating Increased MP consumption 523 836 Titan-10 10 Shooter Impact Cheating Buff duration change 180 seconds 120 seconds 10 Shooter Short Focus Cooldown reduction 300 seconds 120 seconds Sentinel-5 5 Shooter Short Focus Increased MP consumption 539 700 Titan-5 5 Shooter Short Focus Buff duration change 300 seconds 120 seconds 5 Meister Last Defiance Increased skill attack power - - Titan-10 10 Black Wizard Class Tree Skill Change Original Updated Master Level Max Level Energy Spirit Raising Buff effect change Spirit +132 Spirit +396 Destroyer-10 10 Energy Spirit Raising Buff effect change Spirit +132 Spirit +396 Destrevis-5 10 Pain Vampire Touch Increased MP consumption 348 696 Destroyer-10 10 Pain Vampire Touch Increased cool time 18 seconds 25 seconds Distrevis-10 10 Pain Vampire Touch Changed HP recovery method Absorbis a portion of the damage inflicted into HP Increased HP recovery 10 Grand Meister Astral Darkness Increased skill attack power - - Destroyer-10 10 Grand Meister Nightmare Increased skill attack power - - Distrevis-10 10 Trans Up Death Smile Reduced attack animation - - Destroyer-5 5 Trans Up Death Smile Reduced attack animation - - Destrevis-5 5 Trans Up Dark Soul Reduced attack animation - - Destroyer-5 5 Trans Up Dark Soul Reduced attack animation - - Destrevis-5 5 Seguripper Class Tree Skill Change Original Updated Master Level Max Level Sais Seal Phoenia Charge number of attacks 5 strokes 7 hits Infelicitas-10 15 Sais Seal Phoenia Charge number of attacks 5 strokes 7 hits The Destiny-15 15 Sais Izen Keep Change attack method single attack piercing attack Infelicitas-10 15 Sais Izen Keep Change attack method single attack piercing attack The Destiny-15 15 Grand Meister Leolly Change number of attacks 4 hits 5 hits (level 10 only) The Destiny-10 10 Trans Up Envoy Otherself Buff effect change Status ailment restance +8% Abnormal status resistance +16% Infelicitas-5 5 Trans Up Envoy Otherself Buff effect change Status ailment restance +8% Abnormal status resistance +16% The Destiny-5 5 Trans Up Curse Blizzard Debuff duration change skill cannot be used for 1 second Skill cannot be used for 4 seconds Infelicitas-5 5 Trans Up Curse Blizzard Reduced attack animation - - The Destiny-5 5 HALF BAGI Class Tree Skill Change Original Updated Master Level Max Level Meister Verristo Increased skill attack power - - Benatoris-10 10 Meister Madness Rage Increased skill attack power - - Extreme Rage-10 10 Meister Sober Rage Increased skill attack power - - Extreme Rage-10 10 Meister Siblim Increased skill attack power - - Extreme Rage-10 10 ALOKES Class Tree Skill Change Original Updated Master Level Max Level Commoness Rebellion Sword Buff effect change All attack power 20% All attack power 40% Agres-10 10 Commoness Rebellion Sword Buff effect change All attack power 20% All attack power 40% Matador-10 10 Concentration Richarma Reduced attack animation - - Agres-15 15 Concentration Richarma Reduced attack animation - - Matador-10 15 Concentration Replica Chinge number of attacks 3 hits 5 strokes Agres-15 15 Concentration Replica Chinge number of attacks 3 hits 5 strokes Matador-10 15 Concentration Irab Debuff duration change Blow effect 3.7 seconds Blow effect 4.5 seconds Agres-15 15 Concentration Irab Debuff duration change Blow effect 3.7 seconds Blow effect 4.5 seconds Matador-10 15 Concentration Lauta Debuff duration change Stun 3.6 seconds Stun 4 seconds Agres-15 15 Concentration Lauta Debuff duration change Stun 3.6 seconds Stun 4 seconds Matador-10 15 Meister Starier Increased skill range 4 cells 4.5 cells (level 10 only) Agres-10 10 Grand Meister Fishion Reduced attack animation - - Agres-10 10 TRIE MUSE Class Tree Skill Change Original Updated Master Level Max Level Bard Blist Buff effect change Dark attribute attack power -15% Dark attribute attack power +30% Urania-15 15 Bard Blist Buff duration change 10 seconds 15 seconds Talaria-10 15 Bard Molly-Bee Debuff duration change 3 seconds (based on levels 11-15) 15 seconds Urania-10 15 Bard Molly-Bee Reduced attack animation - - Talaria-15 15 Bard Continental Armour Buff duration change 2 seconds 5 seconds Urania-10 15 Bard Continental Armour Buff duration change 2 seconds 5 seconds Talaria-15 15 Surgeniph Eye Sight Add buff effect - Dark attribute attack power +20% Urania-5 5 Surgeniph Eye Sight Add buff effect - Dark attribute attack power +20% Talaria-5 5 Autograph Crash Cut Debuff effect change Block -1,000 Block-2,000 Urania-10 10 Autograph Crash Cut Debuff effect change Block -1,000 Block-2,000 Talaria-10 10 Trans Up Hatch Lure Remove buff effect Critical hit chance +30% Dark attribute attack power +20% - Urania-5 5 Trans Up Hatch Lure Debuff duration change Critical hit damage resistance -10% for 5 seconds Critical hit damage resistance -10% for 15 seconds (based on level 5) Talaria-5 5 Meister 2nd Clustia Charge number of attacks 7 hits 8 strokes Urania-10 10 Meister 2nd Betula Mainu Charge number of attacks 7 hits 8 hits Urania-10 10 table { width: 100%; border-collapse: collapse; background-color: white; } table, th, td { border: 1px solid black; text-align: center; } th, td { padding: 10px; } th { font-weight: bold; } h2 { text-align: center; font-weight: bold; }
      • April 19
      • 1 comment
    5. kuihkuih12 started following Nitex April 18
    6. Nitex

      Patch 24.0: Office Dungeon, Pet Appearance Change, Colosseum PTM, Dead Front, and more! | 办公室地牢、宠物外观改变、斗兽场 PTM、死亡前线等等!

      Nitex commented on Nitex's article in Articles

      提示:在网站/启动器上查看 RisingAI! 快速解答您可能遇到的任何问题! [活动] 的里雅斯特各地的神秘事物 开发者评论 大家好!我们最近有点安静……你知道,就像任何专注的厨师一样……因为我们一直在为你们烹饪一些非常棒的东西。我们创造了一些非常令人印象深刻的工具,这些工具将成倍地加快开发时间,还有一些工具将使我们能够继续将 The Rising 革命性地变成有史以来最激动人心的体验。敬请期待! 更新摘要 活动 的里雅斯特大陆各地正在发生一些神秘的事情。 DK 广场内发生了一些奇怪的事情 邪恶的boss似乎出现得更频繁了 阿尔德卡 (Ardeca) 出现了一个奇怪的入口(见下文) 宠物外观改变 + 正面死角改进 斗兽场排位系统赛季 战斗系统改进+游戏客户端/网络稳定性 其他 Rising AI 已更新,包含新知识并修复错误。 网站改进和翻译即将推出。 宠物外观改变 工作原理 季节 宠物外观分为几类(春季、秋季、冬季、夏季、特殊)。 每个人都拥有独一无二的兑换物品,并且能够以独一无二的方式获得。 特殊的仅来自事件或特定的 Boss 怪物。 当你拥有足够的兑换道具时,你可以在 Ardeca 的 NPC Viola 处改变外观(或移除外观)。 春季 春季宠物外观币可通过以下方式获得: 活动地下城(率) 死亡前线(罕见,从箱子、补给站和首领处掉落) 活动奖品 春季限量版宠物亮相 死角(弧线)改进 宠物外观硬币掉落 宠物外观变化币随季节变化。掉落的是当前季节的宠物外观变化币。 Las Alhage [Arc](小 Boss) 3X 宠物外观更改硬币 | 无需派对预订。 Oppucus [Arc] (主要 Boss) 5X 宠物外观更改硬币 | 无需派对预订。 警告:补给站(左侧和右侧) 1X 宠物外观改变硬币 --> 奖励给第一个击中宝箱的人。 1X 宠物外观更改硬币 --> 掉落 <-- 派对预订 1X 宠物外观更改硬币 --> 掉落 <--无需派对预订 新补给站机械师 当小头目被击杀时,Dead Front 中的所有成员都会获得一个增益,使其能够复活 前往左右补给站的道路充满危险! [活动] 秘密办公室地下城 工作原理 阿尔德卡(靠近 Rising Helion NPC)出现了一个奇怪的传送门。据说它会带你去一个未知的地方。 要求 240 级以上 每天两次 2,000,000 种语言 将开放1.5周。 獎勵 那些勇敢进入传送门并完成地下城的人会得到以下奖励: 蓝色机械师之翼(稀有) 1M GP 盒(已装订) 粉色恶魔连帽衫服装(所有职业) 补给宝石 [卷轴] 纯净精华 宠物出场币(春季) 年轻世界树果 年轻世界树叶 700% 经验卷轴 齿轮 最佳鱼箱 (50x)(已装订) 错误修复/性能 总体玩法 改进技能施放系统(可靠性、网络代码、距离计算) 修复导致技能有时随机中断的问题 修复导致部分技能无法造成伤害的问题 一般的 修复了两种导致客户端间歇性突然终止(崩溃)的情况。 修复了与某些怪物有关的性能问题。 改进了一些怪物的AI。 问题修复 阿特玛神庙 增加/固定“黑暗”的掉落率 技能修复 黑暗巫师 技能-莉莉什 修复有时不造成任何损害的问题 阿洛克斯 修复有时不造成任何损害的问题 改进了部分技能动画 斗兽场 PTM - 赛季新闻 第 19 季 - 4 月 2 日开始 第 19 季将于 4 月2 日开始。 赛季结束! 恭喜所有参赛者!上一季的奖品将很快寄出。下一季将于本周开始!详情如下。 温馨提示: 排名需要考虑的匹配数量必须达到最低要求(随着平均值的增加而增加) 装备需求每天仅检查一次。角色之间交易物品不会绕过此要求。 任何形式的作弊、故意输掉、不战斗、故意离开等行为都将导致账户处罚。 公平 oo9527oo 因作弊被取消资格,并将被禁止参加 PTM 对 Colosseum PTM 数据进行了统计分析,以检测异常或作弊行为。您可以在此处阅读更多信息。 被发现具有高度统计异常数据信心的角色将被禁止参加下一季的斗兽场。 这些角色参加的任何比赛均被排除在排名数据之外。 这确保了公平性,既没有人不公平地受益,也没有人不公平地失败。 将来我们会采取更严格的措施,包括多账户斗兽场禁令和账户禁令。 第 18 季奖品 奖品不可交易。必须进行至少 100 场比赛。 斗兽场冠军徽章 硬币 前 1 名(每个级别): 3,000 枚硬币 前 2 名(每个级别)2,000 枚硬币 前 3-5 名(每个级别)1,000 枚硬币 斗兽场第 17 赛季徽章 武器皮肤 更多信息和指南 中国人 .patch-reset * { margin: 0; padding: 0; box-sizing: border-box; } .patch-body { background-color: #1a1a1a; color: #f2f2f2; font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; line-height: 1.6; padding: 20px; } /* Rest of the styles remain the same */ .patch-container { max-width: 1200px; margin: 0 auto; } .tournament-header { text-align: center; margin-bottom: 40px; } .tournament-header h1 { font-size: 3em; color: #66ff99; margin-bottom: 10px; text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.5); background-color: #0000ff; display: inline-block; padding: 10px 20px; border-radius: 8px; } .tournament-banner { max-width: 100%; height: auto; margin: 20px 0; } .schedule-container { display: flex; gap: 20px; flex-wrap: wrap; margin: 20px 0; } .schedule-day { flex: 1; min-width: 300px; background-color: #333333; padding: 20px; border-radius: 8px; border: 2px solid #e74c3c; } .schedule-day h3 { color: #ffcc00; margin-bottom: 15px; text-align: center; font-size: 1.5em; } .class-list { display: grid; grid-template-columns: repeat(auto-fit, minmax(150px, 1fr)); gap: 10px; margin-top: 15px; } .class-item { background-color: #2a2a2a; padding: 8px; border-radius: 4px; text-align: center; } .prize-grid { display: grid; grid-template-columns: repeat(auto-fit, minmax(300px, 1fr)); gap: 20px; margin-top: 20px; } .prize-card { background-color: #333333; padding: 20px; border-radius: 8px; text-align: center; } .prize-card img { max-width: 100%; height: auto; border-radius: 8px; margin: 10px 0; } .bracket-info { background-color: #333333; padding: 15px; border-radius: 8px; margin: 15px 0; } .faq-item { background-color: #333333; padding: 20px; border-radius: 8px; margin-bottom: 15px; } .faq-item h3 { color: #ffcc00; margin-bottom: 10px; } .faq-item ul { list-style-type: disc; margin-left: 20px; } .faq-item li { margin: 10px 0; } .patch-section { background-color: #2a2a2a; padding: 25px; margin-bottom: 30px; border-radius: 8px; } .patch-title { font-size: 1.8em; color: #66ff99; margin-bottom: 20px; background-color: #000000; display: inline-block; padding: 5px 10px; border-radius: 5px; }
      • April 1
      • 1 comment
    7. Nitex

      Patch 24.0: Office Dungeon, Pet Appearance Change, Colosseum PTM, Dead Front, and more! | 办公室地牢、宠物外观改变、斗兽场 PTM、死亡前线等等!

      Nitex posted an article in Articles

      More information about "Patch 24.0: Office Dungeon, Pet Appearance Change, Colosseum PTM, Dead Front, and more! | 办公室地牢、宠物外观改变、斗兽场 PTM、死亡前线等等!"
      向下滚动查看中文翻译 TIP: Check out RisingAI on website/launcher! Quick answers for any questions you might have! [EVENT] Mysterious Things Across Trieste Developer Commentary Hey everyone! We've been a little quiet lately.. you know, as any focused chef would be.. because we've been cooking some pretty awesome stuff for you guys. We've created some really impressive tools that will speed up development time exponentially, as well as some tools that will allow us to, well, continue to revolutionize The Rising into the most thrilling experience ever. Stay tuned! Update Summary Events Mysterious things are happening across the continent of Trieste. Something weird is happening inside of DK Square Evil bosses seem to be spawning more frequently A weird portal has appeared in Ardeca (see below) Pet Appearance Change + Dead Front improvements Colosseum PTM Ranking System Season 19 Start Combat-System Improvements + Game client/network stability Other Rising AI has been updated with new knowledge and bug fixes. Website improvements and translations coming soon. Pet Appearance Change How it Works Seasons Pet appearances are divided into categories (Spring, Fall, Winter, Summer, Special). Each has a unique exchange item that is uniquely obtained. Special ones are only from events or specific boss monsters. When you have enough exchange items you can change appearance (or remove it) at the NPC Viola in Ardeca. Spring Season Spring Pet Appearance Coins will be obtainable from the following: Event dungeons (rate) Dead Front (rare drop from chests, supply depots, bosses) Event prizes Spring Limited Edition Pet Appearances Dead Front (Arc) Improvements Pet Appearance Coin Drops Pet Appearance Change Coins vary based on the season. The one that drops will be that of the current season. Las Alhage [Arc] (Mini-Boss) 3X Pet Appearance Change Coins | No party reservation. Oppucus [Arc] (Main Boss] 5X Pet Appearance Change Coins | No party reservation. WARNING: Supply Depots (left and right) 1X Pet Appearance Change Coins --> Awarded to whoever hits the chest first. 1X Pet Appearance Change Coins --> Drop <-- Party Reservation 1X Pet Appearance Change Coins --> Drop <-- No Party Reservation NEW SUPPLY DEPOT MECHANIC When the miniboss is killed, a buff will be applied to all members in Dead Front that enables resurrection The path to the left and right supply depots is filled with danger! [EVENT] Secret Office Dungeon How it Works A weird portal has appeared in Ardeca (near Rising Helion NPC). It is said to take you to an unknown location. Requirements Level 240+ Twice per day 2,000,000 DIL Will be open for 1.5 weeks. Rewads Those brave enough to enter the portal and complete the dungeon have reported the following rewards: Blue Mechanic Wings (RARE) 1M GP Box (Binded) Pink Demon Hoodie Costume (All Class) Supply Gem [Scrolls] Purified Essence Pet Appearance Coin (Spring) Young World Tree Fruit Young World Tree Leaf 700% EXP Scroll Gear Wheel Best Fish Box (50x) (Binded) Bug Fixes/Performance General Gameplay Improved skill casting system (reliability, network code, distance calculation) Fixed issue that caused skills to sometimes randomly interrupt Fixed issue that caused some skills not to inflict any damage General Fixed two cases that caused abrupt client termination (crash) intermittently. Fixed performance issue related to some monsters. Improved some monster AI. Bug Fixes Atma Temple Increased/fixed drop rate for "Darkness" Skill Fixes Dark Wizard Skill - Lilish Fixed issue with sometimes not doing any damage Alokes Fixed issue with sometimes not doing any damage Improved some skill animations Colosseum PTM - Season News Season 19 - Starts April 2nd Season 19 will start April 1nd. Season Complete! Congratulations to all participants! Prizes for the previous season will be sent shortly. The next season will be starting this week! Information below. Friendly Reminders: There is a minimum # of matches (that increases with the average) to be considered for rankings The gear requirement is checked only once per day. Trading items between characters will not bypass it. Any form of cheating, intentionally losing or not fighting, or intentionally leaving will lead to account action. Fairness oo9527oo has been disqualified from cheating and will be banned from PTM A statistical analysis was ran on the Colosseum PTM data to detect abnormalities or cheating. You can read more about it here. Characters that were found with high-confidence of statistically abnormal data have been banned from the next Colosseum season. Any match that those characters participated have been excluded from the ranking data. This ensured fairness so that both no one unfairly benefits and no one unfairly loses. In the future we will take stricter actions including a multi-account Colosseum ban and account bans. Season 18 Prizes Prizes are not tradeable. Minimum 100 matches must be played. Colosseum Champion Emblem Coins Top 1 (each class): 3,000 Coins Top 2 (each class) 2,000 Coins Top 3-5 (each class) 1,000 Coins Colosseum Season 17 Emblem Weapon Skin More Information & Guide English Chinese .patch-reset * { margin: 0; padding: 0; box-sizing: border-box; } .patch-body { background-color: #1a1a1a; color: #f2f2f2; font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; line-height: 1.6; padding: 20px; } /* Rest of the styles remain the same */ .patch-container { max-width: 1200px; margin: 0 auto; } .tournament-header { text-align: center; margin-bottom: 40px; } .tournament-header h1 { font-size: 3em; color: #66ff99; margin-bottom: 10px; text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.5); background-color: #0000ff; display: inline-block; padding: 10px 20px; border-radius: 8px; } .tournament-banner { max-width: 100%; height: auto; margin: 20px 0; } .schedule-container { display: flex; gap: 20px; flex-wrap: wrap; margin: 20px 0; } .schedule-day { flex: 1; min-width: 300px; background-color: #333333; padding: 20px; border-radius: 8px; border: 2px solid #e74c3c; } .schedule-day h3 { color: #ffcc00; margin-bottom: 15px; text-align: center; font-size: 1.5em; } .class-list { display: grid; grid-template-columns: repeat(auto-fit, minmax(150px, 1fr)); gap: 10px; margin-top: 15px; } .class-item { background-color: #2a2a2a; padding: 8px; border-radius: 4px; text-align: center; } .prize-grid { display: grid; grid-template-columns: repeat(auto-fit, minmax(300px, 1fr)); gap: 20px; margin-top: 20px; } .prize-card { background-color: #333333; padding: 20px; border-radius: 8px; text-align: center; } .prize-card img { max-width: 100%; height: auto; border-radius: 8px; margin: 10px 0; } .bracket-info { background-color: #333333; padding: 15px; border-radius: 8px; margin: 15px 0; } .faq-item { background-color: #333333; padding: 20px; border-radius: 8px; margin-bottom: 15px; } .faq-item h3 { color: #ffcc00; margin-bottom: 10px; } .faq-item ul { list-style-type: disc; margin-left: 20px; } .faq-item li { margin: 10px 0; } .patch-section { background-color: #2a2a2a; padding: 25px; margin-bottom: 30px; border-radius: 8px; } .patch-title { font-size: 1.8em; color: #66ff99; margin-bottom: 20px; background-color: #000000; display: inline-block; padding: 5px 10px; border-radius: 5px; }
      • April 1
      • 1 comment
    8. Nitex

      Rising AI Updates

      Nitex posted an article in Articles

      More information about "Rising AI Updates"
      中文翻译 Rising AI - Improvements We're extremely happy to see that our custom AI has answered over 100,000 in-game and website/launcher questions since its release! Rising AI has been updated with some improvements. Game Client Performance Rising AI Improvements Added sveral pages of knowledge and updated knowledgebase Updated AI model with chain-of-thought reasoning Added recent patch information and drop table information User Interface Improvements Response is now nicely formatted to improve readability Optimized space in launcher/website .patch-reset * { margin: 0; padding: 0; box-sizing: border-box; } .patch-body { background-color: #1a1a1a; color: #f2f2f2; font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; line-height: 1.6; padding: 20px; } /* Rest of the styles remain the same */ .patch-container { max-width: 1200px; margin: 0 auto; } .tournament-header { text-align: center; margin-bottom: 40px; } .tournament-header h1 { font-size: 3em; color: #66ff99; margin-bottom: 10px; text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.5); background-color: #0000ff; display: inline-block; padding: 10px 20px; border-radius: 8px; } .tournament-banner { max-width: 100%; height: auto; margin: 20px 0; } .schedule-container { display: flex; gap: 20px; flex-wrap: wrap; margin: 20px 0; } .schedule-day { flex: 1; min-width: 300px; background-color: #333333; padding: 20px; border-radius: 8px; border: 2px solid #e74c3c; } .schedule-day h3 { color: #ffcc00; margin-bottom: 15px; text-align: center; font-size: 1.5em; } .class-list { display: grid; grid-template-columns: repeat(auto-fit, minmax(150px, 1fr)); gap: 10px; margin-top: 15px; } .class-item { background-color: #2a2a2a; padding: 8px; border-radius: 4px; text-align: center; } .prize-grid { display: grid; grid-template-columns: repeat(auto-fit, minmax(300px, 1fr)); gap: 20px; margin-top: 20px; } .prize-card { background-color: #333333; padding: 20px; border-radius: 8px; text-align: center; } .prize-card img { max-width: 100%; height: auto; border-radius: 8px; margin: 10px 0; } .bracket-info { background-color: #333333; padding: 15px; border-radius: 8px; margin: 15px 0; } .faq-item { background-color: #333333; padding: 20px; border-radius: 8px; margin-bottom: 15px; } .faq-item h3 { color: #ffcc00; margin-bottom: 10px; } .faq-item ul { list-style-type: disc; margin-left: 20px; } .faq-item li { margin: 10px 0; } .patch-section { background-color: #2a2a2a; padding: 25px; margin-bottom: 30px; border-radius: 8px; } .patch-title { font-size: 1.8em; color: #66ff99; margin-bottom: 20px; background-color: #000000; display: inline-block; padding: 5px 10px; border-radius: 5px; }
      • February 18
    9. Nitex

      Colosseum PTM - Season 17 | Colosseum PTM -第 17!

      Nitex posted an article in Articles

      More information about "Colosseum PTM - Season 17 | Colosseum PTM -第 17!"
      向下滚动查看中文翻译 Colosseum PTM - Season News Season Complete! Congratulations to all participants! Prizes for the previous season will be sent shortly. The next season will be starting this week! Information below. Friendly Reminders: There is a minimum # of matches (that increases with the average) to be considered for rankings The gear requirement is checked only once per day. Trading items between characters will not bypass it. Any form of cheating, intentionally losing or not fighting, or intentionally leaving will lead to account action. Fairness A statistical analysis was ran on the Colosseum PTM data to detect abnormalities or cheating. You can read more about it here. Characters that were found with high-confidence of statistically abnormal data have been banned from the next Colosseum season. Macosy, Riot, 7thSanctum, Charg, oValkyrie, oo9527oo, crazyzzz Any match that those characters participated have been excluded from the ranking data. This ensured fairness so that both no one unfairly benefits and no one unfairly loses. In the future we will take stricter actions including a multi-account Colosseum ban and account bans. Season 17 Prizes Prizes Prizes are not tradeable. Minimum 100 matches must be played. Colosseum Champion Emblem Coins Top 1 (each class): 3,000 Coins Top 2 (each class) 2,000 Coins Top 3-5 (each class) 1,000 Coins Colosseum Season 17 Emblem Weapon Skin Segnale: All healing skills will be disabled (shield recovery skills allowed) More Information & Guide English Chinese .patch-reset * { margin: 0; padding: 0; box-sizing: border-box; } .patch-body { background-color: #1a1a1a; color: #f2f2f2; font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; line-height: 1.6; padding: 20px; } /* Rest of the styles remain the same */ .patch-container { max-width: 1200px; margin: 0 auto; } .tournament-header { text-align: center; margin-bottom: 40px; } .tournament-header h1 { font-size: 3em; color: #66ff99; margin-bottom: 10px; text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.5); background-color: #0000ff; display: inline-block; padding: 10px 20px; border-radius: 8px; } .tournament-banner { max-width: 100%; height: auto; margin: 20px 0; } .schedule-container { display: flex; gap: 20px; flex-wrap: wrap; margin: 20px 0; } .schedule-day { flex: 1; min-width: 300px; background-color: #333333; padding: 20px; border-radius: 8px; border: 2px solid #e74c3c; } .schedule-day h3 { color: #ffcc00; margin-bottom: 15px; text-align: center; font-size: 1.5em; } .class-list { display: grid; grid-template-columns: repeat(auto-fit, minmax(150px, 1fr)); gap: 10px; margin-top: 15px; } .class-item { background-color: #2a2a2a; padding: 8px; border-radius: 4px; text-align: center; } .prize-grid { display: grid; grid-template-columns: repeat(auto-fit, minmax(300px, 1fr)); gap: 20px; margin-top: 20px; } .prize-card { background-color: #333333; padding: 20px; border-radius: 8px; text-align: center; } .prize-card img { max-width: 100%; height: auto; border-radius: 8px; margin: 10px 0; } .bracket-info { background-color: #333333; padding: 15px; border-radius: 8px; margin: 15px 0; } .faq-item { background-color: #333333; padding: 20px; border-radius: 8px; margin-bottom: 15px; } .faq-item h3 { color: #ffcc00; margin-bottom: 10px; } .faq-item ul { list-style-type: disc; margin-left: 20px; } .faq-item li { margin: 10px 0; } .patch-section { background-color: #2a2a2a; padding: 25px; margin-bottom: 30px; border-radius: 8px; } .patch-title { font-size: 1.8em; color: #66ff99; margin-bottom: 20px; background-color: #000000; display: inline-block; padding: 5px 10px; border-radius: 5px; } Rankings
      • January 30
      • 1 comment
    10. Nitex

      Patch 23.9: Balance/QoL Changes, Buff System, Costumes, and more | 补丁 23.9:平衡/生活质量变化、增益系统、服装等

      Nitex commented on Nitex's article in Articles

      一般更新 游戏客户端性能 游戏性能改进 游戏客户端更新至 2025 Action 45 (A45) 显着提高FPS 和性能 修复了几个随机崩溃 改进的 64 位客户端版本 游戏客户端 + 安装程序改进 显着减少游戏客户端的大小 显着减少游戏客户端安装程序/下载的大小。 注意:您必须从网站下载最新的客户端版本。 游戏玩法改进 睡眠/昏迷/坐下动画改进 修复了导致眩晕/睡眠/坐下减益动画延迟的问题(延迟使情况变得更糟)。 修复了角色被击晕时有时会“传送”的问题(由于延迟而变得更糟)。 一般改进 德拉科之战 与主中心石沟通现在将取消隐身 新服饰 古代服饰 暗黑古装 平衡/增益系统改进 开发说明 本次更新将帮助我们收集实时伤害算法相关数据,以便与本次更新之前(没有增益限制)进行比较。根据初步分析,由于算法的性质是使用乘法和加法增强的组合,因此过多的增益会显着影响伤害算法值(传入和传出)。 总的来说,我们希望这能显着改善平衡,并减少由于过多增益而成倍增加的与伤害相关的RNG。 主要系统改进 增益持久性 物品、恢复和符文增益现在会持续存在: 频道变更 游戏退出 技能增益/减益效果仍然不持久 神圣祝福/公会技能保留之前的持久性 滚动系统变更 旧:可以增强自己和其他玩家 新功能:仅限自身增益 经验提升改动 现在,即使有 Arcadia's Blessing,您也可以使用 5 EXP/DROP 卷轴。 旧:经验卷轴 + 阿卡迪亚的祝福合计限制为 5 件 新功能:每个类别分别限制 5 件商品 图标 类别 类型 例子 持久性 最大应用 技能增益 (最多 30) 角色使用的技能或系统机制所施加的增益效果。 苍蓝骑士 - 灵脉 公会BUFF / 圣水BUFF 攻城的祝福 十 三十 物品(通用)增益(最多 10 个) 可通过诸如粉末、卷轴和其他类似物品使用的增益。 * 大阿巴顿粉末 * 强化蓝色卷轴 * 南瓜大糖 这 10 恢复增益 (最多 5 个) 短时间的恢复增益,例如鱼类物品(不包括即时恢复效果)。 * 鹦鹉鱼 * 胖胖的金鱼 * 胖胖的金蛙 这 5 符文增益 (最多 3 个) 通过物品和增强服装激活的选项增益。 * 新型正式服装 A * 探险者的符文 * 水果刨冰符文 这 3 减益效果 (最多 10 个) 减益效果应用于角色。 * 其他目标施加的减益效果 * 眩晕 / 流血 * 无法移动 十 10 ※ “持久性”下带有“O”标记的Buff类型即使在角色重新连接或频道更改后也会保持有效。 .patch-reset * { margin: 0; padding: 0; box-sizing: border-box; } .patch-body { background-color: #1a1a1a; color: #f2f2f2; font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; line-height: 1.6; padding: 20px; } /* Rest of the styles remain the same */ .patch-container { max-width: 1200px; margin: 0 auto; } .tournament-header { text-align: center; margin-bottom: 40px; } .tournament-header h1 { font-size: 3em; color: #66ff99; margin-bottom: 10px; text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.5); background-color: #0000ff; display: inline-block; padding: 10px 20px; border-radius: 8px; } .tournament-banner { max-width: 100%; height: auto; margin: 20px 0; } .schedule-container { display: flex; gap: 20px; flex-wrap: wrap; margin: 20px 0; } .schedule-day { flex: 1; min-width: 300px; background-color: #333333; padding: 20px; border-radius: 8px; border: 2px solid #e74c3c; } .schedule-day h3 { color: #ffcc00; margin-bottom: 15px; text-align: center; font-size: 1.5em; } .class-list { display: grid; grid-template-columns: repeat(auto-fit, minmax(150px, 1fr)); gap: 10px; margin-top: 15px; } .class-item { background-color: #2a2a2a; padding: 8px; border-radius: 4px; text-align: center; } .prize-grid { display: grid; grid-template-columns: repeat(auto-fit, minmax(300px, 1fr)); gap: 20px; margin-top: 20px; } .prize-card { background-color: #333333; padding: 20px; border-radius: 8px; text-align: center; } .prize-card img { max-width: 100%; height: auto; border-radius: 8px; margin: 10px 0; } .bracket-info { background-color: #333333; padding: 15px; border-radius: 8px; margin: 15px 0; } .faq-item { background-color: #333333; padding: 20px; border-radius: 8px; margin-bottom: 15px; } .faq-item h3 { color: #ffcc00; margin-bottom: 10px; } .faq-item ul { list-style-type: disc; margin-left: 20px; } .faq-item li { margin: 10px 0; } .patch-section { background-color: #2a2a2a; padding: 25px; margin-bottom: 30px; border-radius: 8px; } .patch-title { font-size: 1.8em; color: #66ff99; margin-bottom: 20px; background-color: #000000; display: inline-block; padding: 5px 10px; border-radius: 5px; }
      • January 23
      • 1 comment
    11. Nitex

      Patch 23.9: Balance/QoL Changes, Buff System, Costumes, and more | 补丁 23.9:平衡/生活质量变化、增益系统、服装等

      Nitex posted an article in Articles

      More information about "Patch 23.9: Balance/QoL Changes, Buff System, Costumes, and more | 补丁 23.9:平衡/生活质量变化、增益系统、服装等"
      中文翻译 General Updates Game Client Performance Game Performance Improvemnts Updated game client to 2025 Action 45 (A45) Significantly improved FPS and performance Fixed several random crashes Improved 64-bit client version Game Client + Installer Improvements Significantly decreased game client size Significantly decrease game client installer/download size. Note: You must download the latest client version from website for this. Gameplay Improvements Sleep/Stun/Sit Animation Improvements Fixed an issue (made worse with latency) that caused a delay in the animation for stuns/sleeps/sit debuffs. Fixed an issue (made worse with latency) that caused characters to sometimes "teleport" when it was stunned. General Improvements Draco Battle Communicating with the main center stone will now cancel invisibility New Costumes Anicent Costume Dark Ancient Costume Balance/Buff System Improvements Development Notes This update will help us to gather live damage algorithm related data when can compare to before this update (without the buff limit). Based on an initial analysis, damage algorithm values (both incoming and outgoing) were significantly being affected by the excessive amount of buffs due to the algorithm's nature in using a combination of multiplicative and additive augmentation. Overall we expect this to significantly improve balance and decrease RNG related to damage that was being made exponentially by having too many buffs. Major System Improvements Buff Persistence Item, Recovery, and Rune buffs now persist through: Channel changes Game logouts Skill buffs/debuffs still non-persistent Divine Blessing/Guild skills retain previous persistence Scroll System Changes Old: Could buff self and other players New: Self-buff only Experience Boost Changes You can now use 5 EXP/DROP scrolls even with Arcadia's Blessing. Old: Combined 5-item limit for Experience Scrolls + Arcadia's Blessing New: Separate 5-item limits for each category Icon Category Type Example Persistence Maximum Applications Skill Buffs (Up to 30) Buff effects applied by character-used skills or system mechanics. Azure Knight - Spirit Lineage Guild Buff / Holy Water Buff Siege's Blessing x 30 Item (General) Buffs (Up to 10) Buffs usable through items such as powders, scrolls, and other similar items. * Great Abaddon Powder * Reinforced Scroll Blue * Pumpkin Big Candy o 10 Recovery Buffs (Up to 5) Short-duration recovery buffs, such as fish-type items (excluding instant recovery effects). * Parrot Fish * Chubby Gold Fish * Chubby Gold Frog o 5 Rune Buffs (Up to 3) Option buffs activated through items and enhanced costumes. * New Type Formal Costume A * Explorer's Rune * Fruit Shaved Ice Rune o 3 Debuffs (Up to 10) Debuff effects applied to the character. * Debuffs Applied by other target * Stun / Bleeding * Immobility x 10 ※ Buff types marked with "O" under "Persistence" will remain active even after character reconnection or channel changes. .patch-reset * { margin: 0; padding: 0; box-sizing: border-box; } .patch-body { background-color: #1a1a1a; color: #f2f2f2; font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; line-height: 1.6; padding: 20px; } /* Rest of the styles remain the same */ .patch-container { max-width: 1200px; margin: 0 auto; } .tournament-header { text-align: center; margin-bottom: 40px; } .tournament-header h1 { font-size: 3em; color: #66ff99; margin-bottom: 10px; text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.5); background-color: #0000ff; display: inline-block; padding: 10px 20px; border-radius: 8px; } .tournament-banner { max-width: 100%; height: auto; margin: 20px 0; } .schedule-container { display: flex; gap: 20px; flex-wrap: wrap; margin: 20px 0; } .schedule-day { flex: 1; min-width: 300px; background-color: #333333; padding: 20px; border-radius: 8px; border: 2px solid #e74c3c; } .schedule-day h3 { color: #ffcc00; margin-bottom: 15px; text-align: center; font-size: 1.5em; } .class-list { display: grid; grid-template-columns: repeat(auto-fit, minmax(150px, 1fr)); gap: 10px; margin-top: 15px; } .class-item { background-color: #2a2a2a; padding: 8px; border-radius: 4px; text-align: center; } .prize-grid { display: grid; grid-template-columns: repeat(auto-fit, minmax(300px, 1fr)); gap: 20px; margin-top: 20px; } .prize-card { background-color: #333333; padding: 20px; border-radius: 8px; text-align: center; } .prize-card img { max-width: 100%; height: auto; border-radius: 8px; margin: 10px 0; } .bracket-info { background-color: #333333; padding: 15px; border-radius: 8px; margin: 15px 0; } .faq-item { background-color: #333333; padding: 20px; border-radius: 8px; margin-bottom: 15px; } .faq-item h3 { color: #ffcc00; margin-bottom: 10px; } .faq-item ul { list-style-type: disc; margin-left: 20px; } .faq-item li { margin: 10px 0; } .patch-section { background-color: #2a2a2a; padding: 25px; margin-bottom: 30px; border-radius: 8px; } .patch-title { font-size: 1.8em; color: #66ff99; margin-bottom: 20px; background-color: #000000; display: inline-block; padding: 5px 10px; border-radius: 5px; }
      • January 23
      • 1 comment
    12. Mmo-Stock started following Nitex January 10
    13. Nitex

      Happy New Year! Draco GP Event + 4X Drop | 新年快乐!Draco GP 活动 + 4X 掉落

      Nitex posted an article in Articles

      More information about "Happy New Year! Draco GP Event + 4X Drop | 新年快乐!Draco GP 活动 + 4X 掉落"
      A huge thanks to another great year on Dekaron Rising. We truly love and appreciate all of the support and memories we've made with our players. 2025 is going to be a very special year. We have a lot of really exciting things planned and will release an news post with a roadmap and teasers. Draco Battle Event: Extra GP GP Rewards Extra Rank Up coins (GP) will be automatically awarded upon exit. Win: 2500x Rank Up Coins Lose: 1000x Rank Up Coins
      • December 31, 2024
    14. Nitex

      Santa Dungeon Event 圣诞老人地牢活动

      Nitex posted an article in Articles

      More information about "Santa Dungeon Event 圣诞老人地牢活动"
      向下滚动查看中文翻译。 Santa Karon Dungeon General Information Daily Entry Limit: 3 times per day Location: Frozen Valley Party Requirement: 3 members minimum Experience Points: High yield Reward Containers Primary Containers Rudolph's Satchel Gift Wrap Santa Karon's Treasure Chest Reward Details Available Rewards Special Items Important Notes Temporary Item Warning: Several items from dungeon rewards are temporary Check item descriptions carefully for red text indicating expiration dates Temporary items will be deleted after their expiration date Best Practices: Complete all 3 daily runs for maximum rewards Form a party before entering the dungeon Check inventory space before entering .patch-container { max-width: 1200px; margin: 0 auto; font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; } .tournament-header { text-align: center; margin-bottom: 40px; } .patch-section { background-color: #2a2a2a; padding: 25px; margin-bottom: 30px; border-radius: 8px; } .patch-title { font-size: 1.8em; color: #66ff99; margin-bottom: 20px; background-color: #000000; display: inline-block; padding: 5px 10px; border-radius: 5px; } .reward-section { margin-bottom: 25px; } .reward-section:last-child { margin-bottom: 0; } .image-grid { display: flex; flex-direction: column; align-items: center; gap: 15px; } .image-container { display: flex; justify-content: center; margin: 15px 0; } ul { list-style-type: none; padding-left: 20px; } li { margin: 10px 0; } img { box-shadow: 0 4px 8px rgba(0,0,0,0.2); transition: transform 0.3s ease; } img:hover { transform: scale(1.02); } Santa Karon Dunjan 一般信息 每日入场限制:每天 3 次 地点名称:冰冻谷 派对要求:最少 3 人 经验值: 高产 奖励容器 主容器 鲁道夫的挎包 礼品包装 Santa Karon's Treasure Chest 奖励详情 可用奖励 特殊物品 重要说明 临时物品警告: 地牢奖励中的一些物品是临时的 仔细检查商品描述中是否有指示有效期/保质期的红色文本 临时项目将在过期日期后被删除 最佳实践: 完成所有 3 次每日闯关以获得最高奖励 在进入地牢之前组建一个队伍 进入前检查库存空间 .patch-container { max-width: 1200px; margin: 0 auto; font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; } .tournament-header { text-align: center; margin-bottom: 40px; } .patch-section { background-color: #2a2a2a; padding: 25px; margin-bottom: 30px; border-radius: 8px; } .patch-title { font-size: 1.8em; color: #66ff99; margin-bottom: 20px; background-color: #000000; display: inline-block; padding: 5px 10px; border-radius: 5px; } .reward-section { margin-bottom: 25px; } .reward-section:last-child { margin-bottom: 0; } .image-grid { display: flex; flex-direction: column; align-items: center; gap: 15px; } .image-container { display: flex; justify-content: center; margin: 15px 0; } ul { list-style-type: none; padding-left: 20px; } li { margin: 10px 0; } img { box-shadow: 0 4px 8px rgba(0,0,0,0.2); transition: transform 0.3s ease; } img:hover { transform: scale(1.02); }
      • December 24, 2024
    15. Nitex

      Patch 23.8: Atma Dungeon + Battle Royale Events, CvC Prizes & More Atma 地下城 + 大逃杀活动、CvC 奖品及更多

      Nitex commented on Nitex's article in Articles

      向下滚动查看中文翻译 CvC 奖项 CvC 锦标赛奖品 我们想感谢所有参加 Class vs. Class 锦标赛的人。我们还想特别感谢我们的志愿者,他们放弃了自己的参赛机会,帮助实现了这一目标。 在比赛期间,我们还成功使用了 Segnale 级的新比赛系统。这使我们能够显著提高比赛的时间效率。我们期待能够更频繁地举办 CvC 比赛和其他比赛 奖品将在更新后不久通过邮箱发送。 第一名 15,000 枚硬币 CvC 冠军武器皮肤 2024 CvC 2024 冠军金机械翼 (永久) CvC 冠军头衔 1500 万 GP,供应宝石 第二名 10,000 枚硬币 CvC 冠军皮肤 2024(限时) 1000 万 GP,供应宝石 第三名 5,000 枚硬币 1000 万 GP,供应宝石 参与 500 万金币,补给宝石 志愿者 志愿者将获得这张翼皮,作为对他们花费数天时间协助比赛并同意不参加的感谢。 斗兽场大逃杀活动 [测试版] 大逃杀活动 活动时间 此系统尚未纳入自动排程系统。 我们将在整个周末手动运行该活动,并尽最大努力覆盖多个时区。 比赛规模和参与人数会有所不同。 /上升科洛 相同的 Colosseum 命令也用于大逃杀(它会在活动期间自动将您传送到正确的系统)。 奖品 参与者将获得Z币 获胜者将获得更高数量的Z币 德拉科战斗改进 /崛起的龙 使用以下命令进入 Draco: /rising draco NPC 已从 Ardeca 中移除 更新 等级要求增加至 241 比赛质量和队伍平衡将得到改善 为即将到来的 Draco 事件做准备 阿特玛神庙 [活动] 阿特玛神庙 活动掉落 阿特玛 [主要 Boss] 1x-3x 浓缩金阿尔盖特 2x-3x 圣水(1 天) 朗多武器箱 100-150M 稀释 最佳荣耀盒 小头目 5-10x 金色阿盖特 1x 圣水(1天) 深渊精华 1x 最佳 Gace 盒子 现有掉落 “Atma's Eye”(Atma 配件的工艺品) “阿特玛蛋” (宠物) 0.6% 穿透宝石盒 亚特玛武器皮肤 “黑暗”(Atma 配饰的制作物品) “魔法石碎片”(深渊耳环的制作物品) 萃取的 Micromintra(浅黄色) 细微改动 改进 用户界面小幅改进 性能改进 为将来的更新准备文件 DK广场 ABCD 增益奖励 -> 增加至 10 问题修复 修复了 Espada 和 Levatein 不存在于某些 Rondow 武器盒中的问题 修复了 Alokes 托运/坐骑技能书的问题 伊洛诺姆地下城 最低等级提高至 231 曲讷寺 最低等级提高至 241 .patch-reset * { margin: 0; padding: 0; box-sizing: border-box; } .patch-body { background-color: #1a1a1a; color: #f2f2f2; font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; line-height: 1.6; padding: 20px; } /* Rest of the styles remain the same */ .patch-container { max-width: 1200px; margin: 0 auto; } .tournament-header { text-align: center; margin-bottom: 40px; } .tournament-header h1 { font-size: 3em; color: #66ff99; margin-bottom: 10px; text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.5); background-color: #0000ff; display: inline-block; padding: 10px 20px; border-radius: 8px; } .tournament-banner { max-width: 100%; height: auto; margin: 20px 0; } .schedule-container { display: flex; gap: 20px; flex-wrap: wrap; margin: 20px 0; } .schedule-day { flex: 1; min-width: 300px; background-color: #333333; padding: 20px; border-radius: 8px; border: 2px solid #e74c3c; } .schedule-day h3 { color: #ffcc00; margin-bottom: 15px; text-align: center; font-size: 1.5em; } .class-list { display: grid; grid-template-columns: repeat(auto-fit, minmax(150px, 1fr)); gap: 10px; margin-top: 15px; } .class-item { background-color: #2a2a2a; padding: 8px; border-radius: 4px; text-align: center; } .prize-grid { display: grid; grid-template-columns: repeat(auto-fit, minmax(300px, 1fr)); gap: 20px; margin-top: 20px; } .prize-card { background-color: #333333; padding: 20px; border-radius: 8px; text-align: center; } .prize-card img { max-width: 100%; height: auto; border-radius: 8px; margin: 10px 0; } .bracket-info { background-color: #333333; padding: 15px; border-radius: 8px; margin: 15px 0; } .faq-item { background-color: #333333; padding: 20px; border-radius: 8px; margin-bottom: 15px; } .faq-item h3 { color: #ffcc00; margin-bottom: 10px; } .faq-item ul { list-style-type: disc; margin-left: 20px; } .faq-item li { margin: 10px 0; } .patch-section { background-color: #2a2a2a; padding: 25px; margin-bottom: 30px; border-radius: 8px; } .patch-title { font-size: 1.8em; color: #66ff99; margin-bottom: 20px; background-color: #000000; display: inline-block; padding: 5px 10px; border-radius: 5px; }
      • December 12, 2024
      • 1 comment
    16. Nitex

      Patch 23.8: Atma Dungeon + Battle Royale Events, CvC Prizes & More Atma 地下城 + 大逃杀活动、CvC 奖品及更多

      Nitex posted an article in Articles

      More information about "Patch 23.8: Atma Dungeon + Battle Royale Events, CvC Prizes & More  Atma 地下城 + 大逃杀活动、CvC 奖品及更多"
      向下滚动查看中文翻译 CvC Prizes CvC Tournament Prizes We'd like to thank everyone who participated in the Class vs. Class tournament. We'd also especially like to thank our volunteers that gave up their chance to participate and helped make it possible. During the tournament we also successfully used the new tournament system for the Segnale class. This allowed us to significantly improve the time efficiency of the tournament. We look forward to being able to hold the CvC tournament, and other tournaments, more frequently Prizes will be sent via mailbox shortly after update. 1st Place - 15,000 Coins CvC Champion Weapon Skin 2024 CvC 2024 Champion Gold Mech Wings (Permanent) CvC Champion Title, 15M GP, Supply Gems 2nd Place - 10,000 Coins CvC Champion Skin 2024 (timed) 10M GP, Supply Gems 3rd Place - 5,000 Coins 10M GP, Supply Gems Participation 5M GP, Supply Gems Volunteer Volunteers will receive this wing skin as a thank you for spending several long days helping with the tournament and agreeing not to participate. Colosseum Battle Royale Events [Beta] Battle Royale Event Event Times This system will not be in the automatic schedule system yet. We will run the event manually throughout the weekend and do our best to cover multiple timezones. Match size and participant count will vary. /rising colo The same Colosseum command is used for Battle Royale (it will auto teleport you to the correct system during the event). Prizes Z coins will be awarded to participants Winner will be awarded higher amount of Z coins Draco Battle Improvements /rising draco Enter Draco by using: /rising draco NPC has been removed from Ardeca Updates Level requirement has been increased to 241 Match quality and team balance will be improved Preparation for upcoming Draco events Atma Temple [Event] Atma Temple Event Drops Atma [Main Boss] 1x-3x Condensed Gold Argates 2x-3x Holy Water (1 Day) Rondow Weapon Box 100-150M dil Best Glory Box Mini-Boss 5-10x Gold Argates 1x Holy Water (1 day) Abyss Essence 1x Best Gace Box Existing Drops "Atma's Eye" (craft item for Atma Acessories) "Atma Egg" (pet) 0.6% Penetration Gem Box Atma Weapon Skin "Darkness" (craft item for Atma accessories) "Magic Stone Piece" (craft item for Abyssal Earring) Extracted Micromintra (Buff) Minor Changes Improvements Minor UI improvements Performance improvements Prepared files for future updates DK Square ABCD Buffs Reward -> increased to 10 Bug Fixes Fixed issue with Espada and Levatein not in some Rondow weapon boxes Fixed issue with Alokes consignment/mount skill books Elonohm Dungeon Minimum level increased to 231 Qune Temple Minimum level increased to 241 .patch-reset * { margin: 0; padding: 0; box-sizing: border-box; } .patch-body { background-color: #1a1a1a; color: #f2f2f2; font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; line-height: 1.6; padding: 20px; } /* Rest of the styles remain the same */ .patch-container { max-width: 1200px; margin: 0 auto; } .tournament-header { text-align: center; margin-bottom: 40px; } .tournament-header h1 { font-size: 3em; color: #66ff99; margin-bottom: 10px; text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.5); background-color: #0000ff; display: inline-block; padding: 10px 20px; border-radius: 8px; } .tournament-banner { max-width: 100%; height: auto; margin: 20px 0; } .schedule-container { display: flex; gap: 20px; flex-wrap: wrap; margin: 20px 0; } .schedule-day { flex: 1; min-width: 300px; background-color: #333333; padding: 20px; border-radius: 8px; border: 2px solid #e74c3c; } .schedule-day h3 { color: #ffcc00; margin-bottom: 15px; text-align: center; font-size: 1.5em; } .class-list { display: grid; grid-template-columns: repeat(auto-fit, minmax(150px, 1fr)); gap: 10px; margin-top: 15px; } .class-item { background-color: #2a2a2a; padding: 8px; border-radius: 4px; text-align: center; } .prize-grid { display: grid; grid-template-columns: repeat(auto-fit, minmax(300px, 1fr)); gap: 20px; margin-top: 20px; } .prize-card { background-color: #333333; padding: 20px; border-radius: 8px; text-align: center; } .prize-card img { max-width: 100%; height: auto; border-radius: 8px; margin: 10px 0; } .bracket-info { background-color: #333333; padding: 15px; border-radius: 8px; margin: 15px 0; } .faq-item { background-color: #333333; padding: 20px; border-radius: 8px; margin-bottom: 15px; } .faq-item h3 { color: #ffcc00; margin-bottom: 10px; } .faq-item ul { list-style-type: disc; margin-left: 20px; } .faq-item li { margin: 10px 0; } .patch-section { background-color: #2a2a2a; padding: 25px; margin-bottom: 30px; border-radius: 8px; } .patch-title { font-size: 1.8em; color: #66ff99; margin-bottom: 20px; background-color: #000000; display: inline-block; padding: 5px 10px; border-radius: 5px; }
      • December 12, 2024
      • 1 comment
    17. Nitex

      Class vs. Class Tournament Application | 班级冠军赛报名

      Nitex posted an article in Articles

      More information about "Class vs. Class Tournament Application | 班级冠军赛报名"
      向下滚动查看中文翻译 Spring Class vs. Class Tournament Tournament Registration To register, log into the website with your character's account and reply to this post with the following format: In-Game Name: [Your Character Name] Character Class: [Your Class] Level: [Your Level] Registration Deadline: December 4th Schedule & Dates Tournament Day 1 Date: December 6th, 2024 Time: 14:00 UTC (Server Time) Participating Classes: Azure Knight Incar Magician Segita Hunter Vicious Summoner Half Bagi Bagi Warrior Dragon Knight Tournament Day 2 Date: December 7th, 2024 Time: 14:00 UTC (Server Time) Participating Classes: Trie Muse Shooter Dark Wizard Concerra Segeuripper Segnale Aloken Alokes Day 3 (Optional) Date: December 8th, 2024 Note: Only if needed Note: Countdown timer will be added to website and launcher Tournament Prizes Note: Final skin and prize designs may be improved images below are just a preview Wing design will be unique and permanent. 1st Place Prize Exclusive Class Champion Wings Exclusive Class Champion Weapon Skin Exclusive Title: "Class Champion" 15,000 Coins 2nd Place Prize 10,000 Coins Exclusive Class 2nd place prize (preview soon) 3rd Place & Participation 5,000 Coins (3rd Place) Participation Prizes: Scroll Spins, GP, and more Tournament Rules Double Elimination Format Main Bracket: Initially, all participants start in the main bracket. Matches are played as usual, with winners advancing and losers dropping into the loser's bracket. Loser's Bracket: Participants who lose in the main bracket move into the loser's bracket. Here, they still have a chance to continue in the tournament, but they must win all subsequent matches to stay in contention. Grand Finals: The winners of the main bracket and the loser's bracket eventually meet in the grand finals. Note: Usually we have this so-called BRACKET RESET but we will not do that. Finals will be Bo3 only. View sample tournament bracket: https://challonge.com/4kgisow9 General Rules Venue: All Matches on DK Channel Permitted: Consumable items (buffs/potions) are allowed Event consumables (buffs) and runes will be disabled Extended Matches & Class-Specific Rules: This will be clarified during matches as necessary. First Match: All skills are permitted for all classes Second Match: If first match results in a draw, the following healing skills will be restricted: Half Bagi: Vampire Dance will be disabled Segnale: All healing skills will be disabled (shield recovery skills allowed) General Rule: Any match that reaches time limit (30 minutes) will be considered a draw Exception: Concerra's invisibility buff skill is allowed but excessive use to prolong matches will result in: Warning (First offense) Disqualification (Second offense) FAQ Q1: What if I get disconnected/crashed and it's not my fault? Getting disconnected for any reason other than server issues that we can confirm will result in disqualification. However, if you are able to provide a screenshot of crashing/client bug and we can confirm it on the server side, we may be able to restart the match. Q2: What if the other player is lagging? This happens very rarely and cannot be taken into consideration. People can't influence their connections and they're not doing it to gain an advantage. Also consider that their advantage can be your advantage too. Matches may be held on an isolated channel to ensure best performance. Q3: How many accounts can I apply with? Register with TWO different classes maximum. More than two entries or piloting another user's account will lead to disqualification. Q4: What if a player is absent? Matches will continue, and absent players will be disqualified after their round ends. Dekaron Rising reserves the right to make any changes to the prizes prior to the start of the event. Adjustments will be displayed here. Q5: How are prolonged matches handled? During the past PvP Events that was hosted by Eccle, some classes like Half Bagi and Seg can be drawn out until the end of the time limit (30 minutes). Here's how we'll handle this: Every skill will be allowed in the first match, but if it happens to be a draw, we will remove a regeneration skill from each class. (Example: Half Bagi's Vampire Dance, Seg's Healing Moss, and much more.) Invisible skill of Concerra gives buff and it's only normal to use it. However, if we find that it is being abused and just being spammed just to prolong the pvp, you will get one (1) warning before we disqualify you. A buff may be casted on both fighters. More details on this later 向下滚动查看中文翻译 春季班对班锦标赛 锦标赛注册 要注册,请使用您角色的帐户登录网站,并使用以下格式回复此帖子: 游戏内名称: [您的角色名称] 字符类: [您的课程] 水平: [您的等级] 报名截止日期:12 月 4 日 时间表和日期 比赛第 1 天 日期:12月 6th, 2024 时间:14:00 UTC(服务器时间) 参与课程: 蔚蓝骑士 Incar 魔术师 Segita Hunter 恶毒召唤师 ·半袋 巴吉战士 龙骑士 比赛第 2 天 日期:12月 7th, 2024 时间:14:00 UTC(服务器时间) 参与课程: 特里·缪斯 射手 黑巫师 Concerra Segeuripper 赛格纳尔 阿洛肯 阿洛克斯 第 3 天 (可选) 日期:12月 8th, 2024 注意:仅在需要时 注意:倒数计时器将添加到网站和启动器 比赛奖品 注意:最终的皮肤和奖品设计可能会得到改进,下面的图片只是一个预览 机翼设计将是独特而永久的。 一等奖 专属 Class Champion Wings 专属 Class Champion 武器皮肤 专属头衔:“Class Champion” 15,000 金币 二等奖 10,000 金币 独家班级二等奖(即将预览) 第三名 & 参与 5,000 金币 (第 3 名) 参与奖品:滚动旋转、GP 等 比赛规则 双淘汰赛制 主支架:最初,所有参与者都从主括号开始。比赛照常进行,获胜者晋级,失败者进入败者组。 失败者对阵表:在主组中输掉的参赛者进入败者组。在这里,他们仍然有机会继续参加比赛,但他们必须赢得所有后续比赛才能继续争夺冠军。 总决赛:主组和败者组的胜者最终在总决赛中相遇。 注意:通常我们有这个所谓的 BRACKET RESET,但我们不会这样做。决赛将仅进行 Bo3。 查看示例锦标赛对阵表:https://challonge.com/4kgisow9 一般规则 地点:DK 频道的所有比赛 允许: 允许使用消耗品(增益/药水) 活动消耗品(增益)和符文将被禁用 扩展比赛和特定类别规则: 这将在比赛中根据需要进行澄清。 第一场比赛:所有课程都允许使用所有技能 第二场比赛:如果第一场比赛的结果是平局,以下治疗技能将受到限制: Half Bagi: Vampire Dance 将被禁用 Segnale:所有治疗技能都将被禁用(允许使用盾牌恢复技能) 通例:任何达到时间限制(30 分钟)的比赛都将被视为平局 例外:允许使用 Concerra 的隐身增益技能,但过度使用以延长比赛时间将导致: 警告(初犯) 取消资格(第二次违规) 常见问题 Q1: 如果我掉线/崩溃了,但这不是我的错怎么办? 如果由于我们可以确认的服务器问题以外的任何原因断开连接,将导致取消资格。但是,如果您能够提供崩溃/客户端错误的屏幕截图,并且我们可以在服务器端确认,我们也许能够重新开始比赛。 Q2: 如果其他玩家卡顿怎么办? 这种情况很少发生,不能被考虑在内。人们无法影响他们的关系,他们这样做不是为了获得优势。还要考虑到他们的优势也可能是您的优势。比赛可以在隔离的通道上进行,以确保最佳性能。 Q3: 我可以申请多少个账户? 最多注册两个不同的课程。超过两个条目或试用另一个用户的帐户将导致资格被取消。 Q4:如果有球员缺席怎么办? 比赛将继续进行,缺席的玩家将在回合结束后被取消资格。 Dekaron Rising 保留在活动开始前对奖品进行任何更改的权利。调整将在此处显示。 Q5: 如何处理长时间的比赛? 在过去由 Eccle 主办的 PvP 活动中,一些职业,如 Half Bagi 和 Seg 可以拉出来,直到时间限制结束(30 分钟)。以下是我们将如何处理此问题: 所有技能都可以在第一场比赛中使用,但如果恰好是平局,我们将从每个职业中删除一个再生技能。(例如:Half Bagi 的吸血鬼舞、Seg 的 Healing Moss 等等。 Concerra 的隐形技能提供 buff,使用它很正常。但是,如果我们发现它被滥用,并且只是为了延长 pvp 而被垃圾邮件,您将在我们取消您的资格之前收到一 (1) 次警告。 两个战士都可以施放增益。稍后将提供有关此内容的更多详细信息 .patch-reset * { margin: 0; padding: 0; box-sizing: border-box; } .patch-body { background-color: #1a1a1a; color: #f2f2f2; font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; line-height: 1.6; padding: 20px; } /* Rest of the styles remain the same */ .patch-container { max-width: 1200px; margin: 0 auto; } .tournament-header { text-align: center; margin-bottom: 40px; } .tournament-header h1 { font-size: 3em; color: #66ff99; margin-bottom: 10px; text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.5); background-color: #0000ff; display: inline-block; padding: 10px 20px; border-radius: 8px; } .tournament-banner { max-width: 100%; height: auto; margin: 20px 0; } .schedule-container { display: flex; gap: 20px; flex-wrap: wrap; margin: 20px 0; } .schedule-day { flex: 1; min-width: 300px; background-color: #333333; padding: 20px; border-radius: 8px; border: 2px solid #e74c3c; } .schedule-day h3 { color: #ffcc00; margin-bottom: 15px; text-align: center; font-size: 1.5em; } .class-list { display: grid; grid-template-columns: repeat(auto-fit, minmax(150px, 1fr)); gap: 10px; margin-top: 15px; } .class-item { background-color: #2a2a2a; padding: 8px; border-radius: 4px; text-align: center; } .prize-grid { display: grid; grid-template-columns: repeat(auto-fit, minmax(300px, 1fr)); gap: 20px; margin-top: 20px; } .prize-card { background-color: #333333; padding: 20px; border-radius: 8px; text-align: center; } .prize-card img { max-width: 100%; height: auto; border-radius: 8px; margin: 10px 0; } .bracket-info { background-color: #333333; padding: 15px; border-radius: 8px; margin: 15px 0; } .faq-item { background-color: #333333; padding: 20px; border-radius: 8px; margin-bottom: 15px; } .faq-item h3 { color: #ffcc00; margin-bottom: 10px; } .faq-item ul { list-style-type: disc; margin-left: 20px; } .faq-item li { margin: 10px 0; } .patch-section { background-color: #2a2a2a; padding: 25px; margin-bottom: 30px; border-radius: 8px; } .patch-title { font-size: 1.8em; color: #66ff99; margin-bottom: 20px; background-color: #000000; display: inline-block; padding: 5px 10px; border-radius: 5px; }
      • December 1, 2024
      • 106 comments
    • All Activity
    • Home
    • Nitex
    • Language
    • Theme
    • Privacy Policy
    • Cookies

    Powered by Invision Community

    x
    ×
    • Existing user? Sign In
    • Sign Up
    • Download↓

      • Back
      • Download↓
      • Game Guide
      • Referrals
    • Guide

      • Back
      • Guide
      • Smart Guide
      • Alokes
    • DISCORD
    • Rankings

      • Back
      • Colosseum
      • Ranking System
      • Hall of Fame
      • Guild Front
    • Gallery

      • Back
      • Gallery
      • Videos
    • Forums
    • Donate

      • Back
      • Donate
    • Support
    ×
    • Create New...