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Nitex

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  1. Nitex posted a gallery image in Misc
  2. Defense Set: Wings: Def wings (hp gems). Pet: Deux/Dino (5% pvp dmg gem) or Draco pet (8% abn res gem) for opponents with many stuns. (if you have aloken buff Aqua, Deux/Dino fox always). Emblem: Aquanic V. Mount: PVP Type 1 (5% pvp dmg) Earrings: White Candy and (Divine or Aegis for opponents with many stuns.) If you have aloken buff Aqua go with Divine earring unless you need the ddr to cap on def set then go for Aegis. Rings: Perpetus, Horn, Abyss and for option 4th: Rare Chaotic/Only Chaos/Gemma ring. (depends on your opponent and on what you need to cap pvp res and ddr). Belt/Bracelets: Gow, Champion Bracelet and Helpy belt 2x4% pk res gems In case you cap pk res without pk gems in belt use 2x 9% element atk gems and for random stats: 5% melee res or 5% range res or mix. NO ddr random stat on belt). Attack set: Earrings: Divine and MoonLight Qune. Rings: Perpetus, Horn, Abyss and for option 4th: Only Chaos/ Necklace of Therapy/ Only Freezing or Rare Frozen and Chaotic Belt/Bracelets: Zuto bracelet (best random stats would be 3% pvp dmg), zuto belt (2x 9% element atk gems and for random stats depends what you need to always cap pvp res/ddr on atk set), for the 2nd bracelet you can use another zuto bracelet or gow if you need the extra ddr to be able to cap it 75% on atk set). Extra Damage Belt: Str Darkness belt (using this belt will increase dmg however you will become vulnerable because of lack of protection) Defense Costume: 2x 23% hp green. 1x 23% all atk purple or 15% dk atk for dk server OR if your class have many stuns 4% cc is better. 2x 14% melee res blue OR if your opponent is range atk and elemental you can use 1x 19% dk all res blue crest OR 9% pvp res blue in order to go for more dmg build on def set). 1x 16% pvp res orange. Attack Costume: 2x 11% all atk green. 1x 24% all atk purple or 15% dk atk for dk server. 2x 9% pvp res blue crest or you can use whatever crest to always cap pvp res and ddr on atk set. 1x 19% pvp dmg orange. Attack Crests: Defense Crests: Defense Accessories: Note can use White Candy instead of Red Monkey, or Hard Gemma instead of Chaotic, depends of preferences Attack Accessories: Note: wing gems differ if class is heavy CC or pure dmg oriented, instead of rare chaose can use only chaos or Therapy necklace, belt either helpy 2x9% or Str darkness belt Skills There are 3 type of skills in game: 1) Physical attack skills. 2) Elemental attack skills. 3) Magical attack skills. Classes with physical attack skills: Azure Knight, Dragon Knight, Segita Hunter, VS Synthetic Bringer, CS Whispering Death, Seguriper Destiny, Bagi Warrior, Half Bagi, Aloken. Classes with elemental attack skills: Shooter, Mage Elemental Lord, Wizard, VS Noir Venom, CS Creatrix, Segnale, Seguriper Infelicitas. Classes with magical attack skills: Shooter, Mage. Difference on skill types: All physical attack skills can be blocked by the enemy target. All elemental attack skills can NOT be blocked by the enemy target but they can still guard(yellow dmg). All magical attack skills can be blocked by the enemy target. 1) Each elemental skill has an element type. For example mage Elemental Lord skill Fire Mass(step 1) is fire type skill but Inor(step 3) on the same skill tree is ice type skill. This means that elemental weapon gems like 11% fire attack will boost more dmg to fire type skills like Fire Mass than Inor skill which is ice type skill and same with 9% fire belt/bracelet gems or Talismans. 2) Magical attack skills are the highest hitting skills but they can be blocked same like physical skills. There are not many magical attack skills in game. Any magic atk class that uses a skill that can be blocked is magical skill. For example Mage Force Master: Earth Eruption(gm1) skill or shooter Swift Bullet(gm2) or shooter Triumph(trans3 skill). Those skills are magical attack based and they can hit very high but can also be blocked. It should be obvious which skill is what element based but if you still cant figure it out i will post in general the basic gems/talismans each class should use. 3) Ak, dk, hunter, vs Synthetic Bringer, cs Whispering Death, segu Destiny, bagi, hb, aloken: All those classes can use any element gem they want. They dont have elemental skills so the damage boost will be the same with any element gem. I suggest use a mix of element gems that way it makes it difficult for the enemy target to have all element resist for every gem. For physical attack classes element gems or element stats on helpy bracelets for example are better than physical atk gems/stats. Same goes for Talismans, you should use any element Talisman you want but NOT the Physical atk one or the magic atk. 4) Shooter Sentinel: should only use lighting atk gems on weap and belt/bracelet gems for atk and lighting atk Talisman. Best brands for physical classes (def set items): 1st brand: 60+ str or dex (depends on your main stat for your class). 2nd brand: 60+ heal. 3rd brand: 2% DK attack. 4th brand is very p2w to get perfect so i dont suggest to spend money on it as its not worth it but if anyone wants some options are: 700+ melee/range attack (depending on your class). 0.3% cancel abnormal for classes with many stuns. 0.3% physical penetration for classes without many stuns. 2% melee attack. Best brands for physical classes (atk set items). This is for items like zuto bracelets, zuto belt on atk set: 1st brand: 700+ melee/range attack (depending on your class). 2nd brand: 2% DK attack. 3rd brand: 60+ str or dex. 4th brand: 0.3% physical penetration. Best brands for magical classes (def set items): 1st brand should be: 700+ magic attack. 2nd brand: 60+ heal. 3rd brand: 2% DK attack. 4th brand is very p2w to get perfect so i dont suggest to spend money on it as its not worth it but if anyone wants some options are: 0.3% cancel abnormal for classes with many stuns. 0.3% magic penetration. (this brand is very op for magical classes). 60+ spr. Best brands for magical classes (atk set items). This is for items like zuto bracelets, zuto belt on atk set: 1st brand should be: 700+ magic attack. 2nd brand: 2% DK attack. 3rd brand: 0.3% magic penetration. 4th brand: 2% magic attack or 60+ spr. 400% vit instead of 300%
  3. Patch 18.8 (Hot fixes) Fixed issue with raids/exped parties in DK Square Fixed issue with some classes not being able to level attributes passed lv 10 Activated new announcement system Added new effect system for events and announcements (beta) Fixed network routing that was broken for some channels Prepared files for future update Improved Draco Battle rewards for people that join late Enabled new ingame Guide system (WIP, will add more soon).
  4. Patch 18.8 (Hot fixes) Fixed issue with raids/exped parties in DK Square Fixed issue with some classes not being able to level attributes passed lv 10 Activated new announcement system Added new effect system for events and announcements (beta) Fixed network routing that was broken for some channels Prepared files for future update Improved Draco Battle rewards for people that join late Enabled new ingame Guide system (WIP, will add more soon).
  5. Colosseum Party Match Important Information General Info Each Colosseum event has 10 rounds. Waitlist/entry is open for 1 minute before each round. Randomized teams All teams are randomized when a match starts (regardless of the order of applying for PTM (joining the queue). _______________________________________________________________________________________________________________________ How it Works 1) /rising colo When Colosseum time is about to open, use this command to teleported to the NPC. You must be on ARK channel. If it is not close to Colosseum time, you will get a message when the next Colosseum PTM is. If you do not meet the requirements, you will not be teleported 2) Wait for Round Start Announcement Round Start Announcement : When you see the notice at the top of the screen, you can now join the waitlist. _______________________________________________________________________________________________________________________________ Prizes Match Prizes (after each match) Win --> 3x PTM Exchange Coin Lose --> 1x PTM Exchange Coin PTM Coin Exchange Future Prizes & Rankings Future prizes will include skins and other cosmetics, emblems, and more.
  6. 即將推出 -> 分流頻道整合及優化 (Ark + DK Channel) 所有DK伺服器將暫時升級為PRO線路,以利亞洲玩家可以獲得更好的遊戲體驗 由於大家的幫忙及測試,讓我們收集了足夠的數據. 感謝玩家們的耐心等待,特別是亞洲的玩家. 我們仍在進行 Ark and DK-Channel的新網路整合, 目前已取得重大的進展. 因應亞洲節日(端午節) - 我們將開放 5倍經驗 / 3倍掉落 直到星期五,周末則是 6倍經驗 / 3倍掉落 PvP 系列系統 修正 DK-戰場 獎勵系統 --> 重新編程 修復了DK戰場獎勵無法發送問題. 修復了DK戰場提早結束獎勵無法發送問題 (與中央石頭交流) 公平性 / 防止濫用 新增-取得獎勵規則: 人物最少需要在DK戰場中進行超過一半以上的時間才能獲得獎勵. 防止濫用: 在進行DK戰場時,斷線或閃退等提早離開DK戰場時,將無法獲得獎勵. 使用多個角色或帳號參與 將被取消獲得獎勵的資格或與伺服器失去連接. 新增 防掛機系統 (AI 機器人) 引用至DK戰場(AI 將在DK戰場內啟用並學習大量數據並從中判讀是否為掛機) . 發生錯誤的備用方案 --> DK戰場備份系統 我們建立了一個全新的系統用於捕捉及保存DK戰場完整數據,以便在系統發生錯誤後,玩家們可以確實的得到原本該有的獎勵. 赤龍沙漠戰場 公平性 / 防止濫用 每場赤龍沙漠戰場開始後的7-10分鐘將關閉入口 以防止玩家不進行比賽並取得所有獎勵. 在關閉前的60秒將會有警告標示. 朱多戰場 模式更新 佔領時間增加: 15 秒--> 30 秒 佔領石頭所需時間 佔領5個石頭並獲勝: 80 秒 --> 120 秒 保持佔領5個石頭所需時間. D-商店新增內容 |商城道具添加 Permanent Infinite Perpetus | (無限龍項鍊 貝洛貝托斯 選擇箱(永久) New 2023 Guild of Glory Effects | 新的 2023 公會榮耀效果 Bunny Aquanic V EXP Emblem | 水星兔徽章V (經驗) 與 水痕徽章 V 擁有相同的數值, 額外 +50% EXP 200% Enhanced Incar EXP Rune | 200% 強化的因卡勒 EXP 符文 7天 這個符文在觸發時給予 +200% EXP. (基本符文觸發時僅給予 +67% EXP). 其他優化 補品堆疊 --> 優化了補品堆疊的最大值 Bug 修復 (紋章) --> 修復了紋章無法正常放入服飾的問題 中文譯本 --> 改進了一些中文翻譯 客戶端優化 --> 改進了整體連線的穩定性以及修正了會導致客戶端崩潰的某些問題 全新特性技能 + 倫多烏的祝福 這些技能的添加用於彌補每個職業的缺陷,且提供更多的防禦機制. 注意: 部分技能提供的能力比韓國原廠的能力值還高. 這是刻意設定的,如此項自定義改動會破壞平衡,將會進行調整. 特性技能 倫多烏的祝福 全新 動態背景系統 瑞星 動態背景 V1 新增全新的動態背景系統 此系統類似於目前鬥獸場的顯示方式,這比傳統的遊戲公告更容易被注意到,以及每種活動會提供獨立的動態背景. 注意: 設計師及翻譯團隊會盡快將這些文字翻譯成其他語言. 其他 / 修復 一般 進行客戶端的整體更新,用於未來套用新網路架構. 道具 / 補品堆疊 補品道具 ( ABCD buffs) 從原本的堆疊1,000 > 9,999. 覺醒朱多/蘊含朱多轉換 修復了一些原本沒有修改到的道具
  7. 即將推出 -> 分流頻道整合及優化 (Ark + DK Channel) 所有DK伺服器將暫時升級為PRO線路,以利亞洲玩家可以獲得更好的遊戲體驗 由於大家的幫忙及測試,讓我們收集了足夠的數據. 感謝玩家們的耐心等待,特別是亞洲的玩家. 我們仍在進行 Ark and DK-Channel的新網路整合, 目前已取得重大的進展. 因應亞洲節日(端午節) - 我們將開放 5倍經驗 / 3倍掉落 直到星期五,周末則是 6倍經驗 / 3倍掉落 PvP 系列系統 修正 DK-戰場 獎勵系統 --> 重新編程 修復了DK戰場獎勵無法發送問題. 修復了DK戰場提早結束獎勵無法發送問題 (與中央石頭交流) 公平性 / 防止濫用 新增-取得獎勵規則: 人物最少需要在DK戰場中進行超過一半以上的時間才能獲得獎勵. 防止濫用: 在進行DK戰場時,斷線或閃退等提早離開DK戰場時,將無法獲得獎勵. 使用多個角色或帳號參與 將被取消獲得獎勵的資格或與伺服器失去連接. 新增 防掛機系統 (AI 機器人) 引用至DK戰場(AI 將在DK戰場內啟用並學習大量數據並從中判讀是否為掛機) . 發生錯誤的備用方案 --> DK戰場備份系統 我們建立了一個全新的系統用於捕捉及保存DK戰場完整數據,以便在系統發生錯誤後,玩家們可以確實的得到原本該有的獎勵. 赤龍沙漠戰場 公平性 / 防止濫用 每場赤龍沙漠戰場開始後的7-10分鐘將關閉入口 以防止玩家不進行比賽並取得所有獎勵. 在關閉前的60秒將會有警告標示. 朱多戰場 模式更新 佔領時間增加: 15 秒--> 30 秒 佔領石頭所需時間 佔領5個石頭並獲勝: 80 秒 --> 120 秒 保持佔領5個石頭所需時間. D-商店新增內容 |商城道具添加 Permanent Infinite Perpetus | (無限龍項鍊 貝洛貝托斯 選擇箱(永久) New 2023 Guild of Glory Effects | 新的 2023 公會榮耀效果 Bunny Aquanic V EXP Emblem | 水星兔徽章V (經驗) 與 水痕徽章 V 擁有相同的數值, 額外 +50% EXP 200% Enhanced Incar EXP Rune | 200% 強化的因卡勒 EXP 符文 7天 這個符文在觸發時給予 +200% EXP. (基本符文觸發時僅給予 +67% EXP). 其他優化 補品堆疊 --> 優化了補品堆疊的最大值 Bug 修復 (紋章) --> 修復了紋章無法正常放入服飾的問題 中文譯本 --> 改進了一些中文翻譯 客戶端優化 --> 改進了整體連線的穩定性以及修正了會導致客戶端崩潰的某些問題 全新特性技能 + 倫多烏的祝福 這些技能的添加用於彌補每個職業的缺陷,且提供更多的防禦機制. 注意: 部分技能提供的能力比韓國原廠的能力值還高. 這是刻意設定的,如此項自定義改動會破壞平衡,將會進行調整. 特性技能 倫多烏的祝福 全新 動態背景系統 瑞星 動態背景 V1 新增全新的動態背景系統 此系統類似於目前鬥獸場的顯示方式,這比傳統的遊戲公告更容易被注意到,以及每種活動會提供獨立的動態背景. 注意: 設計師及翻譯團隊會盡快將這些文字翻譯成其他語言. 其他 / 修復 一般 進行客戶端的整體更新,用於未來套用新網路架構. 道具 / 補品堆疊 補品道具 ( ABCD buffs) 從原本的堆疊1,000 > 9,999. 覺醒朱多/蘊含朱多轉換 修復了一些原本沒有修改到的道具
  8. PATCH NOTES Please Click here for Chinese translation. | 点击此处查看中文翻译。 Coming Soon -> Network Improvement for Ark + DK Channel We've gathered a lot of valuable data thanks to help testing. We thank you for your patience, especially our players in Asian countries who have helped us test and been patient while we improve the network architecture. We are still working on the upgraded network accelerator setup for Ark and DK-Channel, but we have made significant progress. There are two major network updates that are planned for fairly soon. One has already been implemented, the second, and more drastic, will later this week/weekend or early next week. Battle System Improvements DK-Square Reward System --> Recoded from scratch Fixed an issue that resulted in prizes not being sent at all. Fixed an issue that resulted in prizes not being sent if a match ended early (due to communication) Fairness / Abuse-Prevention Prize requirement added: the fighter must be present for at least 50% of the match to receive prizes. Abuse Prevention: Characters that disconnect or leave prematurely will not receive prizes. Entering with multiple characters or accounts will either be disconnected or disqualified from receiving prizes AFK detection system (AI based) has been added and will be enabled slowly as it is trained with live data. Resolution of Errors --> Fallback system In the case of errors that result in prizes not being sent, we have set up a system that captures and saves the data and allows us to send the prizes in most cases. Draco Battle Fairness / Abuse-Prevention Entrance will be CLOSED 7-10 minutes after each round STARTS to prevent anyone from entering late for prizes. There may be a 60 second warning before the round entrance closes, but not always. Zuto Battle Mode Updates Stone Capture Time Increased: 15 seconds --> 30 seconds The time it takes to capture a stone 5-Stone Win-Time: 80 seconds --> 120 seconds The time it takes to win after capturing all 5 stones. D-Shop Additions Permanent Infinite Perpetus New 2023 Guild of Glory Effects | 新的 2023 公会荣耀效果 Bunny Aquanic V EXP Emblem Same stats as Aquanic V, +50% EXP 200% Enhanced Incar EXP Rune This emblem gives +200% exp when triggered. In comparison, basic runes only give +67%. NEW Attribute + Passive Skills The addition of these skills will improve balance, help certain classes with their shortcomings, and create new competitive possibilities and unique builds. Important: Some of the skills have levels that are higher than what is currently obtainable. This is intended and will be adjusted later. Attribute Skills Rondow Passives New Notification System Rising Notification Banners V1 Added a new banner-style notification system that allows us to place dynamic banners when events are ongoing. This is more useful than existing announcement systems because it is flexible and can be a source of information related to specific events, such as when it is time to apply for a Colosseum PTM round. Note: Our designers & translation team are working to translate these to other languages soon. Other Improvements / Fixes General Improved client performance and prepared for network upgrade. Fixed an issue that caused some crests to error when being put into costumes. Item / Buff Stacks Buff items (such as ABCD buffs) now stack to 1,000 and 9,999. Awakened/Infused Swap Swapped some awakened items that were missed previously
  9. PATCH NOTES DK Square Rewards Updated | DK-戰場獎勵更新 DK Square rewards have been improved! You can now get up to 3 items per DK Square match. 25x Nepturo's Tear --> Chance: 100% (all players in match) [NEW] 1x Supply Gems [ABCD Buffs] --> Chance: 100% (all players in match) 1x DKS-Supply-Machine Spin --> Chance: 70% (70% of players in match will get it DK-戰場獎勵已更新! 每場DK-戰場你最多可以獲得3樣獎勵. 25x Nepturo's Tear(內特羅斯的眼淚) --> 機率: 100% (所有參賽者) [全新] 1x Supply Gems(補給寶石) [ABCD Buffs] --> 機率: 100% (所有參賽者) 1x DKS-Supply-Machine Spin(DKS轉盤抽獎卷) --> 機率: 70% (只有70%的玩家隨機獲得) Important Info / Rules One prize per person. No prize will be sent if we detect someone is multi-clienting and entering DK Square. Any attempts to cheat the system or DK Square will lead to a ban. Prizes will be sent to mail It may take 5-15 minutes after a DK Square match ends to recieve the prizes Matches must have at least 7 players or prizes will not be sent. 重要的訊息 / 規則 每個參賽者都可以獲得獎勵. 如果我們檢測到有人嘗試使用多個客戶端參加比賽. 或者試圖使用任何作弊手段獲得獎勵,將導致帳號被封鎖(Banned). 獎勵會直接發送至信件 獎品將在DK-戰場結束後的5-15分鐘內發放 每場DK-戰場至少需要有7名以上玩家參賽,否則不會發放獎勵. _______________________________________________________ New Supply Machine | 全新系列轉盤 --> [ABCD] Buffs Item Needed (to spin): Supply Gem (ABCD Buffs) x 5 Each DK-Square match = 100% Chance to get 5x Supply Gem (ABCD Buffs). Reward Items A Buffs Box --> (10x) of all: (VDay Chocolate, Rolling/Arem Candy, Fruit Pouch) B Buffs Box --> (10x) of all: (Mugwort, Bagel, Ice Flower/Mushroom, Rice Cake Soup) C Buffs Box --> (10x) of all: (Rainbow/White/Blue/Green Rice Cake) D Buffs Box --> (10x) of all: (Trieste Water, Abaddon Powder, Patience Scroll, Rich Rice Cake) A Buffs Box --> (20x) of all: (VDay Chocolate, Rolling/Arem Candy, Fruit Pouch) B Buffs Box --> (20x) of all: (Mugwort, Bagel, Ice Flower/Mushroom, Rice Cake Soup) C Buffs Box --> (20x) of all: (Rainbow/White/Blue/Green Rice Cake) D Buffs Box --> (20x) of all: (Trieste Water, Abaddon Powder, Patience Scroll, Rich Rice Cake) Other Fixed an issue with some weapons not swapping from Awakened -> Infused Zuto. Fixed an issue putting some crests into costumes. 更新了 Colosseum UI 以包含中文翻譯 改進了一些額外的中文文本翻譯。 我們會繼續改進。 感謝您的耐心等待。
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