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    1. Past hour
    2. LizzieOlsen
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    5. IBZI

      [Dates Updated | 更新日期 ] Editing Class vs. Class Tournament Application | 班级冠军赛报名

      IBZI commented on Nitex's article in Articles

      In-Game Name: IBZI Character Class: Hunter Level: 248 Do you want to join the practice tournament? : No
      • 1 hour ago
      • 20 comments
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    14. Exie

      [Dates Updated | 更新日期 ] Editing Class vs. Class Tournament Application | 班级冠军赛报名

      Exie commented on Nitex's article in Articles

      In-Game Name: DarkNote Character Class: Trie Muse Level: 247 Do you want to join the practice tournament? : No
      • 7 hours ago
      • 20 comments
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      JeuneRoi joined the community 7 hours ago
    16. Zoro123

      [Dates Updated | 更新日期 ] Editing Class vs. Class Tournament Application | 班级冠军赛报名

      Zoro123 commented on Nitex's article in Articles

      In-Game Name: Zoro Character Class: Vicious Summoner Level: 248 Do you want to join the practice tournament? : No
      • Yesterday at 02:58 AM
      • 20 comments
    17. megamax

      [Dates Updated | 更新日期 ] Editing Class vs. Class Tournament Application | 班级冠军赛报名

      megamax commented on Nitex's article in Articles

      In-Game Name: Fuzaken Character Class: Half-Bagi Level: 246 Do you want to join the practice tournament? : No
      • Yesterday at 02:40 AM
      • 20 comments
    18. Last week
    19. netbus1

      [Dates Updated | 更新日期 ] Editing Class vs. Class Tournament Application | 班级冠军赛报名

      netbus1 commented on Nitex's article in Articles

      In-Game Name: AttackBB Character Class: Vicious Summoner Level: 247 Do you want to join the practice tournament? : No
      • Wednesday at 09:38 PM
      • 20 comments
    20. pSalt

      [Dates Updated | 更新日期 ] Editing Class vs. Class Tournament Application | 班级冠军赛报名

      pSalt commented on Nitex's article in Articles

      In-Game Name: Mara Character Class: Hunter Level: 247 Do you want to join the practice tournament? : No
      • Wednesday at 06:35 PM
      • 20 comments
    21. Ayuzawa

      [Dates Updated | 更新日期 ] Editing Class vs. Class Tournament Application | 班级冠军赛报名

      Ayuzawa commented on Nitex's article in Articles

      In-Game Name: Ayuzawa Character Class: Aloken Level: 249 Do you want to join the practice tournament? : No
      • Wednesday at 06:09 PM
      • 20 comments
    22. Zuii

      [Dates Updated | 更新日期 ] Editing Class vs. Class Tournament Application | 班级冠军赛报名

      Zuii commented on Nitex's article in Articles

      In-Game Name: iTrollYou Character Class: Azure Knight Level: 248 Do you want to join the practice tournament? : No
      • Wednesday at 04:35 PM
      • 20 comments
    23. exchrexeee

      [Dates Updated | 更新日期 ] Editing Class vs. Class Tournament Application | 班级冠军赛报名

      exchrexeee commented on Nitex's article in Articles

      In-Game Name: PickStar Character Class: Aloken Level: 247 Do you want to join the practice tournament? : No
      • Wednesday at 11:48 AM
      • 20 comments
    24. 349283753

      [Dates Updated | 更新日期 ] Editing Class vs. Class Tournament Application | 班级冠军赛报名

      349283753 commented on Nitex's article in Articles

      In-Game Name: ShenQing Character Class: Aloken Level: 247 Do you want to join the practice tournament? : No
      • Wednesday at 11:23 AM
      • 20 comments
    25. Zion

      [Dates Updated | 更新日期 ] Editing Class vs. Class Tournament Application | 班级冠军赛报名

      Zion commented on Nitex's article in Articles

      In-Game Name: LittleK AmCool Character Class: CS Alokes Level: 247 247 Do you want to join the practice tournament? : no
      • Wednesday at 11:11 AM
      • 20 comments
    26. 阿任任

      [Dates Updated | 更新日期 ] Editing Class vs. Class Tournament Application | 班级冠军赛报名

      阿任任 commented on Nitex's article in Articles

      In-Game Name: Kazhua Character Class: Alokes Level: 248 Do you want to join the practice tournament? : No
      • Wednesday at 10:36 AM
      • 20 comments
    27. Ethereal

      [Dates Updated | 更新日期 ] Editing Class vs. Class Tournament Application | 班级冠军赛报名

      Ethereal commented on Nitex's article in Articles

      In-Game Name: Ethereal Character Class: Half Bagi Level: 244 Do you want to join the practice tournament? : No
      • Wednesday at 10:20 AM
      • 20 comments
    28. cooldntjd567

      [Dates Updated | 更新日期 ] Editing Class vs. Class Tournament Application | 班级冠军赛报名

      cooldntjd567 commented on Nitex's article in Articles

      In-Game Name: AttackMG Character Class: Incar Magician Level: 248 Do you want to join the practice tournament? : No
      • Wednesday at 10:07 AM
      • 20 comments
    29. knot24

      [Dates Updated | 更新日期 ] Editing Class vs. Class Tournament Application | 班级冠军赛报名

      knot24 commented on Nitex's article in Articles

      In-Game Name: BlackParrot Character Class: [Aloken Level: [248 In-Game Name: [JackCole Character Class: [Shooter Level: [247 Do you want to join the practice tournament No
      • Wednesday at 08:52 AM
      • 20 comments
    30. mert29

      [Dates Updated | 更新日期 ] Editing Class vs. Class Tournament Application | 班级冠军赛报名

      mert29 commented on Nitex's article in Articles

      IGN pyralvex Class Vicious Summoner lvl247 Do you want to join the practice tournament? : yes
      • Wednesday at 07:09 AM
      • 20 comments
    31. AttackVS

      [Dates Updated | 更新日期 ] Editing Class vs. Class Tournament Application | 班级冠军赛报名

      AttackVS commented on Nitex's article in Articles

      In-Game Name: AttackVS Character Class: Vicious Summoner Level: 247 Do you want to join the practice tournament? : No
      • Wednesday at 05:30 AM
      • 20 comments
    32. Aigo

      [Dates Updated | 更新日期 ] Editing Class vs. Class Tournament Application | 班级冠军赛报名

      Aigo commented on Nitex's article in Articles

      In-Game Name: AttackXX Character Class: Concerra Summoner Level: 249 Do you want to join the practice tournament? : No
      • Wednesday at 05:26 AM
      • 20 comments
    33. Allqq

      [Dates Updated | 更新日期 ] Editing Class vs. Class Tournament Application | 班级冠军赛报名

      Allqq commented on Nitex's article in Articles

      In-Game Name: Allqq Character Class: Alokes Level: 250 Do you want to join the practice tournament? : No
      • Wednesday at 05:18 AM
      • 20 comments
    34. Skittle

      [Dates Updated | 更新日期 ] Editing Class vs. Class Tournament Application | 班级冠军赛报名

      Skittle commented on Nitex's article in Articles

      In-Game Name : Skittle Character Class : Segita Shooter Level : 247 Do you want to join the practice tournament? : Yes
      • Wednesday at 05:11 AM
      • 20 comments
    35. Nitex

      [Dates Updated | 更新日期 ] Editing Class vs. Class Tournament Application | 班级冠军赛报名

      Nitex posted an article in Articles

      More information about "[Dates Updated | 更新日期 ] Editing Class vs. Class Tournament Application | 班级冠军赛报名"
      body { background-color: #1a1a1a; color: #f2f2f2; font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; line-height: 1.6; padding: 20px; margin: 0; } * { margin: 0; padding: 0; box-sizing: border-box; } .patch-container { max-width: 1200px; margin: 0 auto; } .tournament-header { text-align: center; margin-bottom: 40px; } .tournament-header h2 { font-size: 28px; color: #ff6600; margin-bottom: 10px; text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.5); background-color: #ecf0f1; display: inline-block; padding: 10px 20px; border-radius: 8px; } .tournament-banner { max-width: 100%; height: auto; margin: 20px 0; } .patch-section { background-color: #2a2a2a; padding: 25px; margin-bottom: 30px; border-radius: 8px; } .patch-title { font-size: 1.8em; color: #66ff99; margin-bottom: 20px; background-color: #000000; display: inline-block; padding: 5px 10px; border-radius: 5px; } .registration-form { margin-bottom: 20px; } .registration-form p { margin-bottom: 15px; } .registration-form ul { list-style-type: none; margin-left: 20px; margin-bottom: 20px; } .registration-form ul li { margin-bottom: 10px; } .registration-form ul ul { margin-left: 30px; } .schedule-container { display: flex; gap: 20px; flex-wrap: wrap; margin: 20px 0; } .schedule-day { flex: 1; min-width: 300px; background-color: #333333; padding: 20px; border-radius: 8px; border: 2px solid #e74c3c; /* Default border, practice days might have different */ } .schedule-day.practice-day { /* Style for practice day border if needed */ border: 2px solid #2ecc71; /* Green border for practice days */ } .schedule-day h3 { color: #ffcc00; margin-bottom: 15px; text-align: center; font-size: 1.5em; background-color: #e74c3c; /* Default for tournament days */ padding: 10px; border-radius: 8px; margin-bottom: 20px; } .schedule-day.practice-day h3 { background-color: #2ecc71; /* Green background for practice day headers */ color: #ffffff; /* White text for practice day headers for better contrast */ } .schedule-day h4 { color: #ffff99; text-align: center; margin: 15px 0; } .class-list { display: grid; grid-template-columns: repeat(auto-fit, minmax(150px, 1fr)); gap: 10px; margin-top: 15px; } .class-item { background-color: #2a2a2a; padding: 8px; border-radius: 4px; text-align: center; color: #ffff99; } .prize-grid { display: grid; grid-template-columns: repeat(auto-fit, minmax(300px, 1fr)); gap: 20px; margin-top: 20px; } .prize-card { background-color: #333333; padding: 20px; border-radius: 8px; text-align: center; } .prize-card h3 { color: #f1c40f; margin-bottom: 15px; } .prize-card p, .prize-card li { color: #ffff99; margin-bottom: 10px; } .prize-card ul { list-style-type: none; padding: 0; margin-bottom: 15px; } .bracket-info { background-color: #333333; padding: 15px; border-radius: 8px; margin: 15px 0; } .bracket-info h3 { color: #ffffcc; margin-bottom: 15px; } .bracket-info ul { margin-left: 20px; margin-bottom: 15px; } .bracket-info ul li { color: #ffffcc; margin-bottom: 10px; } .bracket-info p { color: #ffffcc; margin-bottom: 10px; } .bracket-info a { color: #66ff99; text-decoration: none; } .bracket-info a:hover { text-decoration: underline; } .faq-item { background-color: #333333; padding: 20px; border-radius: 8px; margin-bottom: 15px; } .faq-item h3 { color: #ffcc00; margin-bottom: 10px; } .faq-item p, .faq-item li { margin-bottom: 10px; } .faq-item ul { list-style-type: disc; margin-left: 20px; margin-bottom: 15px; } 🏆Summer Class vs. Class Tournament🏆 Tournament Registration To register, log into the website with your character's account and reply to this post with the following format: In-Game Name: [Your Character Name] Character Class: [Your Class] Level: [Your Level] Do you want to join the practice tournament? : Yes | No Registration Deadline: May 29th Schedule & Dates Practice Day 1 Date: May 17th 2025 Time: 14:00 UTC (Server Time) Focus / Classes: Same as tournament day 1. ⬇️ Practice Day 2 Date: May 18th 2025 Time: 14:00 UTC (Server Time) Focus / Classes: Same as tournament day 2. ⬇️ Tournament Day 1 Date: May 31th, 2024 Time: 14:00 UTC (Server Time) Participating Classes: Azure Knight Incar Magician Segita Hunter Vicious Summoner Half Bagi Bagi Warrior Dragon Knight Tournament Day 2 Date: June 1st, 2025 Time: 14:00 UTC (Server Time) Participating Classes: Trie Muse Shooter Dark Wizard Concerra Segeuripper Segnale Aloken Alokes Day 3 (Optional) Date: June 1st, 2024 Note: Only if needed Note: Countdown timer will be added to website and launcher Tournament Prizes Note: Final skin and prize designs may be improved images below are just a preview Wing design will be unique and permanent. 1st Place Prize Exclusive Class Champion Wings Exclusive Class Champion Weapon Skin Exclusive Title: "Class Champion" 15,000 Coins 2nd Place Prize 10,000 Coins Exclusive Class 2nd place prize (preview soon) 3rd Place & Participation 5,000 Coins (3rd Place) Participation Prizes: Scroll Spins, GP, and more Tournament Rules Double Elimination Format Main Bracket: Initially, all participants start in the main bracket. Matches are played as usual, with winners advancing and losers dropping into the loser's bracket. Loser's Bracket: Participants who lose in the main bracket move into the loser's bracket. Here, they still have a chance to continue in the tournament, but they must win all subsequent matches to stay in contention. Grand Finals: The winners of the main bracket and the loser's bracket eventually meet in the grand finals. Note: Usually we have this so-called BRACKET RESET but we will not do that. Finals will be Bo3 only. View sample tournament bracket: https://challonge.com/4kgisow9 General Rules Venue: All Matches on DK Channel We will follow official rules. Permitted: Consumable items (buffs/potions) are allowed Event consumables (buffs) and runes will be disabled Extended Matches & Class-Specific Rules: This will be clarified during matches as necessary. First Match: All skills are permitted for all classes Second Match: If first match results in a draw, the following healing skills will be restricted: Half Bagi: Vampire Dance will be disabled Segnale: All healing skills will be disabled (shield recovery skills allowed) Resurrection skills See chart below. General Rule: Any match that reaches time limit (30 minutes) will be considered a draw Exception: Vicious Summoner and Concerra's invisibility buff skill is allowed but excessive use to prolong matches will result in: Warning (First offense) Disqualification (Second offense) FAQ Q1: What if I get disconnected/crashed and it's not my fault? Getting disconnected for any reason other than server issues that we can confirm will result in disqualification. However, if you are able to provide a screenshot of crashing/client bug and we can confirm it on the server side, we may be able to restart the match. Q2: What if the other player is lagging? This happens very rarely and cannot be taken into consideration. People can't influence their connections and they're not doing it to gain an advantage. Also consider that their advantage can be your advantage too. Matches may be held on an isolated channel to ensure best performance. Q3: How many accounts can I apply with? Register with TWO (2) different classes maximum. More than two entries or piloting another user's account will lead to disqualification. Q4: What if a player is absent? Matches will continue, and absent players will be disqualified after their round ends. Dekaron Rising reserves the right to make any changes to the prizes prior to the start of the event. Adjustments will be displayed here. Q5: How are prolonged matches handled? During the past PvP Events that was hosted by Eccle, some classes like Half Bagi and Seg can be drawn out until the end of the time limit (30 minutes). Here's how we'll handle this: Every skill will be allowed in the first match, but if it happens to be a draw, we will remove a regeneration skill from each class. (Example: Half Bagi's Vampire Dance, Seg's Healing Moss, and much more.) Invisible skill of Concerra gives buff and it's only normal to use it. However, if we find that it is being abused and just being spammed just to prolong the pvp, you will get one (1) warning before we disqualify you. A buff may be casted on both fighters. body { background-color: #1a1a1a; color: #f2f2f2; font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; line-height: 1.6; padding: 20px; margin: 0; } * { margin: 0; padding: 0; box-sizing: border-box; } .patch-container { max-width: 1200px; margin: 0 auto; } .tournament-header { text-align: center; margin-bottom: 40px; } .tournament-header h2 { font-size: 28px; color: #ff6600; margin-bottom: 10px; text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.5); background-color: #ecf0f1; display: inline-block; padding: 10px 20px; border-radius: 8px; } .tournament-banner { max-width: 100%; height: auto; margin: 20px 0; } .patch-section { background-color: #2a2a2a; padding: 25px; margin-bottom: 30px; border-radius: 8px; } .patch-title { font-size: 1.8em; color: #66ff99; margin-bottom: 20px; background-color: #000000; display: inline-block; padding: 5px 10px; border-radius: 5px; } .registration-form { margin-bottom: 20px; } .registration-form p { margin-bottom: 15px; } .registration-form ul { list-style-type: none; margin-left: 20px; margin-bottom: 20px; } .registration-form ul li { margin-bottom: 10px; } .registration-form ul ul { margin-left: 30px; } .schedule-container { display: flex; gap: 20px; flex-wrap: wrap; margin: 20px 0; } .schedule-day { flex: 1; min-width: 300px; background-color: #333333; padding: 20px; border-radius: 8px; border: 2px solid #e74c3c; /* Default border, practice days might have different */ } .schedule-day.practice-day { /* Style for practice day border if needed */ border: 2px solid #2ecc71; /* Green border for practice days */ } .schedule-day h3 { color: #ffcc00; margin-bottom: 15px; text-align: center; font-size: 1.5em; background-color: #e74c3c; /* Default for tournament days */ padding: 10px; border-radius: 8px; margin-bottom: 20px; } .schedule-day.practice-day h3 { background-color: #2ecc71; /* Green background for practice day headers */ color: #ffffff; /* White text for practice day headers for better contrast */ } .schedule-day h4 { color: #ffff99; text-align: center; margin: 15px 0; } .class-list { display: grid; grid-template-columns: repeat(auto-fit, minmax(150px, 1fr)); gap: 10px; margin-top: 15px; } .class-item { background-color: #2a2a2a; padding: 8px; border-radius: 4px; text-align: center; color: #ffff99; } .prize-grid { display: grid; grid-template-columns: repeat(auto-fit, minmax(300px, 1fr)); gap: 20px; margin-top: 20px; } .prize-card { background-color: #333333; padding: 20px; border-radius: 8px; text-align: center; } .prize-card h3 { color: #f1c40f; margin-bottom: 15px; } .prize-card p, .prize-card li { color: #ffff99; margin-bottom: 10px; } .prize-card ul { list-style-type: none; padding: 0; margin-bottom: 15px; } .bracket-info { background-color: #333333; padding: 15px; border-radius: 8px; margin: 15px 0; } .bracket-info h3 { color: #ffffcc; margin-bottom: 15px; } .bracket-info ul { margin-left: 20px; margin-bottom: 15px; } .bracket-info ul li { color: #ffffcc; margin-bottom: 10px; } .bracket-info p { color: #ffffcc; margin-bottom: 10px; } .bracket-info a { color: #66ff99; text-decoration: none; } .bracket-info a:hover { text-decoration: underline; } .faq-item { background-color: #333333; padding: 20px; border-radius: 8px; margin-bottom: 15px; } .faq-item h3 { color: #ffcc00; margin-bottom: 10px; } .faq-item p, .faq-item li { margin-bottom: 10px; } .faq-item ul { list-style-type: disc; margin-left: 20px; margin-bottom: 15px; } 🏆Summer Class vs. Class Tournament🏆 Tournament Registration To register, log into the website with your character's account and reply to this post with the following format: In-Game Name: [Your Character Name] 字符类: [您的课程] 水平: [您的等级] 您想参加练习赛吗?: 是 |不 报名截止日期:5 月 29 日 时间表和日期 练习日 1 日期:五月 17th 2025 时间:14:00 UTC(服务器时间) 重点/类别: 与比赛第 1 天相同。⬇️ 练习日 2 日期:五月 18th 2025 时间:14:00 UTC(服务器时间) 重点/类别: 与比赛第 2 天相同。 ⬇️ 比赛第 1 天 日期:5月 31, 2024 时间:14:00 UTC(服务器时间) 参与课程: 蔚蓝骑士 Incar 魔术师 Segita Hunter 恶毒召唤师 ·半袋 巴吉战士 龙骑士 比赛第 2 天 日期:6月 1st, 2024 时间:14:00 UTC(服务器时间) 参与课程: 特里·缪斯 射手 黑巫师 Concerra Segeuripper 赛格纳尔 阿洛肯 阿洛克斯 第 3 天 (可选) 日期:6月 1st, 2024 注意:仅在需要时 注意:倒数计时器将添加到网站和启动器 比赛奖品 注意:最终的皮肤和奖品设计可能会得到改进,下面的图片只是一个预览 机翼设计将是独特而永久的。 一等奖 专属 Class Champion Wings 专属 Class Champion 武器皮肤 专属头衔:“Class Champion” 15,000 金币 二等奖 10,000 金币 独家班级二等奖(即将预览) 第三名 & 参与 5,000 金币 (第 3 名) 参与奖品:滚动旋转、GP 等 比赛规则 双淘汰赛制 主支架:最初,所有参与者都从主括号开始。比赛照常进行,获胜者晋级,失败者进入败者组。 失败者对阵表:在主组中输掉的参赛者进入败者组。在这里,他们仍然有机会继续参加比赛,但他们必须赢得所有后续比赛才能继续争夺冠军。 总决赛:主组和败者组的胜者最终在总决赛中相遇。 注意:通常我们有这个所谓的 BRACKET RESET,但我们不会这样做。决赛将仅进行 Bo3。 查看示例锦标赛对阵表:https://challonge.com/4kgisow9 一般规则 地点:DK 频道的所有比赛 我们将遵循官方规则。 允许: 允许使用消耗品(增益/药水) 活动消耗品(增益)和符文将被禁用 扩展比赛和特定类别规则: 这将在比赛中根据需要进行澄清。 第一场比赛:所有课程都允许使用所有技能 第二场比赛:如果第一场比赛的结果是平局,以下治疗技能将受到限制: Half Bagi: Vampire Dance 将被禁用 Segnale:所有治疗技能都将被禁用(允许使用盾牌恢复技能) 复活技能 见下图。 通例:任何达到时间限制(30 分钟)的比赛都将被视为平局 例外:Vicious Summoner 和 Concerra 的隐身增益技能是允许的,但过度使用以延长比赛时间将导致: 警告(初犯) 取消资格(第二次违规) 常见问题 Q1: 如果我掉线/崩溃了,但这不是我的错怎么办? 如果由于服务器问题以外的任何原因断开连接,我们可以确认,这将导致取消资格。但是,如果您能够提供崩溃/客户端错误的屏幕截图,并且我们可以在服务器端确认,我们也许能够重新开始比赛。 Q2: 如果其他玩家卡顿怎么办? 这种情况很少发生,不能被考虑在内。人们无法影响他们的关系,他们这样做不是为了获得优势。还要考虑到他们的优势也可能是您的优势。比赛可以在隔离的通道上进行,以确保最佳性能。 Q3: 我可以申请多少个账户? 最多注册两 (2) 个不同的课程。超过两个条目或试用另一个用户的帐户将导致资格被取消。 Q4:如果有球员缺席怎么办? 比赛将继续进行,缺席的玩家将在回合结束后被取消资格。 Dekaron Rising 保留在活动开始前对奖品进行任何更改的权利。调整将在此处显示。 Q5: 如何处理长时间的比赛? 在过去由 Eccle 主办的 PvP 活动中,一些职业,如 Half Bagi 和 Seg 可以拉出来,直到时间限制结束(30 分钟)。以下是我们将如何处理此问题: 所有技能都可以在第一场比赛中使用,但如果恰好是平局,我们将从每个职业中删除一个再生技能。(例如:Half Bagi 的吸血鬼舞、Seg 的 Healing Moss 等等。 Concerra 的隐形技能提供 buff,使用它很正常。但是,如果我们发现它被滥用,并且只是为了延长 pvp 而被垃圾邮件,您将在我们取消您的资格之前收到一 (1) 次警告。 两个战士都可以施放增益。
      • Wednesday at 04:57 AM
      • 20 comments
    36. KINGDARK88 started following Patch 24.4: Corridor Dungeon revamp, Tower improvements, and more! | 走廊地牢改造、塔楼改进等等! Monday at 05:59 PM
    37. Nitex

      Patch 24.4: Corridor Dungeon revamp, Tower improvements, and more! | 走廊地牢改造、塔楼改进等等!

      Nitex commented on Nitex's article in Articles

      提示:请访问网站/启动器查看 RisingAI! 快速解答您的任何疑问! 开发人员评论 我们非常高兴地推出地下城改造系列的第二部分。非常感谢 GamerDad 的辛勤付出,以及帮助他在测试服务器上测试地下城的社区成员。 我还想借此机会为过去一周的网络不稳定问题致歉。我们以创新且强大的网络架构为荣,并将正常运行时间、稳定性和网络性能(低延迟)视为重中之重。遗憾的是,我们先进的路由优化技术受到了一种网络洪泛攻击的影响,从而导致了网络问题。除了解决这些问题之外,我们还升级了Ark、DK2和DK3通道和节点上的网络路由优化和服务器硬件。在接下来的几周内,我们将升级更多服务器硬件并添加网络节点,以进一步降低延迟。我们衷心感谢社区一直以来的支持、耐心和信任。 新闻与活动 夏季班级对抗赛 报名将于本周开始(新闻报道将于本周初发布)。 练习赛将于下周举行(仅限比赛报名者)。 斗兽场 PTM (2v2) - 正在进行 /* Tower of Spell Section */ .tower-of-spell { width: 100%; margin: 40px auto; padding: 30px; background-color: #2a2a2a; border-radius: 10px; font-family: Arial, sans-serif; color: #f2f2f2; } /* make only the 4th & 5th cards double-wide */ .tower-of-spell .floor-card:nth-child(5) { grid-column: span 2; } .tower-of-spell .section-title { font-size: 28px; color: #000; background-color: #ecf0f1; padding: 10px 15px; border-radius: 6px; text-align: center; margin-bottom: 30px; } .tower-of-spell .developer-commentary, .tower-of-spell .spell-info { background-color: #333; border-radius: 8px; padding: 20px; margin-bottom: 30px; } .tower-of-spell .developer-commentary h3 { font-size: 20px; color: #2ecc71; margin-bottom: 15px; } .tower-of-spell .developer-commentary p { background-color: #000; color: #ffffcc; line-height: 1.5; padding: 8px; border-radius: 4px; margin-bottom: 10px; } .tower-of-spell .spell-info h3 { font-size: 20px; color: #ffffcc; background-color: #000; display: inline-block; padding: 6px 12px; border-radius: 5px; margin-bottom: 20px; } .tower-of-spell .info-list { list-style: none; padding: 0; margin-bottom: 20px; } .tower-of-spell .info-list li { font-size: 16px; margin: 0 8px 8px 0; color: #f1c40f; background-color: #000; display: inline-block; padding: 4px 8px; border-radius: 4px; white-space: nowrap; } .tower-of-spell .floor-grid { display: grid; grid-template-columns: repeat(auto-fit, minmax(200px, 1fr)); gap: 20px; } .tower-of-spell .floor-card { background-color: #333; border: 2px solid #f1c40f; border-radius: 8px; padding: 15px; text-align: center; } .tower-of-spell .boss-header { display: flex; align-items: center; justify-content: center; gap: 10px; margin-bottom: 10px; } .tower-of-spell .boss-header img { max-width: 60px; height: auto; border-radius: 4px; } .tower-of-spell .boss-header .boss-name { font-size: 18px; color: #ffffcc; font-weight: bold; } .tower-of-spell .floor-card h4 { font-size: 18px; color: #f1c40f; margin-bottom: 10px; } .tower-of-spell .floor-card ul { list-style: none; padding: 0; margin: 0; } .tower-of-spell .floor-card ul li { font-size: 14px; /* made smaller */ margin-bottom: 6px; color: #ffffcc; background-color: #000; border: 1px dashed #ffffcc; border-radius: 4px; padding: 4px 8px; display: inline-block; white-space: nowrap; } 地下城改造第二部分:法术之塔 GamerDad 的开发者评论 嗨,Rising 社区!GamerDad 本周回归啦,很高兴能和大家聊聊我们这周的工作!首先,非常感谢所有提供宝贵反馈的友好私信!欢迎随时私信我,也请继续使用 Discord 的地下城反馈频道。 我们收到了一些关于刚刚改造的塔楼的热门反馈,比如第一层难度有点高,莫德雷什的机制也有点难以掌控。我们做了一些调整,以提升体验。 有任何反馈或疑问吗?欢迎在 Discord 的地下城反馈频道留言。我洗耳恭听(或者说,我全神贯注地看着)!祝大家游戏愉快!—— GamerDad 和 Rising 开发团队 法术塔(困难) 改进与调整 一楼进行了一些调整,试图让它变得更容易一些。(请继续提供反馈) 三楼最后一个boss莫德雷什的机制进行了调整,水晶增益效果应该会持续更长时间。 水晶增益持续时间从 4 秒增加至 6 秒。 一些垃圾仍然在那里,希望不再有垃圾掉落 之前的补丁说明以及更多关于《Tower of Spel》的信息 死亡走廊 - 改造 雄伟耳环(PvE 配饰物品) 死亡回廊将成为你刷威严耳环的新地点!快来探索艾莉亚,了解升级这款耳环的新方法。威严耳环是一款提供PVE加成的PVE装备。 老板 掉落 神殿守护者 第一个迷你Boss 60% 雄伟珠宝 或怀旧海盗硬币 Bifrons Doll 第二小头目 60% 雄伟珠宝 或怀旧海盗硬币 奇略蕾哈娜娃娃 第三代迷你Boss 60% 雄伟珠宝 或怀旧海盗硬币 虚空九头蛇玩偶 第四个迷你Boss 60% 雄伟珠宝 或怀旧海盗硬币 小天使 / Neo Two 大理石娃娃 第 5 个迷你 Boss 60% 雄伟珠宝 或怀旧海盗硬币 玩偶大师贝利卡斯的 最终Boss 70% 雄伟珠宝或怀旧海盗硬币 20% 浓缩金阿玛瑙 5% 宁静蓝宝石 5% 雄伟钻石耳环 崛起硬币 Rising Coin 交易所信息: 平衡调整 防守侧翼数据更新 重要提示 - 所有现有的机翼都将更新改进后的统计数据。 统计改进 最大生命值 30% -> 32% 暴击伤害抵抗 17% -> 25% 全攻击 27% -> 全攻击 26% PvP 伤害加成 13% -> 暴击抗性 18% 祖托的腰带 我们之前移除了 Zuto 腰带上的一些不必要的等级选项,以便玩家更轻松地获得所需的等级选项。现在,我们重新添加了之前移除的其中一个选项,因为有些玩家可能会选择使用它来构建。 伤害抵抗(范围 3-5%) 错误修复及其他 改进了自动事件系统的问题 特里缪斯 修复了“孵化诱饵”减益效果(对敌人施加的是增益效果而不是减益效果)
      • Sunday at 05:22 PM
      • 1 comment
    38. 999y999

      Screenshot 2024-08-15 215301.png

      999y999 posted a gallery image in General

      Screenshot 2024-08-15 215301.png
      • Sunday at 07:24 AM
    39. Nitex

      Mage-Enda.jpg

      Nitex commented on iBranz's gallery image in General

      Mage-Enda.jpg
      This is beautiful and really well thought out.
      • Sunday at 05:51 AM
      • 1 comment
        • 1
        • Like
    40. Nitex

      Patch 24.4: Corridor Dungeon revamp, Tower improvements, and more! | 走廊地牢改造、塔楼改进等等!

      Nitex posted an article in Articles

      More information about "Patch 24.4: Corridor Dungeon revamp, Tower improvements, and more! | 走廊地牢改造、塔楼改进等等!"
      向下滚动查看中文翻译 TIP: Check out RisingAI on website/launcher! Quick answers for any questions you might have! Developer Comments We're super excited to present the Pt 2 of the Dungeon Revamp series. A huge thanks to GamerDad for his hard work on this and the community that helped him test the dungeon on the test server. I'd also like to take this time to apologize for the recent network instability over the past week. We take pride in our innovative and robust network architecture and consider uptime, stability, and network performance (low latency) a very high priority. Our cutting-edge route-optimization technology was unfortunately susceptible to a type of network flooding attack which caused network issues. In addition to resolving these issues, we've also upgraded our network routing optimization and server hardware on Ark, DK2, and DK3 channels and nodes. Over the next few weeks we will be upgrading more server hardware and adding network nodes to improve latency even further. We sincerely thank the community for their continued support, patience, and trust. News & Events Summer Class vs. Class Tournament Application starts this upcoming week (news article will be posted early this week). Practice tournament will be held next week (tournament applicants only). Colosseum PTM (2v2) - Ongoing /* Tower of Spell Section */ .tower-of-spell { width: 100%; margin: 40px auto; padding: 30px; background-color: #2a2a2a; border-radius: 10px; font-family: Arial, sans-serif; color: #f2f2f2; } /* make only the 4th & 5th cards double-wide */ .tower-of-spell .floor-card:nth-child(5) { grid-column: span 2; } .tower-of-spell .section-title { font-size: 28px; color: #000; background-color: #ecf0f1; padding: 10px 15px; border-radius: 6px; text-align: center; margin-bottom: 30px; } .tower-of-spell .developer-commentary, .tower-of-spell .spell-info { background-color: #333; border-radius: 8px; padding: 20px; margin-bottom: 30px; } .tower-of-spell .developer-commentary h3 { font-size: 20px; color: #2ecc71; margin-bottom: 15px; } .tower-of-spell .developer-commentary p { background-color: #000; color: #ffffcc; line-height: 1.5; padding: 8px; border-radius: 4px; margin-bottom: 10px; } .tower-of-spell .spell-info h3 { font-size: 20px; color: #ffffcc; background-color: #000; display: inline-block; padding: 6px 12px; border-radius: 5px; margin-bottom: 20px; } .tower-of-spell .info-list { list-style: none; padding: 0; margin-bottom: 20px; } .tower-of-spell .info-list li { font-size: 16px; margin: 0 8px 8px 0; color: #f1c40f; background-color: #000; display: inline-block; padding: 4px 8px; border-radius: 4px; white-space: nowrap; } .tower-of-spell .floor-grid { display: grid; grid-template-columns: repeat(auto-fit, minmax(200px, 1fr)); gap: 20px; } .tower-of-spell .floor-card { background-color: #333; border: 2px solid #f1c40f; border-radius: 8px; padding: 15px; text-align: center; } .tower-of-spell .boss-header { display: flex; align-items: center; justify-content: center; gap: 10px; margin-bottom: 10px; } .tower-of-spell .boss-header img { max-width: 60px; height: auto; border-radius: 4px; } .tower-of-spell .boss-header .boss-name { font-size: 18px; color: #ffffcc; font-weight: bold; } .tower-of-spell .floor-card h4 { font-size: 18px; color: #f1c40f; margin-bottom: 10px; } .tower-of-spell .floor-card ul { list-style: none; padding: 0; margin: 0; } .tower-of-spell .floor-card ul li { font-size: 14px; /* made smaller */ margin-bottom: 6px; color: #ffffcc; background-color: #000; border: 1px dashed #ffffcc; border-radius: 4px; padding: 4px 8px; display: inline-block; white-space: nowrap; } Dungeon Revamp Pt.2: Tower of Spell Developer Commentary from GamerDad Hey, Rising community! GamerDad back this week and I’m excited to talk about what we worked on this week! First of all, I appreciate all the nice DMs for those that reached out with VALUABLE feedback! Feel free to DM me anytime and please continue to use the Dungeon Feedback discord channel. Some trending feedback we got about the tower we just revamped as that the first floor was a little too hard and Mordresh's mechanic was a bit unforgiving. We've made some adjustments to make the experience a little better. Got feedback or questions? Drop them in the Dungeon Feedback channel in Discord. I’m all ears (or rather, all eyes)! Happy grinding, everyone! — GamerDad & the Rising Dev Team Tower of Spell (Hard) Improvements & Adjustments First floor was adjusted a bit in an attempt to make it a little easier. (please continue to provide feedback on this) Third floor last boss Mordresh's mechanic adjusted, crystals buff should last a bit longer. Crystal Buff Duration increased from 4 seconds to 6 seconds. Some of the trash drops were still there, hopefully no more trash drops Previous Patch Notes & more info about Tower of Spel Death Corridor - Revamp Majestic Earring (PvE Accessory Item) The Death Corridor will be the new spot to farm for your Majestic Earring! Check out Aria to see the new way to upgrade this earring. Majestic Earring is a PVE item that provides PVE bonuses. Boss Drops Temple Guardian 1st Mini Boss 60% Majestic Jewel or Nostalgic Pirate’s Coin Bifrons Doll 2nd Mini Boss 60% Majestic Jewel or Nostalgic Pirate’s Coin Qilue Rhianna Doll 3rd Mini Boss 60% Majestic Jewel or Nostalgic Pirate’s Coin Nether Hydra Doll 4th Mini Boss 60% Majestic Jewel or Nostalgic Pirate’s Coin Cherubin / Neo Deux Marble Doll 5th Mini Boss 60% Majestic Jewel or Nostalgic Pirate’s Coin Doll Master Belicas Last Boss 70% Majestic Jewel or Nostalgic Pirate’s Coin 20% Condensed Gold Argate 5% Serene Sapphire 5% Majestic Diamond Earring Rising Coin Rising Coin Exchange Information: Balance Adjustments Defensive Wing Stats Updated Important - All existing wings will be updated with the improved stats. Stat Improvements Max HP 30% -> 32% Crit DMG Res 17% -> 25% All Attack 27% -> All Attack 26% PvP DMG Bonus 13% -> Critical Resistance 18% Zuto's Belt We previously removed several unnecessary rank options from the Zuto belt to make it easier to get desired rank options. Here we're adding back one of the previously removed options since some players may choose to build with it. DMG Res (range 3-5%) Bug Fixes & Miscellaneous Improved issue with automated event system Trie Muse Fixed "Hatch Lure" debuff (was applying a buff instead of a debuff to enemy)
      • Sunday at 01:25 AM
      • 1 comment
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