News & Content Roadmap
We've been working on some exciting content and improvements.
There will be some large updates added to the launcher over the next few days. This is normal.
⚠️ If you receive an error when opening the launcher please make sure the game client is closed. Restart PC if issue persists.
We hope to accomplish the following within the next 1-2 months.
Additional DK Square / Draco Battle improvements after the beta (rewards, mechanics, modes).
1st Rising Braiken War PvE Battle
Colosseum Party Match and SR system improvements
Battle Royale improvements
Item Obtainability Improvements -> improving the difficulty of obtaining some endgame items and introducing the opportunity to achieve important items from PvP models in addition to existing PvE modes
New solo dungeons, party dungeons, and open-world dungeon territory control system
Decreasing the gap between geared/endgame and ungeared/new players.
Game Engine Improvements
Stability and FPS improvements
Visual/graphic improvement and shader improvements
Siege: Attacker Spawn Protection
Attacker Entrance Protection Buff
5 second invincibility buff will be applied in a 10 meter radius for Siege attackers to prevent being killed instantly upon entrance.
Invincibility buff will re-apply until attacker exits the 10 meter radius.
Colosseum Party Match
Disconnection penalty
A new penalty will be applied to intentional disconnections.
Entrance will be blocked if the user has logged in within 5 minutes of requesting entrance.
Stability Issues
Match stability/connection should be improved.
We are working on additional upgrades for stability.
[BETA] - DK Square Ranking System
Badge design not finalized and will be improved by our designer Saizu.
DK Square Point (DP) System and Seasonal Format
⚠️This system is in beta. There is some functionality that we are still coding and some packets we still need to properly write the code for. We will do our best to fix any issues quickly.
Season 1 will be from now until the end of August.
DK Points will be awarded per character and used for team balancing and rewards.
DK Points will reset at the end of each season as we improve it further.
There is a DK point score decay that applies after 7 days of inactivity (that reduces rank score).
We will also be adding ranking view to the launcher/website.
Additional Prizes
🎁 We will be introducing additional prizes (such as valuable exchange materials, Atma exchange materials, etc) for DK Square in the coming weeks as we validate the beta and analyze the data around it.
General DK Square Improvements
DK Square Entrance UI improved when a match starts.
Matchmaking Improvements
Teams will no longer be imbalanced due to random team assignment
DK Points & DKSQ Ranking Tier will be taken into consideration when assigning teams
Badge | Tier | DK Points Required | MAX HP (+) | Move Speed | Grade PT % | EXP % | |
Mystic | 100,000 | 10,000 | 10% | 10% | 100% | ||
Legend | 80,000 | 8,000 | 8% | 8% | 80% | ||
Conqueror | 50,000 | 7,500 | 6% | 6% | 70% | ||
Champion | 20,000 | 7,000 | 5% | 5% | 60% | ||
Hero | 10,000 | 6,500 | 4% | 4% | 50% | ||
Gladiator | 5,000 | 6,000 | 3% | 3% | 40% | ||
Warrior | 1,000 | 5,500 | 2% | 2% | 30% | ||
Soldier | Below 1,000 | 5,000 | 1% | 1% | 20% | ||
None | None |
DK Point Inactivity Penalty
Non-Participation Threshold: 7 days (If you do not participate in DK Square, DP points will be deducted daily starting from the 7th day.)
DP point deduction applies from the Hero tier and above. (However, DP point deduction due to match losses applies to all tiers.)
Badge | Tier | DK Points Required | Deduction | Demotion (Days) | |
Mystic | 100,000 | 2,800 | 7 | ||
Legend | 80,000 | 3,700 | 8 | ||
Conqueror | 50,000 | 3,300 | 9 | ||
Champion | 20,000 | 1,000 | 10 | ||
Hero | 10,000 | 500 | 10 | ||
Gladiator | 5,000 | - | - | ||
Warrior | 1,000 | - | - | ||
Soldier | Below 1,000 | - | - |
Active Point Feature
Players can no longer stay idle in DK Square and still receive rewards.
You earn AP (Active Points) by participating in battlefield actions such as killing enemies, dying, destroying guardian stones, hunting monsters, moving, and using skills.
If you do not reach 100% AP by the end of the match, you will not earn Tier Points and some DP will be deducted.
Winning Team -> Active Point Requirement Not Reached
You will not receive Tier Points.
You will lose DP as a penalty for not participating.
You will not gain any DP.
Losing Team -> Active Point Requirement Not Reached
You will not receive Tier Points.
You will lose DP as a penalty for not participating.
You will lose extra DP for being on the losing team.
Inactivity Kick Adjustment
Players who stay in the safe zone too long will now be removed from the match faster to encourage more active play.
The timeout for staying in the safe zone has changed from 3 minutes to 1 minute 30 seconds.
Bug Fixes & Miscellaneous
Rising Coin Exchange: Fixed issue with Atma Sanctuary dungeon ticket disappearing
Vicious Summoner Costumes: Fixed issue causing some VS costumes to be invisible.
Colosseum PTM Ranking Skin: Fixed issue with Colosseum PTM Ranking 1st Place skin for Alokes weapons.
Starter Weapon Box: Fixed issue with starter weapon box.
ESC -> Character Select: Fixed an issue that sometimes caused a disconnect when going to character select
Starter Costume: Improved new player starter costume stats.
Rising Pass: Decreased daily monster kill mission from 10,000 -> 5,000
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